My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Royal Recruits Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Barbarians Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits
Giant Snowball
Goblin Gang Barbarians Royal Recruits
Zap
Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Barbarians Royal Recruits
The Log
Ice Spirit Goblin Gang Firecracker Barbarians Royal Recruits
Earthquake
Goblin Gang Firecracker Barbarians
Arrows
Ice Spirit Goblin Gang Firecracker Royal Recruits
Royal Delivery
Ice Spirit Goblin Gang Firecracker Barbarians Royal Recruits
Fireball
Goblin Gang Firecracker Barbarians
Poison
Goblin Gang Firecracker Barbarians Royal Recruits
Lightning
Monk
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Recruits Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Gang Firecracker Poison Barbarians Monk Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Goblin Gang Firecracker

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Firecracker Barbarians Royal Recruits
Goblin Gang
Firecracker Royal Recruits Monk
Firecracker
Ice Spirit Goblin Gang Royal Recruits Monk
Barbarians
Ice Spirit
Royal Recruits
Ice Spirit Goblin Gang Firecracker
Poison
The Log
The Log
Poison
Monk
Goblin Gang Firecracker

Defense Synergies 2 12

Ice Spirit
Goblin Gang Firecracker Barbarians Royal Recruits Poison The Log
Goblin Gang
Ice Spirit Firecracker Barbarians Royal Recruits The Log
Firecracker
The Log Ice Spirit Goblin Gang Royal Recruits
Barbarians
Ice Spirit Goblin Gang
Royal Recruits
Ice Spirit Goblin Gang Firecracker The Log
Poison
Ice Spirit The Log
The Log
Firecracker Ice Spirit Goblin Gang Royal Recruits Poison
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits The Log
Barbarians Ice Spirit Goblin Gang Firecracker Royal Recruits The Log Monk
Goblin Gang Barbarians Royal Recruits
Barbarians Royal Recruits Goblin Gang Firecracker Monk
Firecracker Barbarians Royal Recruits Poison The Log Monk
Goblin Gang The Log Firecracker
Ice Spirit Goblin Gang Firecracker Poison
Barbarians Royal Recruits Poison The Log Monk
Barbarians Goblin Gang Royal Recruits
Goblin Gang Ice Spirit Firecracker Barbarians Royal Recruits
Goblin Gang Barbarians Poison Firecracker Royal Recruits The Log
Goblin Gang Firecracker Poison
Barbarians Royal Recruits Ice Spirit Goblin Gang The Log
Ice Spirit Goblin Gang Firecracker Barbarians Royal Recruits Poison The Log
Barbarians Royal Recruits Goblin Gang
Barbarians Monk Ice Spirit Goblin Gang Royal Recruits The Log
Barbarians Goblin Gang Firecracker Royal Recruits Poison
Ice Spirit Goblin Gang Firecracker Barbarians Royal Recruits The Log
Poison The Log Ice Spirit Firecracker Barbarians Royal Recruits
Barbarians Royal Recruits
Goblin Gang Royal Recruits Firecracker Barbarians Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Royal Recruits
Poison Goblin Gang Firecracker The Log Monk
Goblin Gang Barbarians Royal Recruits Ice Spirit The Log
Goblin Gang Royal Recruits Barbarians The Log Monk
Barbarians Royal Recruits Goblin Gang
Firecracker Poison Ice Spirit Goblin Gang Monk
Goblin Gang Royal Recruits Barbarians
Barbarians Royal Recruits
Royal Recruits Ice Spirit Firecracker Barbarians Poison The Log Monk
Royal Recruits Goblin Gang Barbarians
Barbarians Royal Recruits
Royal Recruits Monk Barbarians Poison The Log
Barbarians Royal Recruits Goblin Gang
Royal Recruits Firecracker Barbarians
Goblin Gang Barbarians Royal Recruits Ice Spirit Firecracker Poison The Log Monk
Poison Firecracker Barbarians Royal Recruits The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Royal Recruits The Log Monk
Firecracker Poison Monk The Log
Poison The Log
Firecracker Barbarians Royal Recruits Poison The Log
Poison Firecracker The Log
Firecracker Poison Ice Spirit Monk
Firecracker Poison The Log
Poison The Log Ice Spirit Firecracker
Poison The Log Monk Firecracker
Goblin Gang Poison
Firecracker Poison Monk Royal Recruits The Log
Poison Monk Firecracker
Poison Firecracker The Log
Firecracker Poison Monk
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Royal Recruits Poison The Log
Monk Poison
Firecracker Poison The Log Monk
Firecracker Poison The Log Monk
Poison The Log Monk
Poison
The Log Monk
Barbarians Royal Recruits Poison The Log Monk
Firecracker Poison The Log Ice Spirit
Firecracker Poison The Log Monk
Poison The Log Monk
Poison Firecracker The Log
Poison Firecracker
Ice Spirit Firecracker Poison
Poison The Log
Ice Spirit Firecracker Poison Monk
Firecracker Poison The Log Monk
Ice Spirit Goblin Gang Barbarians Royal Recruits
Poison Firecracker Monk
The Log
Poison Goblin Gang Firecracker
The Log Firecracker Poison
Monk Poison
Firecracker Royal Recruits
Ice Spirit Goblin Gang Firecracker Royal Recruits Poison The Log
Firecracker Poison
Poison Firecracker Royal Recruits The Log Monk

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