My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Bad
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Elixir Golem Zappies Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elixir Golem Battle Healer Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Zappies Baby Dragon
Zap
Firecracker Zappies
Barbarian Barrel
Ice Spirit Firecracker Elixir Golem Zappies
The Log
Ice Spirit Firecracker Elixir Golem Zappies
Earthquake
Firecracker Elixir Golem Zappies
Arrows
Ice Spirit Firecracker Zappies
Royal Delivery
Ice Spirit Firecracker Elixir Golem Battle Healer Zappies Baby Dragon
Fireball
Firecracker Elixir Golem Battle Healer Zappies Baby Dragon
Poison
Firecracker Elixir Golem Battle Healer Zappies
Lightning
Battle Healer Baby Dragon
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Elixir Golem Battle Healer Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit The Log Firecracker Elixir Golem Battle Healer Zappies Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Ice Spirit The Log Firecracker

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Firecracker Elixir Golem Battle Healer Baby Dragon
Firecracker
Elixir Golem Ice Spirit Battle Healer Zappies Mirror Baby Dragon
Elixir Golem
Firecracker Battle Healer Ice Spirit Zappies Mirror Baby Dragon The Log
Battle Healer
Elixir Golem Baby Dragon Ice Spirit Firecracker Zappies Mirror
Zappies
Firecracker Elixir Golem Battle Healer Baby Dragon
Mirror
The Log Firecracker Elixir Golem Battle Healer
Baby Dragon
Battle Healer Ice Spirit Firecracker Elixir Golem Zappies
The Log
Mirror Elixir Golem

Defense Synergies 3 15

Ice Spirit
Firecracker Battle Healer Zappies Baby Dragon The Log
Firecracker
The Log Ice Spirit Battle Healer Zappies Mirror Baby Dragon
Elixir Golem
Battle Healer
Mirror Baby Dragon Ice Spirit Firecracker Zappies The Log
Zappies
Ice Spirit Firecracker Battle Healer Mirror The Log
Mirror
Battle Healer Firecracker Zappies The Log
Baby Dragon
Battle Healer Ice Spirit Firecracker The Log
The Log
Firecracker Ice Spirit Battle Healer Zappies Mirror Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies Baby Dragon The Log
Ice Spirit Firecracker Battle Healer Zappies The Log
Zappies
Firecracker Zappies
Firecracker Battle Healer The Log
The Log Firecracker Zappies Baby Dragon
Ice Spirit Firecracker Zappies Baby Dragon
Battle Healer Baby Dragon The Log
Zappies
Ice Spirit Firecracker Battle Healer Zappies
Firecracker Zappies Baby Dragon The Log
Firecracker Zappies Baby Dragon
Ice Spirit Battle Healer Zappies The Log
Ice Spirit Firecracker Zappies Baby Dragon The Log
Zappies
Ice Spirit Zappies The Log
Firecracker Zappies
Ice Spirit Firecracker Battle Healer Zappies Baby Dragon The Log
Baby Dragon The Log Ice Spirit Firecracker Battle Healer Zappies
Zappies
Firecracker Battle Healer Zappies Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Zappies
Firecracker Battle Healer Baby Dragon The Log
Zappies Ice Spirit Battle Healer The Log
Battle Healer Zappies The Log
Battle Healer Zappies
Firecracker Ice Spirit Zappies Baby Dragon
Battle Healer Zappies
Battle Healer Zappies
Ice Spirit Firecracker Zappies Baby Dragon The Log
Zappies
Zappies
The Log
Zappies
Firecracker Zappies Baby Dragon
Zappies Ice Spirit Firecracker Battle Healer Baby Dragon The Log
Firecracker Battle Healer Zappies Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Baby Dragon The Log
Firecracker The Log
Firecracker Baby Dragon The Log
Firecracker Ice Spirit Baby Dragon
Firecracker Baby Dragon The Log
The Log Ice Spirit Firecracker Baby Dragon
The Log Firecracker
Firecracker The Log
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
Firecracker The Log Ice Spirit Baby Dragon
Firecracker The Log Baby Dragon
Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Ice Spirit Firecracker Zappies
The Log
Ice Spirit Firecracker Zappies
Firecracker The Log
Ice Spirit Zappies
Firecracker Zappies Baby Dragon
The Log
Firecracker Baby Dragon
The Log Firecracker Baby Dragon
Firecracker
Ice Spirit Firecracker Zappies Baby Dragon The Log
Firecracker Zappies
Firecracker Baby Dragon The Log

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