My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit P.E.K.K.A Inferno Dragon Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon Sparky Skeleton King
Giant Snowball
Goblin Barrel Inferno Dragon Skeleton King
Zap
Goblin Barrel Inferno Dragon Sparky Skeleton King
Barbarian Barrel
Ice Spirit Goblin Barrel Sparky Skeleton King
The Log
Ice Spirit Goblin Barrel Sparky Skeleton King
Earthquake
Goblin Barrel Skeleton King
Arrows
Ice Spirit Goblin Barrel Skeleton King
Royal Delivery
Ice Spirit Goblin Barrel P.E.K.K.A Inferno Dragon Sparky Skeleton King
Fireball
Goblin Barrel Inferno Dragon Sparky Skeleton King
Poison
Sparky Skeleton King
Lightning
Inferno Dragon Sparky Skeleton King
Rocket
Inferno Dragon Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Goblin Barrel Void Inferno Dragon Skeleton King Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Goblin Barrel Void

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel P.E.K.K.A Sparky Inferno Dragon
Arrows
Void P.E.K.K.A Sparky Goblin Barrel
Goblin Barrel
Ice Spirit Arrows P.E.K.K.A Sparky Skeleton King
Void
Arrows
P.E.K.K.A
Ice Spirit Arrows Goblin Barrel
Inferno Dragon
Ice Spirit
Sparky
Ice Spirit Arrows Goblin Barrel
Skeleton King
Goblin Barrel

Defense Synergies 1 6

Ice Spirit
Sparky P.E.K.K.A Inferno Dragon
Arrows
Void P.E.K.K.A Sparky
Goblin Barrel
Void
Arrows
P.E.K.K.A
Ice Spirit Arrows
Inferno Dragon
Ice Spirit Skeleton King
Sparky
Ice Spirit Arrows
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Sparky
P.E.K.K.A Inferno Dragon Sparky Ice Spirit
P.E.K.K.A Sparky Void Inferno Dragon
P.E.K.K.A Inferno Dragon Sparky Skeleton King
Arrows P.E.K.K.A Sparky
Arrows
Inferno Dragon Ice Spirit Arrows Void
Arrows Void P.E.K.K.A Sparky
P.E.K.K.A Inferno Dragon Sparky Skeleton King
Ice Spirit Sparky
Arrows Skeleton King
Arrows Inferno Dragon
P.E.K.K.A Sparky Ice Spirit
Sparky Ice Spirit Arrows P.E.K.K.A Skeleton King
P.E.K.K.A Inferno Dragon Sparky Skeleton King
Ice Spirit P.E.K.K.A Inferno Dragon Sparky
Sparky Arrows P.E.K.K.A
Ice Spirit Arrows
Arrows Ice Spirit Inferno Dragon
P.E.K.K.A Sparky Inferno Dragon
Arrows P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void P.E.K.K.A Sparky
Void Arrows Inferno Dragon
P.E.K.K.A Ice Spirit Sparky
P.E.K.K.A Sparky
P.E.K.K.A Inferno Dragon Sparky
Arrows Ice Spirit
P.E.K.K.A Sparky Void
P.E.K.K.A Inferno Dragon Sparky
Void P.E.K.K.A Ice Spirit Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Sparky
P.E.K.K.A Arrows Void
P.E.K.K.A Sparky Skeleton King
Sparky
Sparky Ice Spirit P.E.K.K.A Inferno Dragon Skeleton King
Arrows P.E.K.K.A Inferno Dragon Sparky Skeleton King
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Sparky
Arrows Void
Arrows Void Sparky
Arrows Void Sparky
Arrows Sparky
Arrows Ice Spirit
Arrows Sparky
Arrows Ice Spirit
Arrows Void
Void Sparky
Void Arrows Sparky
Void Arrows
Void Sparky
Arrows Void
Arrows Sparky
Arrows Sparky
Arrows Sparky
Arrows Sparky
Sparky
Void Arrows Sparky
Arrows
Void Sparky
Arrows Void
Void Sparky
Arrows Void
Arrows Ice Spirit Sparky
Inferno Dragon
Arrows Void Sparky
Void Arrows Sparky
Void Arrows Sparky
Arrows Sparky
Ice Spirit Void
Void Sparky
Void Arrows Sparky
Void Ice Spirit Arrows Sparky
P.E.K.K.A Sparky
Arrows Sparky
Ice Spirit Void
Arrows
Arrows
Void Sparky
Arrows Skeleton King
Void Arrows Sparky
P.E.K.K.A Sparky
Ice Spirit Sparky Skeleton King
Void
Void Sparky

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