My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Goblins Minions Hog Rider Skeleton Army Princess
Zap
Goblins Minions Skeleton Army Princess
Barbarian Barrel
Goblins Skeleton Army Princess
The Log
Goblins Hog Rider Skeleton Army Princess
Earthquake
Hog Rider Skeleton Army
Arrows
Goblins Minions Skeleton Army Princess
Royal Delivery
Goblins Minions Hog Rider Skeleton Army Princess
Fireball
Minions Hog Rider Skeleton Army Princess
Poison
Minions Skeleton Army Princess
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Skeleton Army Princess Fireball Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Minions Skeleton Army

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Fireball Hog Rider Goblins Minions Freeze Princess
Minions
Hog Rider Zap
Fireball
Zap Hog Rider Freeze Princess
Hog Rider
Goblins Zap Minions Fireball Freeze Princess
Skeleton Army
Freeze
Hog Rider Zap Fireball
Princess
Zap Fireball Hog Rider

Defense Synergies 1 11

Goblins
Zap Freeze Princess
Zap
Fireball Goblins Minions Skeleton Army Princess
Minions
Zap Freeze
Fireball
Zap Freeze Princess
Hog Rider
Skeleton Army
Zap Freeze Princess
Freeze
Goblins Minions Fireball Skeleton Army
Princess
Goblins Zap Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball
Skeleton Army Goblins Zap Minions
Skeleton Army Goblins Minions Freeze
Skeleton Army Goblins Minions
Fireball Skeleton Army Princess
Fireball Skeleton Army Freeze Goblins Zap Minions
Minions Zap Fireball Freeze Princess
Zap Fireball
Goblins Minions Skeleton Army Princess
Skeleton Army Goblins
Goblins Minions Skeleton Army Zap Fireball Freeze Princess
Minions Zap Fireball Princess
Skeleton Army Zap Minions Fireball Freeze
Fireball Skeleton Army Goblins Zap Minions Freeze Princess
Skeleton Army
Skeleton Army Zap Fireball Freeze
Goblins Minions Fireball Skeleton Army
Fireball Goblins Zap Minions Skeleton Army
Zap Freeze Minions Fireball Princess
Skeleton Army Goblins Minions Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins Zap Fireball
Fireball Zap
Skeleton Army Goblins Zap Minions
Skeleton Army Zap Fireball
Skeleton Army
Fireball Zap Minions Freeze Princess
Skeleton Army Goblins Minions Fireball
Skeleton Army
Zap Freeze Goblins Minions Fireball Skeleton Army
Skeleton Army
Minions
Skeleton Army Zap Fireball
Skeleton Army Fireball
Fireball Skeleton Army Princess
Skeleton Army Goblins Zap Minions Fireball Freeze
Minions Zap Fireball Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Freeze
Fireball Zap Princess
Fireball
Fireball Freeze
Fireball Zap
Fireball Zap Minions Freeze Princess
Princess
Fireball Zap Freeze Princess
Fireball Zap
Goblins Minions Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Minions Fireball Freeze Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball Freeze
Minions
Zap Fireball Princess
Zap Fireball Princess
Minions Fireball
Fireball Princess
Zap Fireball
Zap Freeze Fireball Princess
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Zap Fireball Princess
Zap Minions Fireball Freeze
Fireball
Zap Fireball
Zap Fireball Freeze Princess
Fireball Princess
Zap Minions Fireball Skeleton Army Freeze Princess
Fireball Zap Princess
Freeze
Fireball
Fireball Princess
Zap Fireball Princess
Zap Fireball
Zap Minions Fireball Freeze Princess
Zap Fireball Princess
Zap Fireball Freeze Princess

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