My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bandit Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Bandit
Giant Snowball
Hog Rider Skeleton Army
Zap
Skeleton Army Bandit
Barbarian Barrel
Skeleton Army Bandit Magic Archer
The Log
Hog Rider Skeleton Army Bandit
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Skeleton Army Bandit Magic Archer
Fireball
Hog Rider Skeleton Army Bandit Magic Archer
Poison
Skeleton Army Magic Archer
Lightning
Bandit Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Skeleton Army Bandit Hog Rider Freeze Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Skeleton Army Bandit

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Rage Freeze Mirror Bandit Magic Archer Mega Knight
Mirror
Hog Rider Skeleton Army Freeze Magic Archer
Rage
Hog Rider
Skeleton Army
Mirror
Freeze
Hog Rider Mirror
Bandit
Hog Rider Magic Archer Mega Knight
Magic Archer
Hog Rider Mirror Bandit Mega Knight
Mega Knight
Hog Rider Bandit Magic Archer

Defense Synergies 1 9

Hog Rider
Mirror
Skeleton Army Magic Archer Mega Knight
Rage
Skeleton Army
Mirror Freeze Bandit Magic Archer
Freeze
Skeleton Army Mega Knight
Bandit
Skeleton Army Magic Archer Mega Knight
Magic Archer
Mirror Skeleton Army Bandit Mega Knight
Mega Knight
Mirror Freeze Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Magic Archer
Skeleton Army Bandit Mega Knight
Skeleton Army Mega Knight Freeze Bandit
Skeleton Army Bandit Mega Knight
Skeleton Army Mega Knight
Skeleton Army Freeze Bandit Magic Archer Mega Knight
Freeze Magic Archer
Bandit Magic Archer Mega Knight
Skeleton Army
Skeleton Army Bandit Mega Knight
Skeleton Army Freeze Bandit Magic Archer Mega Knight
Magic Archer
Skeleton Army Mega Knight Freeze Bandit
Skeleton Army Mega Knight Freeze Magic Archer
Skeleton Army Bandit Mega Knight
Skeleton Army Freeze Bandit Mega Knight
Mega Knight Skeleton Army
Mega Knight Skeleton Army Bandit Magic Archer
Freeze Bandit Magic Archer Mega Knight
Skeleton Army Mega Knight Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Bandit
Bandit Magic Archer Mega Knight
Skeleton Army Bandit Mega Knight
Skeleton Army Mega Knight Bandit
Skeleton Army Bandit Mega Knight
Freeze Magic Archer
Skeleton Army Bandit
Mega Knight Skeleton Army
Freeze Mega Knight Skeleton Army Bandit Magic Archer
Skeleton Army
Mega Knight
Skeleton Army Mega Knight
Skeleton Army Mega Knight Bandit
Skeleton Army Magic Archer Mega Knight
Skeleton Army Freeze Magic Archer
Mega Knight Freeze Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Freeze Bandit
Bandit Magic Archer
Bandit Magic Archer
Freeze
Magic Archer Mega Knight
Freeze Magic Archer
Magic Archer
Freeze Magic Archer
Bandit
Bandit Magic Archer
Magic Archer
Bandit Magic Archer
Freeze Bandit Magic Archer
Magic Archer
Bandit Magic Archer
Magic Archer Bandit Mega Knight
Freeze
Bandit Magic Archer Mega Knight
Magic Archer Mega Knight
Magic Archer Mega Knight
Freeze Magic Archer Mega Knight
Bandit Magic Archer
Bandit Magic Archer Mega Knight
Bandit Magic Archer
Magic Archer
Freeze
Bandit Magic Archer Mega Knight
Freeze Magic Archer
Mega Knight
Magic Archer
Skeleton Army Freeze Bandit Magic Archer
Magic Archer
Freeze
Magic Archer Mega Knight
Magic Archer
Mega Knight
Freeze Magic Archer
Magic Archer
Freeze Bandit Magic Archer Mega Knight

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