My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Heal Spirit Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Royal Hogs
Giant Snowball
Goblins Bomber Minions Royal Hogs
Zap
Goblins Bomber Minions Royal Hogs
Barbarian Barrel
Goblins Bomber Knight Heal Spirit Royal Hogs
The Log
Goblins Bomber Heal Spirit Royal Hogs
Earthquake
Bomber Royal Hogs
Arrows
Goblins Bomber Minions Heal Spirit Royal Hogs
Royal Delivery
Goblins Bomber Knight Minions Heal Spirit Royal Hogs
Fireball
Bomber Minions Royal Hogs
Poison
Bomber Minions Royal Hogs
Lightning
Knight
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Heal Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblins Bomber The Log Knight Minions Void Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Heal Spirit Goblins Bomber The Log

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bomber
Knight Minions Heal Spirit Royal Hogs
Knight
Minions Bomber Heal Spirit Royal Hogs The Log
Minions
Knight Bomber Heal Spirit Royal Hogs
Heal Spirit
Royal Hogs Bomber Knight Minions
Royal Hogs
Heal Spirit Bomber Knight Minions The Log
Void
The Log
Knight Royal Hogs

Defense Synergies 2 6

Goblins
Bomber Knight The Log
Bomber
Knight Goblins The Log
Knight
Bomber Minions Goblins The Log
Minions
Knight The Log
Heal Spirit
Royal Hogs
Void
The Log
Goblins Bomber Knight Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minions Void The Log
Goblins Bomber Knight Minions The Log
Goblins Bomber Knight Minions Void
Goblins Bomber Knight Minions
Bomber The Log
The Log Goblins Bomber Minions
Minions Void
Void The Log
Goblins Minions
Knight Goblins Bomber
Goblins Minions Bomber Knight The Log
Minions
Bomber Knight Minions The Log
Bomber Goblins Minions The Log
Knight
The Log
Goblins Bomber Knight Minions
Goblins Bomber Knight Minions The Log
The Log Bomber Knight Minions
Bomber Goblins Knight Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Void
Void Bomber Knight The Log
Goblins Knight Minions The Log
Knight The Log
Knight
Minions
Goblins Knight Minions Void
Knight
Void Goblins Knight Minions The Log
Knight Minions
Void The Log
Knight
Bomber
Goblins Bomber Knight Minions The Log
Minions Bomber The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight The Log
Void The Log
Void The Log
Knight Void The Log
Bomber The Log
Minions
Bomber The Log
The Log
Void The Log
Goblins Minions Void
Void Knight The Log
Void
Knight Void The Log
Minions Void
The Log
Bomber The Log
The Log
Bomber Minions
Void Bomber The Log
Bomber The Log
Minions Void The Log
Void
Void The Log
Void The Log
The Log Bomber
Void The Log
Void The Log
Void The Log
Minions Void
Void
Void Bomber The Log
Void
The Log
Minions Void
The Log
Void Knight
The Log Bomber
Void
Minions The Log
Void
Void The Log

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