My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Ghost Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Miner Inferno Dragon
Giant Snowball
Goblins Archers Miner Inferno Dragon
Zap
Goblins Archers Inferno Dragon
Barbarian Barrel
Goblins Archers Royal Ghost
The Log
Goblins Archers
Earthquake
Archers
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Miner Royal Ghost Inferno Dragon
Fireball
Archers Inferno Dragon
Poison
Archers
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Rocket Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Miner Royal Ghost Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Archers Miner Royal Ghost Inferno Dragon Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Giant Snowball Archers Miner

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Archers
Giant Snowball
Archers Miner Royal Ghost Mega Knight
Archers
Goblins Giant Snowball Miner Royal Ghost Inferno Dragon Mega Knight
Rocket
Miner
Miner
Goblins Giant Snowball Archers Rocket Royal Ghost Inferno Dragon Mega Knight
Royal Ghost
Giant Snowball Archers Miner Mega Knight
Inferno Dragon
Mega Knight Archers Miner
Mega Knight
Inferno Dragon Giant Snowball Archers Miner Royal Ghost

Defense Synergies 1 10

Goblins
Giant Snowball Archers
Giant Snowball
Mega Knight Goblins Archers Miner Royal Ghost Inferno Dragon
Archers
Goblins Giant Snowball Mega Knight
Rocket
Miner
Giant Snowball Mega Knight
Royal Ghost
Giant Snowball Mega Knight
Inferno Dragon
Giant Snowball Mega Knight
Mega Knight
Giant Snowball Archers Miner Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket
Inferno Dragon Goblins Mega Knight
Rocket Mega Knight Goblins Giant Snowball Archers Inferno Dragon
Inferno Dragon Goblins Mega Knight
Rocket Mega Knight
Goblins Giant Snowball Archers Royal Ghost Mega Knight
Giant Snowball Rocket Inferno Dragon Archers
Rocket Mega Knight
Inferno Dragon Goblins
Goblins Giant Snowball Archers Miner Royal Ghost Mega Knight
Goblins Archers Giant Snowball Royal Ghost Mega Knight
Inferno Dragon Giant Snowball Archers
Mega Knight Giant Snowball Rocket
Rocket Mega Knight Goblins Giant Snowball Royal Ghost
Inferno Dragon Mega Knight
Rocket Giant Snowball Inferno Dragon Mega Knight
Mega Knight Goblins
Mega Knight Goblins Giant Snowball Archers Royal Ghost
Giant Snowball Archers Royal Ghost Inferno Dragon Mega Knight
Inferno Dragon
Royal Ghost Mega Knight Goblins Giant Snowball Archers

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Giant Snowball Archers Royal Ghost
Giant Snowball Archers Rocket Miner Royal Ghost Inferno Dragon Mega Knight
Mega Knight Goblins Rocket
Rocket Mega Knight
Inferno Dragon Mega Knight
Rocket Giant Snowball Archers
Rocket Goblins Archers
Mega Knight Inferno Dragon
Rocket Mega Knight Goblins Giant Snowball Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Rocket Mega Knight Giant Snowball
Rocket Mega Knight
Archers Mega Knight
Goblins Archers Rocket Inferno Dragon
Mega Knight Giant Snowball Archers Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Royal Ghost
Giant Snowball Miner Royal Ghost
Rocket Miner
Rocket
Rocket Giant Snowball Mega Knight
Giant Snowball Rocket
Archers
Giant Snowball
Miner Giant Snowball
Rocket Goblins Giant Snowball
Rocket Miner
Giant Snowball Archers Rocket
Rocket Giant Snowball Miner
Rocket
Giant Snowball
Rocket Giant Snowball
Rocket Mega Knight
Giant Snowball Rocket
Rocket
Rocket Giant Snowball Archers Mega Knight
Rocket Giant Snowball Miner Mega Knight
Rocket Mega Knight
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Giant Snowball Mega Knight
Inferno Dragon
Miner Giant Snowball Royal Ghost
Giant Snowball Miner Mega Knight
Rocket Miner
Giant Snowball Archers
Rocket Giant Snowball
Giant Snowball
Giant Snowball Rocket Miner Mega Knight
Rocket Giant Snowball
Mega Knight
Rocket Giant Snowball
Archers Rocket
Rocket Giant Snowball Archers
Miner Rocket Mega Knight
Giant Snowball
Rocket Giant Snowball
Mega Knight
Giant Snowball Rocket
Giant Snowball Rocket
Giant Snowball Rocket Miner Royal Ghost Mega Knight

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