My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Dark Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Graveyard
Giant Snowball
Goblin Hut Skeleton Army Graveyard
Zap
Goblin Hut Skeleton Army Dark Prince Graveyard
Barbarian Barrel
Goblin Hut Skeleton Army Dark Prince Electro Wizard Graveyard
The Log
Goblin Hut Skeleton Army Dark Prince Graveyard
Earthquake
Goblin Hut Skeleton Army Graveyard
Arrows
Goblin Hut Skeleton Army Graveyard
Royal Delivery
Goblin Hut Skeleton Army Dark Prince Electro Wizard Graveyard
Fireball
Goblin Hut Skeleton Army Electro Wizard
Poison
Goblin Hut Skeleton Army Electro Wizard Graveyard
Lightning
Goblin Hut Dark Prince Electro Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Dark Prince Electro Wizard Goblin Hut Graveyard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Dark Prince Electro Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Hut
Dark Prince The Log Graveyard Mega Knight
Skeleton Army
Dark Prince
Goblin Hut Lightning Electro Wizard Graveyard
Lightning
Dark Prince
The Log
Goblin Hut Graveyard Mega Knight
Electro Wizard
Graveyard Dark Prince Mega Knight
Graveyard
Electro Wizard Goblin Hut Dark Prince The Log Mega Knight
Mega Knight
Goblin Hut The Log Electro Wizard Graveyard

Defense Synergies 0 11

Goblin Hut
Skeleton Army Dark Prince Electro Wizard
Skeleton Army
Goblin Hut The Log Electro Wizard
Dark Prince
Goblin Hut The Log Electro Wizard
Lightning
The Log
The Log
Skeleton Army Dark Prince Lightning Electro Wizard Mega Knight
Electro Wizard
Goblin Hut Skeleton Army Dark Prince The Log Mega Knight
Graveyard
Mega Knight
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Hut The Log Electro Wizard
Skeleton Army Goblin Hut Dark Prince The Log Electro Wizard Mega Knight
Goblin Hut Skeleton Army Mega Knight Dark Prince Lightning Electro Wizard
Goblin Hut Skeleton Army Dark Prince Electro Wizard Mega Knight
Lightning Skeleton Army Dark Prince The Log Mega Knight
Skeleton Army The Log Dark Prince Electro Wizard Mega Knight
Lightning Electro Wizard Goblin Hut
Lightning The Log Electro Wizard Mega Knight
Goblin Hut Skeleton Army
Skeleton Army Dark Prince Electro Wizard Mega Knight
Skeleton Army Electro Wizard Goblin Hut Dark Prince The Log Mega Knight
Goblin Hut Electro Wizard
Goblin Hut Skeleton Army Mega Knight Dark Prince Lightning The Log Electro Wizard
Skeleton Army Mega Knight Goblin Hut Dark Prince The Log Electro Wizard
Skeleton Army Goblin Hut Electro Wizard Mega Knight
Skeleton Army Goblin Hut Lightning The Log Electro Wizard Mega Knight
Mega Knight Goblin Hut Skeleton Army Dark Prince Electro Wizard
Mega Knight Goblin Hut Skeleton Army Dark Prince The Log Electro Wizard
The Log Goblin Hut Dark Prince Electro Wizard Mega Knight
Goblin Hut Electro Wizard
Skeleton Army Dark Prince Mega Knight The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Goblin Hut Dark Prince Electro Wizard
Electro Wizard Lightning The Log Mega Knight
Skeleton Army Mega Knight Goblin Hut Dark Prince Lightning The Log Electro Wizard
Skeleton Army Dark Prince Lightning Mega Knight The Log Electro Wizard
Goblin Hut Skeleton Army Dark Prince Mega Knight
Goblin Hut Electro Wizard
Skeleton Army Dark Prince Goblin Hut Lightning Electro Wizard
Mega Knight Skeleton Army Dark Prince
Lightning Electro Wizard Mega Knight Goblin Hut Skeleton Army Dark Prince The Log
Goblin Hut Skeleton Army
Mega Knight Goblin Hut Dark Prince
Skeleton Army Lightning Mega Knight Dark Prince The Log Electro Wizard
Skeleton Army Dark Prince Lightning Mega Knight
Skeleton Army Mega Knight
Goblin Hut Skeleton Army Electro Wizard Dark Prince Lightning The Log
Mega Knight Goblin Hut Dark Prince The Log Electro Wizard
Goblin Hut Electro Wizard
Mega Knight
Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log Electro Wizard
Lightning Goblin Hut The Log
Lightning Dark Prince The Log
Dark Prince The Log Mega Knight
The Log
The Log Lightning
The Log Lightning
Lightning Electro Wizard
Lightning Dark Prince The Log Electro Wizard
Lightning
Lightning Goblin Hut The Log
Lightning
Lightning Goblin Hut The Log
Lightning Goblin Hut The Log
Lightning Goblin Hut The Log Mega Knight
Lightning
Lightning
Lightning Dark Prince The Log Electro Wizard Mega Knight
Lightning The Log Mega Knight
Lightning The Log Mega Knight
Lightning
Lightning The Log
Lightning The Log
The Log Dark Prince Mega Knight
The Log Lightning Electro Wizard
Lightning The Log Mega Knight
Lightning The Log
Lightning Electro Wizard
Lightning Electro Wizard Goblin Hut
Lightning
Lightning The Log Mega Knight
Lightning Electro Wizard
Mega Knight
Lightning The Log
Lightning Electro Wizard Goblin Hut Skeleton Army Dark Prince
Lightning Electro Wizard
The Log
Lightning Dark Prince Electro Wizard Mega Knight
The Log Lightning
Lightning
Dark Prince Mega Knight
Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning Dark Prince The Log Electro Wizard Mega Knight
Lightning Mega Knight
Lightning

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