My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Princess
Zap
Goblin Gang Princess
Barbarian Barrel
Goblin Gang Elite Barbarians Executioner Princess
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Princess
Earthquake
Goblin Gang
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Executioner Princess
Fireball
Goblin Gang Elite Barbarians Executioner Princess
Poison
Goblin Gang Executioner Princess
Lightning
Elite Barbarians Mini P.E.K.K.A Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Executioner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Goblin Gang Princess Mini P.E.K.K.A Executioner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Goblin Gang Princess

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Princess
Elite Barbarians
Rage The Log Mega Knight
Mini P.E.K.K.A
Goblin Gang Rage The Log Princess Mega Knight
Rage
Elite Barbarians Mini P.E.K.K.A
Executioner
The Log Mega Knight
The Log
Elite Barbarians Mini P.E.K.K.A Executioner Princess Mega Knight
Princess
Goblin Gang Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Elite Barbarians Mini P.E.K.K.A Executioner The Log Princess

Defense Synergies 1 13

Goblin Gang
Mini P.E.K.K.A The Log Princess
Elite Barbarians
Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A
The Log Goblin Gang Elite Barbarians Executioner Princess
Rage
Executioner
Mini P.E.K.K.A The Log Mega Knight
The Log
Mini P.E.K.K.A Goblin Gang Elite Barbarians Executioner Princess Mega Knight
Princess
Goblin Gang Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Elite Barbarians Executioner The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Elite Barbarians Mini P.E.K.K.A Goblin Gang Executioner The Log Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Elite Barbarians Executioner
Elite Barbarians Mini P.E.K.K.A Goblin Gang Mega Knight
Elite Barbarians Mini P.E.K.K.A The Log Princess Mega Knight
Goblin Gang The Log Executioner Mega Knight
Goblin Gang Executioner Princess
The Log Mega Knight
Mini P.E.K.K.A Goblin Gang Elite Barbarians Princess
Goblin Gang Elite Barbarians Mini P.E.K.K.A Mega Knight
Goblin Gang Executioner The Log Princess Mega Knight
Executioner Goblin Gang Princess
Mini P.E.K.K.A Mega Knight Goblin Gang Elite Barbarians The Log
Executioner Mega Knight Goblin Gang Mini P.E.K.K.A The Log Princess
Elite Barbarians Mini P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
Mega Knight Goblin Gang Elite Barbarians Mini P.E.K.K.A Executioner
Mega Knight Goblin Gang Elite Barbarians Executioner The Log
Executioner The Log Princess Mega Knight
Mini P.E.K.K.A Elite Barbarians
Goblin Gang Mega Knight Elite Barbarians Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Executioner The Log Mega Knight
Goblin Gang Mega Knight Elite Barbarians Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Mega Knight Elite Barbarians The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Executioner Mega Knight
Executioner Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Elite Barbarians
Mini P.E.K.K.A Mega Knight Elite Barbarians
Mega Knight Elite Barbarians Mini P.E.K.K.A The Log
Goblin Gang
Mega Knight Elite Barbarians Mini P.E.K.K.A
Mega Knight Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Mega Knight Goblin Gang Executioner
Executioner Princess Mega Knight
Goblin Gang Elite Barbarians Mini P.E.K.K.A Executioner The Log
Executioner Mega Knight Elite Barbarians Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Mega Knight
Elite Barbarians Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Executioner The Log Princess
The Log
The Log
Executioner The Log Mega Knight
Executioner Princess
Executioner The Log Princess
The Log Executioner Princess
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A
The Log Princess
Executioner Princess
Elite Barbarians Executioner The Log Princess
Princess
Princess Elite Barbarians The Log
Executioner The Log Princess
Executioner The Log Princess Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Executioner The Log Princess Mega Knight
The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
The Log Executioner Princess Mega Knight
The Log Executioner Princess
The Log Princess Mega Knight
The Log
Elite Barbarians Executioner Princess
Elite Barbarians Mini P.E.K.K.A
The Log Mega Knight
Princess
Mega Knight
The Log Princess
Goblin Gang Princess
Executioner Princess
The Log
Goblin Gang Mini P.E.K.K.A Executioner Princess Mega Knight
The Log Executioner Princess
Elite Barbarians Executioner Mega Knight
Goblin Gang Elite Barbarians The Log Princess
Executioner Princess
Executioner The Log Princess Mega Knight
Mega Knight

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