My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider
Giant Snowball
Goblin Gang Barbarians Minion Horde Hog Rider
Zap
Goblin Gang Firecracker Minion Horde
Barbarian Barrel
Goblin Gang Firecracker Barbarians
The Log
Goblin Gang Firecracker Barbarians Hog Rider
Earthquake
Goblin Gang Firecracker Barbarians Hog Rider
Arrows
Goblin Gang Firecracker Minion Horde
Royal Delivery
Goblin Gang Firecracker Barbarians Minion Horde Hog Rider
Fireball
Goblin Gang Firecracker Barbarians Minion Horde Hog Rider
Poison
Goblin Gang Firecracker Barbarians Minion Horde
Lightning
Rocket
Barbarians Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Firecracker Void Hog Rider Freeze Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Goblin Gang Firecracker Void

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Mirror
Firecracker
Hog Rider Goblin Gang Mirror
Barbarians
Hog Rider
Minion Horde
Hog Rider Mirror Freeze
Hog Rider
Goblin Gang Firecracker Freeze Barbarians Minion Horde Mirror Void
Mirror
Goblin Gang Firecracker Minion Horde Hog Rider Freeze
Void
Hog Rider
Freeze
Hog Rider Minion Horde Mirror

Defense Synergies 1 6

Goblin Gang
Firecracker Barbarians Mirror
Firecracker
Goblin Gang Mirror
Barbarians
Goblin Gang Minion Horde
Minion Horde
Mirror Barbarians Freeze
Hog Rider
Mirror
Minion Horde Goblin Gang Firecracker
Void
Freeze
Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Void
Barbarians Minion Horde Goblin Gang Firecracker
Goblin Gang Barbarians Minion Horde Void Freeze
Barbarians Minion Horde Goblin Gang Firecracker
Firecracker Barbarians
Goblin Gang Freeze Firecracker
Minion Horde Goblin Gang Firecracker Void Freeze
Barbarians Void
Barbarians Minion Horde Goblin Gang
Goblin Gang Firecracker Barbarians Minion Horde
Goblin Gang Barbarians Minion Horde Firecracker Freeze
Minion Horde Goblin Gang Firecracker
Barbarians Minion Horde Goblin Gang Freeze
Goblin Gang Firecracker Barbarians Minion Horde Freeze
Barbarians Goblin Gang Minion Horde
Barbarians Minion Horde Goblin Gang Freeze
Barbarians Minion Horde Goblin Gang Firecracker
Goblin Gang Firecracker Barbarians Minion Horde
Freeze Firecracker Barbarians
Barbarians
Goblin Gang Firecracker Barbarians Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Void
Void Goblin Gang Firecracker
Goblin Gang Barbarians Minion Horde
Goblin Gang Barbarians Minion Horde
Barbarians Goblin Gang Minion Horde
Firecracker Goblin Gang Minion Horde Freeze
Goblin Gang Barbarians Minion Horde Void
Barbarians Minion Horde
Minion Horde Void Freeze Firecracker Barbarians
Goblin Gang Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Void
Barbarians Goblin Gang Minion Horde
Firecracker Barbarians Minion Horde
Goblin Gang Barbarians Firecracker Minion Horde Freeze
Firecracker Barbarians Minion Horde Freeze
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Minion Horde Freeze
Firecracker Void
Minion Horde Void
Firecracker Barbarians Void Freeze
Firecracker Minion Horde
Firecracker Minion Horde Freeze
Firecracker Minion Horde
Firecracker Freeze
Void Firecracker
Goblin Gang Minion Horde Void
Firecracker Void Minion Horde
Void Firecracker
Firecracker Void
Firecracker Minion Horde Void Freeze
Firecracker
Firecracker Minion Horde
Firecracker Minion Horde
Freeze
Minion Horde
Void Firecracker
Firecracker
Minion Horde Void
Void
Void
Barbarians Minion Horde Void
Firecracker Freeze
Minion Horde
Firecracker Void
Void
Void Firecracker
Firecracker Minion Horde
Firecracker Minion Horde Void Freeze
Minion Horde Void
Void Minion Horde
Void Firecracker Minion Horde Freeze
Minion Horde
Firecracker
Minion Horde Goblin Gang Barbarians Void Freeze
Firecracker
Freeze
Void Goblin Gang Firecracker Minion Horde
Firecracker
Void
Firecracker Minion Horde
Goblin Gang Firecracker Minion Horde Freeze
Firecracker Void
Void Firecracker Freeze

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