My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Skeleton Barrel Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Skeleton Barrel Guards Clone Giant Skeleton
Giant Snowball
Bats Archers Skeleton Barrel Guards Clone Witch
Zap
Bats Archers Skeleton Barrel Guards Clone Witch
Barbarian Barrel
Archers Skeleton Barrel Guards Clone Witch Giant Skeleton
The Log
Archers Skeleton Barrel Guards Clone Witch Giant Skeleton
Earthquake
Archers Guards Clone Witch
Arrows
Bats Archers Skeleton Barrel Guards Clone Witch
Royal Delivery
Bats Archers Skeleton Barrel Guards Clone Witch Giant Skeleton
Fireball
Archers Skeleton Barrel Clone Witch
Poison
Bats Archers Skeleton Barrel Guards Clone Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Guards Clone Freeze Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Skeleton Barrel Guards Clone Freeze Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Skeleton Barrel Guards

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Giant Skeleton Clone
Archers
Skeleton Barrel Giant Skeleton
Skeleton Barrel
Bats Clone Archers Guards Freeze Witch Giant Skeleton
Guards
Skeleton Barrel Clone
Clone
Skeleton Barrel Giant Skeleton Bats Guards Witch
Freeze
Skeleton Barrel
Witch
Skeleton Barrel Clone Giant Skeleton
Giant Skeleton
Bats Clone Archers Skeleton Barrel Witch

Defense Synergies 0 8

Bats
Freeze Giant Skeleton
Archers
Guards Witch Giant Skeleton
Skeleton Barrel
Guards
Archers Witch Giant Skeleton
Clone
Freeze
Bats
Witch
Archers Guards Giant Skeleton
Giant Skeleton
Bats Archers Guards Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel
Bats Witch
Witch Bats Archers Freeze Giant Skeleton
Witch Bats Guards
Giant Skeleton
Freeze Bats Archers Guards
Bats Archers Freeze Witch
Skeleton Barrel Giant Skeleton
Witch
Guards Archers Giant Skeleton
Bats Archers Guards Witch Freeze Giant Skeleton
Bats Archers Witch
Bats Guards Freeze Witch Giant Skeleton
Bats Guards Freeze Witch
Freeze
Bats Witch
Bats Archers Guards Witch
Freeze Witch Bats Archers Guards Giant Skeleton
Bats Archers Guards Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Witch Giant Skeleton
Archers Skeleton Barrel
Guards Giant Skeleton Bats Witch
Guards Giant Skeleton Bats
Giant Skeleton Guards Witch
Bats Archers Skeleton Barrel Freeze Witch
Guards Bats Archers Witch Giant Skeleton
Giant Skeleton
Freeze Giant Skeleton Bats Witch
Witch Guards
Bats Guards Witch Giant Skeleton
Guards Giant Skeleton
Giant Skeleton Guards Witch
Archers Witch
Guards Witch Bats Archers Freeze Giant Skeleton
Bats Archers Freeze Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Guards Freeze Giant Skeleton
Skeleton Barrel
Skeleton Barrel Giant Skeleton
Skeleton Barrel Guards Freeze Giant Skeleton
Bats Skeleton Barrel Freeze Witch
Archers Witch
Skeleton Barrel Freeze
Skeleton Barrel
Bats Guards
Skeleton Barrel
Archers
Skeleton Barrel
Skeleton Barrel Freeze
Skeleton Barrel
Skeleton Barrel Witch
Skeleton Barrel
Freeze
Bats
Archers Skeleton Barrel
Skeleton Barrel Witch
Giant Skeleton
Skeleton Barrel
Freeze Witch
Witch
Skeleton Barrel Witch
Skeleton Barrel Witch
Skeleton Barrel
Bats Archers Witch
Bats Skeleton Barrel Guards Freeze Witch
Freeze
Giant Skeleton
Skeleton Barrel Bats Archers Guards Freeze Witch
Archers Witch
Freeze
Skeleton Barrel
Giant Skeleton
Bats Guards Freeze Witch Giant Skeleton
Bats Witch
Skeleton Barrel Freeze Witch Giant Skeleton

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