My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Giant Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant Guards
Giant Snowball
Bomber Archers Guards
Zap
Bomber Archers Guards
Barbarian Barrel
Bomber Archers Wizard Guards Royal Ghost
The Log
Bomber Archers Guards
Earthquake
Bomber Archers Guards
Arrows
Bomber Archers Guards
Royal Delivery
Bomber Archers Wizard Guards Royal Ghost
Fireball
Bomber Archers Wizard
Poison
Bomber Archers Wizard Guards
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Guards Tornado Royal Ghost Fireball Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Guards Tornado

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant
Archers
Giant Royal Ghost
Fireball
Tornado Giant
Giant
Bomber Archers Fireball Wizard Guards Tornado Royal Ghost
Wizard
Tornado Giant Royal Ghost
Guards
Giant
Tornado
Fireball Wizard Giant
Royal Ghost
Archers Giant Wizard

Defense Synergies 2 7

Bomber
Guards Tornado Royal Ghost
Archers
Guards Tornado
Fireball
Tornado
Giant
Wizard
Tornado Guards Royal Ghost
Guards
Bomber Archers Wizard
Tornado
Fireball Wizard Bomber Archers
Royal Ghost
Bomber Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Wizard
Bomber
Tornado Bomber Archers
Bomber Guards
Bomber Fireball Tornado
Fireball Tornado Bomber Archers Guards Royal Ghost
Tornado Archers Fireball Wizard
Fireball
Tornado
Guards Tornado Bomber Archers Royal Ghost
Archers Guards Bomber Fireball Wizard Tornado Royal Ghost
Archers Fireball Wizard Tornado
Bomber Fireball Wizard Guards
Bomber Fireball Wizard Guards Tornado Royal Ghost
Tornado Fireball
Wizard Bomber Fireball Tornado
Fireball Bomber Archers Wizard Guards Tornado Royal Ghost
Wizard Tornado Bomber Archers Fireball Guards Royal Ghost
Tornado
Bomber Wizard Royal Ghost Archers Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Fireball Royal Ghost
Fireball Bomber Archers Wizard Royal Ghost
Guards
Guards Fireball Tornado
Guards
Fireball Wizard Archers Tornado
Guards Archers Fireball
Fireball Tornado
Guards
Guards
Fireball Guards Tornado
Fireball Wizard Guards
Wizard Bomber Archers Fireball
Guards Bomber Archers Fireball Tornado
Bomber Archers Fireball Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Royal Ghost
Fireball Tornado Royal Ghost
Fireball
Fireball Guards
Bomber Fireball Wizard
Fireball Wizard Tornado
Bomber Archers Wizard Tornado
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Guards Tornado
Fireball Wizard Tornado
Fireball Archers Wizard Tornado
Fireball
Fireball
Fireball
Bomber Fireball Wizard
Fireball Wizard
Fireball Tornado
Bomber
Bomber Archers Fireball Wizard
Bomber Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Fireball
Tornado Bomber Fireball Wizard
Fireball Wizard Tornado Royal Ghost
Fireball Wizard Tornado
Fireball Tornado
Archers Fireball Wizard Tornado
Fireball Wizard Guards
Fireball
Bomber Fireball Wizard
Fireball
Fireball Wizard
Archers Fireball Guards
Fireball Archers Wizard Tornado
Fireball
Fireball Wizard
Bomber Fireball Wizard
Fireball Tornado
Fireball Guards Tornado
Fireball Tornado
Fireball Tornado Royal Ghost

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