My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Wizard Witch X-Bow Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs X-Bow Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs X-Bow Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Furnace Goblin Hut Royal Hogs Skeleton Army Witch Princess
Zap
Furnace Goblin Hut Royal Hogs Skeleton Army Witch X-Bow Princess
Barbarian Barrel
Furnace Goblin Hut Wizard Royal Hogs Skeleton Army Witch X-Bow Princess
The Log
Furnace Goblin Hut Royal Hogs Skeleton Army Witch X-Bow Princess
Earthquake
Furnace Goblin Hut Royal Hogs Skeleton Army Witch X-Bow
Arrows
Furnace Goblin Hut Royal Hogs Skeleton Army Witch Princess
Royal Delivery
Goblin Hut Wizard Royal Hogs Skeleton Army Witch Princess
Fireball
Furnace Goblin Hut Wizard Royal Hogs Skeleton Army Witch X-Bow Princess
Poison
Furnace Goblin Hut Wizard Royal Hogs Skeleton Army Witch X-Bow Princess
Lightning
Furnace Goblin Hut Wizard Witch X-Bow
Rocket
Furnace Goblin Hut Wizard Royal Hogs Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Princess Furnace Goblin Hut Wizard Royal Hogs Witch X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Princess Furnace Goblin Hut

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Goblin Hut Royal Hogs X-Bow Princess
Goblin Hut
Furnace Royal Hogs X-Bow
Wizard
Royal Hogs
Royal Hogs
Furnace Goblin Hut Wizard Princess
Skeleton Army
X-Bow
Witch
X-Bow
Furnace Goblin Hut Skeleton Army
Princess
Furnace Royal Hogs

Defense Synergies 0 9

Furnace
Goblin Hut Skeleton Army X-Bow
Goblin Hut
Furnace Wizard Skeleton Army X-Bow
Wizard
Goblin Hut Skeleton Army
Royal Hogs
Skeleton Army
Furnace Goblin Hut Wizard X-Bow Princess
Witch
X-Bow
Furnace Goblin Hut Skeleton Army
Princess
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Wizard X-Bow
Skeleton Army Furnace Goblin Hut Witch X-Bow
Furnace Goblin Hut Skeleton Army Witch
Goblin Hut Skeleton Army Witch Furnace
Skeleton Army X-Bow Princess
Skeleton Army Furnace X-Bow
Furnace Goblin Hut Wizard Witch X-Bow Princess
X-Bow
Witch Furnace Goblin Hut Skeleton Army X-Bow Princess
Skeleton Army
Skeleton Army Witch Furnace Goblin Hut Wizard X-Bow Princess
Furnace Goblin Hut Wizard Witch Princess
Furnace Goblin Hut Skeleton Army Wizard Witch X-Bow
Wizard Skeleton Army Furnace Goblin Hut Witch X-Bow Princess
Skeleton Army Furnace Goblin Hut X-Bow
Skeleton Army Furnace Goblin Hut X-Bow
Wizard Furnace Goblin Hut Skeleton Army Witch X-Bow
Furnace Goblin Hut Wizard Skeleton Army Witch X-Bow
Furnace Wizard Witch Goblin Hut Princess
Goblin Hut
Wizard Skeleton Army Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Goblin Hut Witch X-Bow
Wizard X-Bow
Skeleton Army Furnace Goblin Hut Witch
Skeleton Army X-Bow
Goblin Hut Skeleton Army Witch
Furnace Wizard Goblin Hut Witch Princess
Skeleton Army Furnace Goblin Hut Witch
Skeleton Army
Goblin Hut Skeleton Army Witch X-Bow
Witch Goblin Hut Skeleton Army
Goblin Hut Witch
Skeleton Army
Skeleton Army Wizard Witch
Wizard Furnace Skeleton Army Witch Princess
Goblin Hut Skeleton Army Witch Furnace X-Bow
Goblin Hut Wizard Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess X-Bow
X-Bow Princess
Goblin Hut X-Bow
Wizard Furnace
Wizard Furnace Witch Princess
Furnace Wizard Witch Princess
X-Bow Wizard Princess
Wizard X-Bow
X-Bow
Wizard X-Bow Princess
Wizard Princess
Goblin Hut Princess
X-Bow Princess
Princess Furnace Goblin Hut X-Bow
X-Bow Furnace Goblin Hut Wizard Witch Princess
Furnace Goblin Hut Wizard X-Bow Princess
Wizard X-Bow Princess
Wizard Witch X-Bow Princess
X-Bow
Wizard Princess
X-Bow
X-Bow
Furnace Wizard Witch Princess
Witch
X-Bow Wizard Witch Princess
Wizard Witch X-Bow Princess
X-Bow
Furnace Wizard Witch X-Bow Princess
Goblin Hut Wizard Witch
Wizard X-Bow
Princess
Wizard Princess
Goblin Hut Skeleton Army Witch X-Bow Princess
Wizard Witch Princess
Wizard Princess
Wizard Princess
Witch Princess
Witch Princess
Witch X-Bow Princess

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