My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Bad
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Barbarian Hut Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Clone
Giant Snowball
Furnace Goblin Hut Skeleton Army Clone Princess
Zap
Furnace Goblin Hut Skeleton Army Clone Princess
Barbarian Barrel
Furnace Goblin Hut Barbarian Hut Skeleton Army Clone Princess
The Log
Furnace Goblin Hut Barbarian Hut Skeleton Army Clone Princess
Earthquake
Furnace Goblin Hut Barbarian Hut Skeleton Army Clone
Arrows
Furnace Goblin Hut Skeleton Army Clone Princess
Royal Delivery
Goblin Hut Skeleton Army Clone Princess
Fireball
Furnace Goblin Hut Barbarian Hut Skeleton Army Clone Princess
Poison
Furnace Goblin Hut Barbarian Hut Skeleton Army Clone Princess
Lightning
Furnace Goblin Hut Barbarian Hut
Rocket
Furnace Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Furnace The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Army Clone Princess Furnace Goblin Hut Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Skeleton Army Clone

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Goblin Hut Barbarian Hut Mirror Princess
Goblin Hut
Furnace Barbarian Hut Mirror The Log
Barbarian Hut
Furnace Goblin Hut Mirror Princess
Mirror
The Log Furnace Goblin Hut Barbarian Hut Skeleton Army Princess
Skeleton Army
Clone Mirror
Clone
Skeleton Army
The Log
Mirror Goblin Hut Princess
Princess
Furnace Barbarian Hut Mirror The Log

Defense Synergies 2 14

Furnace
Mirror Goblin Hut Barbarian Hut Skeleton Army
Goblin Hut
Furnace Barbarian Hut Mirror Skeleton Army
Barbarian Hut
Furnace Goblin Hut Skeleton Army The Log Princess
Mirror
Furnace Skeleton Army Goblin Hut The Log Princess
Skeleton Army
Mirror Furnace Goblin Hut Barbarian Hut The Log Princess
Clone
The Log
Barbarian Hut Mirror Skeleton Army Princess
Princess
Barbarian Hut Mirror Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Goblin Hut The Log
Barbarian Hut Skeleton Army Furnace Goblin Hut The Log
Furnace Goblin Hut Barbarian Hut Skeleton Army
Goblin Hut Barbarian Hut Skeleton Army Furnace
Skeleton Army The Log Princess
Skeleton Army The Log Furnace
Furnace Goblin Hut Barbarian Hut Princess
Barbarian Hut The Log
Barbarian Hut Furnace Goblin Hut Skeleton Army Princess
Skeleton Army
Skeleton Army Furnace Goblin Hut The Log Princess
Furnace Goblin Hut Barbarian Hut Princess
Furnace Goblin Hut Barbarian Hut Skeleton Army The Log
Barbarian Hut Skeleton Army Furnace Goblin Hut The Log Princess
Barbarian Hut Skeleton Army Furnace Goblin Hut
Barbarian Hut Skeleton Army Furnace Goblin Hut The Log
Barbarian Hut Furnace Goblin Hut Skeleton Army
Furnace Goblin Hut Barbarian Hut Skeleton Army The Log
Furnace The Log Goblin Hut Barbarian Hut Princess
Barbarian Hut Goblin Hut
Skeleton Army Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeleton Army Furnace Goblin Hut
The Log
Skeleton Army Furnace Goblin Hut Barbarian Hut The Log
Skeleton Army Barbarian Hut The Log
Barbarian Hut Goblin Hut Skeleton Army
Furnace Goblin Hut Princess
Skeleton Army Furnace Goblin Hut Barbarian Hut
Barbarian Hut Skeleton Army
Goblin Hut Barbarian Hut Skeleton Army The Log
Goblin Hut Barbarian Hut Skeleton Army
Goblin Hut
Skeleton Army The Log
Skeleton Army Barbarian Hut
Furnace Barbarian Hut Skeleton Army Princess
Goblin Hut Skeleton Army Furnace Barbarian Hut The Log
Goblin Hut Barbarian Hut The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Hut The Log
The Log Princess
Goblin Hut Barbarian Hut The Log
Barbarian Hut The Log
Furnace The Log
Furnace Princess
Furnace The Log Princess
The Log Barbarian Hut Princess
The Log
The Log Princess
Princess
Goblin Hut Barbarian Hut The Log Princess
Princess
Princess Furnace Goblin Hut Barbarian Hut The Log
Furnace Goblin Hut Barbarian Hut The Log Princess
Furnace Goblin Hut Barbarian Hut The Log Princess
The Log Princess
The Log Princess
The Log
Princess
The Log
Barbarian Hut The Log
The Log Furnace Princess
The Log Princess
The Log Princess
The Log
Furnace Princess
Goblin Hut
The Log
Princess
The Log Princess
Goblin Hut Barbarian Hut Skeleton Army Princess
Princess
The Log
Princess
The Log Princess
The Log Princess
Princess
The Log Princess

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