My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Baby Dragon Dark Prince Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Giant Skeleton
Giant Snowball
Flying Machine Furnace Baby Dragon Witch
Zap
Flying Machine Furnace Dark Prince Witch
Barbarian Barrel
Furnace Dark Prince Witch Giant Skeleton
The Log
Furnace Dark Prince Witch Giant Skeleton
Earthquake
Furnace Witch
Arrows
Flying Machine Furnace Witch
Royal Delivery
Flying Machine Baby Dragon Dark Prince Witch Giant Skeleton
Fireball
Flying Machine Furnace Baby Dragon Witch
Poison
Flying Machine Furnace Witch
Lightning
Furnace Baby Dragon Dark Prince Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rage Baby Dragon Dark Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Flying Machine Furnace Baby Dragon Dark Prince Witch Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Flying Machine Furnace Baby Dragon

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Furnace Baby Dragon Dark Prince Giant Skeleton
Furnace
Flying Machine Baby Dragon Dark Prince Giant Skeleton
Rocket
Rage
Witch Dark Prince Giant Skeleton
Baby Dragon
Flying Machine Furnace Dark Prince Witch Giant Skeleton
Dark Prince
Flying Machine Furnace Rage Baby Dragon Witch
Witch
Rage Baby Dragon Dark Prince Giant Skeleton
Giant Skeleton
Flying Machine Furnace Rage Baby Dragon Witch

Defense Synergies 0 11

Flying Machine
Furnace Baby Dragon Dark Prince Giant Skeleton
Furnace
Flying Machine Baby Dragon Dark Prince
Rocket
Rage
Baby Dragon
Flying Machine Furnace Dark Prince Witch Giant Skeleton
Dark Prince
Flying Machine Furnace Baby Dragon Witch
Witch
Baby Dragon Dark Prince Giant Skeleton
Giant Skeleton
Flying Machine Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Baby Dragon
Flying Machine Furnace Dark Prince Witch
Furnace Rocket Witch Dark Prince Giant Skeleton
Witch Furnace Dark Prince
Rocket Dark Prince Giant Skeleton
Flying Machine Furnace Baby Dragon Dark Prince
Furnace Rocket Flying Machine Baby Dragon Witch
Rocket Flying Machine Baby Dragon Giant Skeleton
Witch Furnace
Dark Prince Giant Skeleton
Witch Flying Machine Furnace Baby Dragon Dark Prince Giant Skeleton
Flying Machine Furnace Baby Dragon Witch
Furnace Flying Machine Rocket Dark Prince Witch Giant Skeleton
Rocket Furnace Baby Dragon Dark Prince Witch
Furnace
Rocket Furnace
Furnace Dark Prince Witch
Flying Machine Furnace Baby Dragon Dark Prince Witch
Furnace Baby Dragon Witch Flying Machine Dark Prince Giant Skeleton
Dark Prince Flying Machine Furnace Baby Dragon Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Dark Prince Witch Giant Skeleton
Flying Machine Rocket Baby Dragon
Giant Skeleton Furnace Rocket Dark Prince Witch
Rocket Dark Prince Giant Skeleton
Giant Skeleton Dark Prince Witch
Furnace Rocket Flying Machine Baby Dragon Witch
Rocket Dark Prince Flying Machine Furnace Witch Giant Skeleton
Giant Skeleton Dark Prince
Rocket Giant Skeleton Flying Machine Baby Dragon Dark Prince Witch
Witch
Flying Machine Dark Prince Witch Giant Skeleton
Rocket Dark Prince Giant Skeleton
Rocket Dark Prince Giant Skeleton Witch
Flying Machine Furnace Baby Dragon Witch
Witch Flying Machine Furnace Rocket Baby Dragon Dark Prince Giant Skeleton
Flying Machine Baby Dragon Dark Prince Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket Baby Dragon Giant Skeleton
Flying Machine Baby Dragon
Rocket Flying Machine Baby Dragon Giant Skeleton
Flying Machine Rocket Dark Prince Giant Skeleton
Rocket Furnace Baby Dragon Dark Prince
Flying Machine Furnace Rocket Baby Dragon Witch
Flying Machine Furnace Baby Dragon Witch
Flying Machine Baby Dragon
Flying Machine
Rocket
Rocket Flying Machine Dark Prince
Flying Machine Rocket Baby Dragon
Flying Machine Rocket Baby Dragon
Flying Machine Rocket Baby Dragon
Flying Machine Furnace Baby Dragon
Rocket Flying Machine Furnace Baby Dragon Witch
Flying Machine Furnace Rocket Baby Dragon
Rocket
Rocket
Rocket Flying Machine Baby Dragon Dark Prince
Rocket Flying Machine Baby Dragon Witch
Rocket Baby Dragon Giant Skeleton
Rocket
Rocket
Rocket Flying Machine Baby Dragon
Furnace Baby Dragon Dark Prince Witch
Witch
Flying Machine Baby Dragon Witch
Flying Machine Baby Dragon Witch
Rocket Baby Dragon
Flying Machine Furnace Baby Dragon Witch
Rocket Flying Machine Witch
Rocket
Rocket
Giant Skeleton
Rocket
Flying Machine Rocket Dark Prince Witch
Rocket Flying Machine Baby Dragon Witch
Flying Machine Rocket Baby Dragon Dark Prince
Flying Machine Baby Dragon
Rocket Giant Skeleton
Flying Machine Dark Prince
Flying Machine Rocket Baby Dragon Witch Giant Skeleton
Flying Machine Rocket Witch
Flying Machine Rocket Baby Dragon Dark Prince Witch Giant Skeleton

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