My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Firecracker Inferno Tower Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Skeleton Army Ice Wizard
The Log
Firecracker Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Valkyrie Hog Rider Skeleton Army Ice Wizard
Fireball
Firecracker Hog Rider Inferno Tower Skeleton Army Ice Wizard
Poison
Firecracker Inferno Tower Skeleton Army Ice Wizard
Lightning
Valkyrie Inferno Tower Ice Wizard
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Poison Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Poison Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Ice Wizard Valkyrie Hog Rider Poison Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Skeleton Army Ice Wizard Valkyrie

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Mega Knight
Valkyrie
Hog Rider Firecracker
Hog Rider
Firecracker Valkyrie Poison Mega Knight
Inferno Tower
Skeleton Army
Poison
Hog Rider Mega Knight
Ice Wizard
Mega Knight
Firecracker Hog Rider Poison

Defense Synergies 2 13

Firecracker
Valkyrie Inferno Tower Skeleton Army Ice Wizard Mega Knight
Valkyrie
Firecracker Inferno Tower Ice Wizard
Hog Rider
Inferno Tower
Skeleton Army Firecracker Valkyrie Poison Ice Wizard Mega Knight
Skeleton Army
Inferno Tower Firecracker Ice Wizard
Poison
Inferno Tower Ice Wizard Mega Knight
Ice Wizard
Firecracker Valkyrie Inferno Tower Skeleton Army Poison Mega Knight
Mega Knight
Firecracker Inferno Tower Poison Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Inferno Tower
Inferno Tower Skeleton Army Firecracker Valkyrie Ice Wizard Mega Knight
Inferno Tower Skeleton Army Mega Knight Valkyrie Ice Wizard
Inferno Tower Skeleton Army Firecracker Valkyrie Ice Wizard Mega Knight
Firecracker Valkyrie Skeleton Army Poison Mega Knight
Skeleton Army Firecracker Valkyrie Ice Wizard Mega Knight
Inferno Tower Firecracker Poison Ice Wizard
Valkyrie Inferno Tower Poison Mega Knight
Inferno Tower Skeleton Army Ice Wizard
Skeleton Army Firecracker Valkyrie Inferno Tower Ice Wizard Mega Knight
Valkyrie Skeleton Army Poison Ice Wizard Firecracker Mega Knight
Inferno Tower Firecracker Poison Ice Wizard
Inferno Tower Skeleton Army Mega Knight Valkyrie Ice Wizard
Valkyrie Skeleton Army Mega Knight Firecracker Poison
Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Mega Knight
Mega Knight Firecracker Valkyrie Inferno Tower Skeleton Army Poison
Mega Knight Firecracker Valkyrie Skeleton Army Ice Wizard
Valkyrie Poison Firecracker Ice Wizard Mega Knight
Inferno Tower
Valkyrie Skeleton Army Mega Knight Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Inferno Tower
Poison Firecracker Valkyrie Mega Knight
Skeleton Army Mega Knight Valkyrie Inferno Tower
Valkyrie Skeleton Army Mega Knight Inferno Tower
Inferno Tower Valkyrie Skeleton Army Mega Knight
Firecracker Poison Ice Wizard
Skeleton Army Valkyrie Inferno Tower Ice Wizard
Inferno Tower Mega Knight Valkyrie Skeleton Army
Mega Knight Firecracker Valkyrie Inferno Tower Skeleton Army Poison
Inferno Tower Skeleton Army
Mega Knight Valkyrie Inferno Tower
Skeleton Army Mega Knight Valkyrie Poison
Skeleton Army Mega Knight Valkyrie Inferno Tower
Firecracker Valkyrie Skeleton Army Mega Knight
Inferno Tower Skeleton Army Firecracker Valkyrie Poison
Valkyrie Poison Mega Knight Firecracker Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie
Firecracker Poison Ice Wizard
Poison
Firecracker Valkyrie Poison
Poison Firecracker Valkyrie Mega Knight
Firecracker Poison Ice Wizard
Firecracker Poison
Poison Firecracker Ice Wizard
Poison Firecracker
Poison
Firecracker Poison Valkyrie
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison
Firecracker Poison Mega Knight
Poison
Firecracker Poison Mega Knight
Firecracker Valkyrie Poison Mega Knight
Poison Mega Knight
Poison
Poison
Firecracker Poison Valkyrie Ice Wizard Mega Knight
Firecracker Poison Ice Wizard
Poison Mega Knight
Poison Firecracker
Poison Firecracker Ice Wizard
Firecracker Poison
Poison Mega Knight
Firecracker Poison
Mega Knight
Firecracker Poison
Skeleton Army
Poison Firecracker Ice Wizard
Poison Firecracker Valkyrie Mega Knight
Firecracker Poison
Poison
Firecracker Mega Knight
Firecracker Poison
Firecracker Poison
Poison Firecracker Mega Knight

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