My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Flying Machine Dark Prince Bandit Magic Archer Ram Rider Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Dark Prince Bandit Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Dark Prince Bandit Magic Archer Ram Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit Ram Rider
Giant Snowball
Flying Machine Ram Rider
Zap
Firecracker Flying Machine Dark Prince Bandit Ram Rider
Barbarian Barrel
Firecracker Valkyrie Dark Prince Bandit Magic Archer
The Log
Firecracker Dark Prince Bandit Ram Rider
Earthquake
Firecracker
Arrows
Firecracker Flying Machine
Royal Delivery
Firecracker Valkyrie Flying Machine Dark Prince Bandit Magic Archer Ram Rider
Fireball
Firecracker Flying Machine Bandit Magic Archer Ram Rider
Poison
Firecracker Flying Machine Magic Archer
Lightning
Valkyrie Dark Prince Bandit Magic Archer Ram Rider Monk
Rocket
Valkyrie Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Bandit Valkyrie Flying Machine Dark Prince Magic Archer Ram Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Bandit Valkyrie Flying Machine

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Flying Machine Dark Prince Bandit Ram Rider Monk
Valkyrie
Firecracker Flying Machine Dark Prince Bandit Magic Archer Ram Rider
Flying Machine
Firecracker Valkyrie Dark Prince Ram Rider
Dark Prince
Firecracker Valkyrie Flying Machine Bandit Magic Archer Ram Rider
Bandit
Firecracker Valkyrie Dark Prince Magic Archer Ram Rider
Magic Archer
Ram Rider Valkyrie Dark Prince Bandit
Ram Rider
Magic Archer Firecracker Valkyrie Flying Machine Dark Prince Bandit
Monk
Firecracker

Defense Synergies 1 13

Firecracker
Valkyrie Flying Machine Dark Prince Bandit
Valkyrie
Firecracker Flying Machine Bandit Magic Archer
Flying Machine
Firecracker Valkyrie Dark Prince Bandit
Dark Prince
Firecracker Flying Machine Bandit Magic Archer
Bandit
Firecracker Valkyrie Flying Machine Dark Prince Magic Archer Ram Rider
Magic Archer
Valkyrie Dark Prince Bandit Ram Rider
Ram Rider
Bandit Magic Archer
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Flying Machine Magic Archer Ram Rider
Firecracker Valkyrie Flying Machine Dark Prince Bandit Ram Rider Monk
Ram Rider Valkyrie Dark Prince Bandit
Firecracker Valkyrie Dark Prince Bandit Ram Rider Monk
Firecracker Valkyrie Dark Prince Monk
Firecracker Valkyrie Flying Machine Dark Prince Bandit Magic Archer
Ram Rider Firecracker Flying Machine Magic Archer
Valkyrie Flying Machine Bandit Magic Archer Ram Rider Monk
Firecracker Valkyrie Dark Prince Bandit
Valkyrie Firecracker Flying Machine Dark Prince Bandit Magic Archer Ram Rider
Firecracker Flying Machine Magic Archer Ram Rider
Valkyrie Flying Machine Dark Prince Bandit Ram Rider
Valkyrie Firecracker Dark Prince Magic Archer
Bandit Ram Rider
Monk Bandit Ram Rider
Firecracker Valkyrie Dark Prince
Firecracker Valkyrie Flying Machine Dark Prince Bandit Magic Archer Ram Rider
Valkyrie Firecracker Flying Machine Dark Prince Bandit Magic Archer Ram Rider
Ram Rider
Valkyrie Dark Prince Firecracker Flying Machine Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Bandit
Bandit Firecracker Valkyrie Flying Machine Magic Archer Monk
Bandit Valkyrie Dark Prince Ram Rider
Valkyrie Dark Prince Bandit Ram Rider Monk
Valkyrie Dark Prince Bandit Ram Rider
Firecracker Flying Machine Magic Archer Ram Rider Monk
Dark Prince Valkyrie Flying Machine Bandit Ram Rider
Valkyrie Dark Prince
Firecracker Valkyrie Flying Machine Dark Prince Bandit Magic Archer Monk
Valkyrie Flying Machine Dark Prince
Monk Valkyrie Dark Prince
Dark Prince Valkyrie Bandit Ram Rider
Firecracker Valkyrie Flying Machine Magic Archer
Firecracker Valkyrie Flying Machine Dark Prince Magic Archer Monk
Valkyrie Firecracker Flying Machine Dark Prince Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie Flying Machine Bandit Monk
Firecracker Monk Flying Machine Bandit Magic Archer Ram Rider
Flying Machine Bandit Magic Archer
Firecracker Valkyrie Flying Machine Dark Prince
Firecracker Valkyrie Dark Prince Magic Archer
Firecracker Flying Machine Magic Archer Ram Rider Monk
Firecracker Flying Machine Magic Archer
Firecracker Flying Machine Magic Archer Ram Rider
Monk Firecracker Flying Machine Bandit Ram Rider
Firecracker Monk Valkyrie Flying Machine Dark Prince Bandit Magic Archer Ram Rider
Monk Firecracker Flying Machine Magic Archer
Flying Machine Firecracker Bandit Magic Archer
Firecracker Flying Machine Bandit Magic Archer Monk
Firecracker Flying Machine Magic Archer
Firecracker Flying Machine Bandit Magic Archer
Magic Archer Firecracker Flying Machine Bandit
Monk
Firecracker Flying Machine Dark Prince Bandit Magic Archer Monk
Firecracker Valkyrie Flying Machine Magic Archer Monk
Magic Archer Monk
Monk
Flying Machine Monk
Firecracker Valkyrie Dark Prince Magic Archer
Firecracker Flying Machine Bandit Magic Archer Ram Rider Monk
Flying Machine Bandit Magic Archer Ram Rider Monk
Firecracker Bandit Magic Archer
Firecracker Flying Machine Magic Archer
Firecracker Flying Machine
Bandit Magic Archer
Firecracker Magic Archer Monk
Firecracker Magic Archer Monk
Flying Machine Dark Prince Bandit Magic Archer
Firecracker Flying Machine Magic Archer Ram Rider Monk
Firecracker Valkyrie Flying Machine Dark Prince Magic Archer
Firecracker Flying Machine Magic Archer
Monk
Firecracker Flying Machine Dark Prince
Firecracker Flying Machine Magic Archer
Firecracker Flying Machine Magic Archer
Firecracker Flying Machine Dark Prince Bandit Magic Archer Monk

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