My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Executioner Giant Skeleton Electro Giant Princess Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Giant Skeleton Electro Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Giant Skeleton Sparky
Giant Snowball
Royal Recruits Princess
Zap
Firecracker Princess Sparky
Barbarian Barrel
Firecracker Royal Recruits Executioner Giant Skeleton Princess Magic Archer Sparky
The Log
Firecracker Royal Recruits Giant Skeleton Princess Sparky
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits Princess
Royal Delivery
Firecracker Royal Recruits Executioner Giant Skeleton Princess Magic Archer Sparky
Fireball
Firecracker Executioner Princess Magic Archer Sparky
Poison
Firecracker Royal Recruits Executioner Princess Magic Archer Sparky
Lightning
Executioner Magic Archer Sparky
Rocket
Executioner Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner Electro Giant Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner Electro Giant Princess Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Executioner Giant Skeleton Electro Giant Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Magic Archer Executioner Giant Skeleton Sparky Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Princess Magic Archer Executioner

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Giant Skeleton Princess Sparky
Royal Recruits
Firecracker Princess Magic Archer
Executioner
Giant Skeleton
Firecracker Princess Magic Archer Sparky
Electro Giant
Sparky
Princess
Firecracker Royal Recruits Giant Skeleton Sparky
Magic Archer
Royal Recruits Giant Skeleton
Sparky
Firecracker Giant Skeleton Electro Giant Princess

Defense Synergies 0 7

Firecracker
Royal Recruits Giant Skeleton Princess
Royal Recruits
Firecracker Princess
Executioner
Giant Skeleton
Giant Skeleton
Firecracker Executioner Princess Magic Archer
Electro Giant
Princess
Firecracker Royal Recruits Giant Skeleton
Magic Archer
Giant Skeleton
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Executioner Magic Archer Sparky
Sparky Firecracker Royal Recruits Executioner
Sparky Royal Recruits Executioner Giant Skeleton
Royal Recruits Sparky Firecracker
Firecracker Royal Recruits Giant Skeleton Princess Sparky
Firecracker Executioner Magic Archer
Firecracker Executioner Princess Magic Archer
Royal Recruits Giant Skeleton Electro Giant Magic Archer Sparky
Sparky Royal Recruits Princess
Firecracker Royal Recruits Giant Skeleton Sparky
Executioner Firecracker Royal Recruits Giant Skeleton Electro Giant Princess Magic Archer
Executioner Firecracker Princess Magic Archer
Royal Recruits Sparky Giant Skeleton
Executioner Sparky Firecracker Royal Recruits Princess Magic Archer
Royal Recruits Sparky
Royal Recruits Electro Giant Sparky
Sparky Firecracker Royal Recruits Executioner
Firecracker Royal Recruits Executioner Magic Archer
Executioner Firecracker Royal Recruits Giant Skeleton Princess Magic Archer
Sparky Royal Recruits
Royal Recruits Firecracker Executioner Giant Skeleton Electro Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Skeleton Electro Giant Sparky
Firecracker Executioner Magic Archer
Royal Recruits Giant Skeleton Sparky
Royal Recruits Giant Skeleton Sparky
Royal Recruits Giant Skeleton Executioner Sparky
Firecracker Executioner Electro Giant Princess Magic Archer
Royal Recruits Sparky Giant Skeleton
Giant Skeleton Royal Recruits Sparky
Royal Recruits Giant Skeleton Firecracker Magic Archer Sparky
Royal Recruits Sparky
Royal Recruits Giant Skeleton Sparky
Royal Recruits Giant Skeleton Electro Giant
Royal Recruits Giant Skeleton Executioner Sparky
Royal Recruits Firecracker Executioner Electro Giant Princess Magic Archer Sparky
Royal Recruits Electro Giant Sparky Firecracker Executioner Giant Skeleton Magic Archer
Executioner Firecracker Royal Recruits Giant Skeleton Electro Giant Princess Magic Archer Sparky
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Royal Recruits Giant Skeleton Sparky
Firecracker Executioner Princess Magic Archer
Giant Skeleton Magic Archer Sparky
Firecracker Royal Recruits Giant Skeleton Sparky
Executioner Firecracker Magic Archer Sparky
Firecracker Executioner Electro Giant Princess Magic Archer
Firecracker Executioner Princess Magic Archer Sparky
Firecracker Executioner Princess Magic Archer
Firecracker
Sparky
Firecracker Royal Recruits Princess Magic Archer Sparky
Firecracker Executioner Princess Magic Archer
Firecracker Executioner Princess Magic Archer Sparky
Firecracker Princess Magic Archer
Princess Firecracker Magic Archer Sparky
Firecracker Executioner Princess Magic Archer Sparky
Magic Archer Firecracker Royal Recruits Executioner Princess Sparky
Sparky
Sparky
Firecracker Executioner Princess Magic Archer Sparky
Firecracker Electro Giant Princess Magic Archer
Giant Skeleton Magic Archer Sparky
Princess
Sparky
Royal Recruits
Firecracker Electro Giant Executioner Princess Magic Archer Sparky
Firecracker Executioner Princess Magic Archer Sparky
Princess Magic Archer Sparky
Firecracker Magic Archer Sparky
Firecracker Executioner Electro Giant Princess Magic Archer Sparky
Firecracker Electro Giant
Sparky
Magic Archer Sparky
Firecracker Princess Magic Archer Sparky
Giant Skeleton Sparky
Firecracker Princess Magic Archer Sparky
Royal Recruits Princess Magic Archer
Firecracker Executioner Princess Magic Archer
Firecracker Executioner Princess Magic Archer Sparky
Firecracker Executioner Princess Magic Archer
Giant Skeleton Electro Giant Sparky
Firecracker Royal Recruits Executioner Sparky
Electro Giant Firecracker Royal Recruits Giant Skeleton Princess Magic Archer Sparky
Firecracker Executioner Princess Magic Archer
Firecracker Royal Recruits Executioner Giant Skeleton Electro Giant Princess Magic Archer Sparky
Sparky
Firecracker Sparky

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