My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Elixir Golem Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elite Barbarians Elixir Golem Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Royal Hogs
Giant Snowball
Royal Hogs Baby Dragon Witch
Zap
Firecracker Royal Hogs Witch
Barbarian Barrel
Firecracker Rascals Elite Barbarians Elixir Golem Royal Hogs Witch
The Log
Firecracker Rascals Elite Barbarians Elixir Golem Royal Hogs Witch
Earthquake
Firecracker Elixir Golem Royal Hogs Witch
Arrows
Firecracker Rascals Royal Hogs Witch
Royal Delivery
Firecracker Rascals Elite Barbarians Elixir Golem Royal Hogs Baby Dragon Witch
Fireball
Firecracker Rascals Elite Barbarians Elixir Golem Royal Hogs Baby Dragon Witch
Poison
Firecracker Rascals Elixir Golem Royal Hogs Witch
Lightning
Elite Barbarians Baby Dragon Witch
Rocket
Rascals Elite Barbarians Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Fireball Baby Dragon Rascals Royal Hogs Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Fireball Baby Dragon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Rascals Elite Barbarians Royal Hogs Baby Dragon
Rascals
Firecracker Baby Dragon
Elite Barbarians
Firecracker Fireball
Elixir Golem
Firecracker Fireball Baby Dragon Witch
Fireball
Elite Barbarians Elixir Golem Royal Hogs Baby Dragon
Royal Hogs
Firecracker Fireball
Baby Dragon
Firecracker Rascals Elixir Golem Fireball Witch
Witch
Elixir Golem Baby Dragon

Defense Synergies 0 4

Firecracker
Rascals Baby Dragon
Rascals
Firecracker Baby Dragon
Elite Barbarians
Elixir Golem
Fireball
Royal Hogs
Baby Dragon
Firecracker Rascals Witch
Witch
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Baby Dragon
Elite Barbarians Firecracker Rascals Witch
Witch Rascals Elite Barbarians
Elite Barbarians Witch Firecracker Rascals
Firecracker Elite Barbarians Fireball
Fireball Firecracker Rascals Baby Dragon
Firecracker Rascals Fireball Baby Dragon Witch
Rascals Fireball Baby Dragon
Witch Rascals Elite Barbarians
Elite Barbarians Firecracker Rascals
Witch Firecracker Rascals Fireball Baby Dragon
Firecracker Rascals Fireball Baby Dragon Witch
Rascals Elite Barbarians Fireball Witch
Fireball Firecracker Rascals Baby Dragon Witch
Elite Barbarians Rascals
Rascals Elite Barbarians Fireball
Firecracker Rascals Elite Barbarians Fireball Witch
Fireball Firecracker Rascals Elite Barbarians Baby Dragon Witch
Baby Dragon Witch Firecracker Rascals Fireball
Elite Barbarians
Rascals Firecracker Elite Barbarians Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Elite Barbarians Fireball Witch
Fireball Firecracker Elite Barbarians Baby Dragon
Rascals Elite Barbarians Witch
Rascals Elite Barbarians Fireball
Rascals Elite Barbarians Witch
Firecracker Fireball Rascals Baby Dragon Witch
Rascals Elite Barbarians Fireball Witch
Rascals Elite Barbarians
Firecracker Elite Barbarians Fireball Baby Dragon Witch
Witch
Rascals Elite Barbarians Witch
Elite Barbarians Fireball
Rascals Elite Barbarians Fireball Witch
Firecracker Rascals Fireball Baby Dragon Witch
Rascals Elite Barbarians Witch Firecracker Fireball Baby Dragon
Firecracker Rascals Elite Barbarians Fireball Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Rascals Baby Dragon
Firecracker Fireball Baby Dragon
Fireball Baby Dragon
Firecracker Rascals Fireball
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon Witch
Firecracker Baby Dragon Witch
Fireball Firecracker Baby Dragon
Fireball Firecracker
Elite Barbarians Fireball
Firecracker Fireball
Fireball Firecracker Baby Dragon
Firecracker Elite Barbarians Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Elite Barbarians Fireball Baby Dragon
Firecracker Fireball Baby Dragon Witch
Firecracker Fireball Baby Dragon
Fireball
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon Witch
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Firecracker Fireball Baby Dragon Witch
Witch
Firecracker Fireball Baby Dragon Witch
Fireball Baby Dragon Witch
Fireball Firecracker Baby Dragon
Elite Barbarians Firecracker Fireball Baby Dragon Witch
Firecracker Fireball Witch
Elite Barbarians Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Witch
Fireball Firecracker Baby Dragon Witch
Fireball
Fireball Firecracker Rascals Baby Dragon
Firecracker Fireball Baby Dragon
Fireball
Firecracker Elite Barbarians
Firecracker Rascals Elite Barbarians Fireball Baby Dragon Witch
Firecracker Fireball Witch
Firecracker Fireball Baby Dragon Witch

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