My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Witch Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Mini P.E.K.K.A Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Balloon
Giant Snowball
Goblin Barrel Skeleton Army Witch Balloon Princess
Zap
Firecracker Goblin Barrel Skeleton Army Witch Balloon Princess
Barbarian Barrel
Firecracker Rascals Goblin Barrel Skeleton Army Witch Princess
The Log
Firecracker Rascals Mini P.E.K.K.A Goblin Barrel Skeleton Army Witch Princess
Earthquake
Firecracker Goblin Barrel Skeleton Army Witch
Arrows
Firecracker Rascals Goblin Barrel Skeleton Army Witch Princess
Royal Delivery
Firecracker Rascals Mini P.E.K.K.A Goblin Barrel Skeleton Army Witch Balloon Princess
Fireball
Firecracker Rascals Goblin Barrel Skeleton Army Witch Balloon Princess
Poison
Firecracker Rascals Skeleton Army Witch Balloon Princess
Lightning
Mini P.E.K.K.A Witch Balloon
Rocket
Rascals Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Skeleton Army Princess Mini P.E.K.K.A Rascals Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Goblin Barrel Skeleton Army Princess

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Rascals Mini P.E.K.K.A Goblin Barrel Balloon Princess
Rascals
Goblin Barrel Firecracker Balloon
Mini P.E.K.K.A
Firecracker Princess
Goblin Barrel
Rascals Firecracker Skeleton Army Balloon Princess
Skeleton Army
Goblin Barrel
Witch
Balloon
Firecracker Rascals Goblin Barrel Princess
Princess
Firecracker Mini P.E.K.K.A Goblin Barrel Balloon

Defense Synergies 0 9

Firecracker
Rascals Mini P.E.K.K.A Skeleton Army Princess
Rascals
Firecracker Princess
Mini P.E.K.K.A
Firecracker Skeleton Army Witch Princess
Goblin Barrel
Skeleton Army
Firecracker Mini P.E.K.K.A Princess
Witch
Mini P.E.K.K.A
Balloon
Princess
Firecracker Rascals Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Mini P.E.K.K.A Skeleton Army Firecracker Rascals Witch
Mini P.E.K.K.A Skeleton Army Witch Rascals
Mini P.E.K.K.A Skeleton Army Witch Firecracker Rascals
Firecracker Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Firecracker Rascals
Firecracker Rascals Witch Princess
Rascals
Mini P.E.K.K.A Witch Rascals Skeleton Army Princess
Skeleton Army Firecracker Rascals Mini P.E.K.K.A
Skeleton Army Witch Firecracker Rascals Princess
Firecracker Rascals Witch Princess
Mini P.E.K.K.A Skeleton Army Rascals Witch
Skeleton Army Firecracker Rascals Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A Skeleton Army Rascals
Skeleton Army Rascals Mini P.E.K.K.A
Firecracker Rascals Mini P.E.K.K.A Skeleton Army Witch
Firecracker Rascals Skeleton Army Witch
Witch Firecracker Rascals Princess
Mini P.E.K.K.A
Rascals Skeleton Army Firecracker Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Skeleton Army Witch
Firecracker Mini P.E.K.K.A
Skeleton Army Rascals Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Rascals
Rascals Mini P.E.K.K.A Skeleton Army Witch
Firecracker Rascals Witch Princess
Rascals Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Rascals Skeleton Army
Firecracker Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Rascals Mini P.E.K.K.A Witch
Skeleton Army
Rascals Mini P.E.K.K.A Skeleton Army Witch
Firecracker Rascals Skeleton Army Witch Princess
Rascals Skeleton Army Witch Firecracker Mini P.E.K.K.A
Firecracker Rascals Mini P.E.K.K.A Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Rascals
Firecracker Princess
Firecracker Rascals
Firecracker
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Princess
Firecracker
Mini P.E.K.K.A
Firecracker Princess
Firecracker Princess
Firecracker Princess
Firecracker Princess
Princess Firecracker
Firecracker Witch Princess
Firecracker Princess
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Princess
Firecracker Witch Princess
Princess
Firecracker Witch Princess
Witch
Firecracker Witch Princess
Witch Princess
Firecracker
Firecracker Witch Princess
Firecracker Witch
Mini P.E.K.K.A
Firecracker Princess
Firecracker Princess
Skeleton Army Witch Princess
Firecracker Witch Princess
Firecracker Rascals Mini P.E.K.K.A Princess
Firecracker Princess
Firecracker
Firecracker Rascals Witch Princess
Firecracker Witch Princess
Firecracker Witch Princess

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