My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider Battle Healer Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Royal Hogs Dark Prince
Giant Snowball
Hog Rider Royal Hogs
Zap
Firecracker Royal Giant Inferno Tower Royal Hogs Dark Prince
Barbarian Barrel
Firecracker Inferno Tower Royal Hogs Dark Prince
The Log
Firecracker Royal Giant Hog Rider Royal Hogs Dark Prince
Earthquake
Firecracker Hog Rider Inferno Tower Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Hog Rider Battle Healer Royal Hogs Dark Prince
Fireball
Firecracker Hog Rider Battle Healer Inferno Tower Royal Hogs
Poison
Firecracker Battle Healer Inferno Tower Royal Hogs
Lightning
Battle Healer Inferno Tower Dark Prince
Rocket
Hog Rider Battle Healer Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Inferno Tower Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Hog Rider Battle Healer Dark Prince Inferno Tower Royal Hogs Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Firecracker Hog Rider Battle Healer

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Hog Rider Battle Healer Royal Hogs Mirror Dark Prince
Royal Giant
Firecracker Hog Rider Battle Healer Mirror Dark Prince
Hog Rider
Firecracker Royal Giant Battle Healer Mirror Dark Prince
Battle Healer
Firecracker Royal Giant Hog Rider Royal Hogs Mirror Dark Prince
Inferno Tower
Royal Hogs
Firecracker Battle Healer Dark Prince
Mirror
Firecracker Royal Giant Hog Rider Battle Healer
Dark Prince
Firecracker Royal Giant Hog Rider Battle Healer Royal Hogs

Defense Synergies 1 8

Firecracker
Battle Healer Inferno Tower Mirror Dark Prince
Royal Giant
Hog Rider
Battle Healer
Mirror Firecracker Inferno Tower Dark Prince
Inferno Tower
Firecracker Battle Healer Mirror Dark Prince
Royal Hogs
Mirror
Battle Healer Firecracker Inferno Tower
Dark Prince
Firecracker Battle Healer Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower
Inferno Tower Firecracker Battle Healer Dark Prince
Inferno Tower Dark Prince
Inferno Tower Firecracker Dark Prince
Firecracker Battle Healer Dark Prince
Firecracker Dark Prince
Inferno Tower Firecracker
Battle Healer Inferno Tower
Inferno Tower
Firecracker Battle Healer Inferno Tower Dark Prince
Firecracker Dark Prince
Inferno Tower Firecracker
Inferno Tower Battle Healer Dark Prince
Firecracker Dark Prince
Inferno Tower
Inferno Tower
Firecracker Inferno Tower Dark Prince
Firecracker Battle Healer Dark Prince
Firecracker Battle Healer Dark Prince
Inferno Tower
Dark Prince Firecracker Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Inferno Tower Dark Prince
Firecracker Battle Healer
Battle Healer Inferno Tower Dark Prince
Dark Prince Battle Healer Inferno Tower
Inferno Tower Battle Healer Dark Prince
Firecracker
Dark Prince Battle Healer Inferno Tower
Inferno Tower Battle Healer Dark Prince
Firecracker Inferno Tower Dark Prince
Inferno Tower
Inferno Tower Dark Prince
Dark Prince
Dark Prince Inferno Tower
Firecracker
Inferno Tower Firecracker Battle Healer Dark Prince
Firecracker Battle Healer Inferno Tower Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker Dark Prince
Firecracker Dark Prince
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Dark Prince
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Dark Prince
Firecracker
Firecracker Dark Prince
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Dark Prince
Firecracker
Firecracker Dark Prince
Firecracker
Firecracker Dark Prince
Firecracker
Firecracker
Firecracker Dark Prince

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