My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Executioner Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Baby Dragon Executioner Magic Archer Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Baby Dragon
Zap
Firecracker Royal Giant
Barbarian Barrel
Firecracker Executioner Magic Archer
The Log
Firecracker Royal Giant
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Baby Dragon Executioner Magic Archer Mother Witch
Fireball
Firecracker Baby Dragon Executioner Magic Archer Mother Witch
Poison
Firecracker Executioner Magic Archer Mother Witch
Lightning
Baby Dragon Executioner Magic Archer Mother Witch
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Poison Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon Poison Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison Executioner Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Baby Dragon Poison Magic Archer Mother Witch Executioner Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Baby Dragon Poison Magic Archer

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Baby Dragon Mega Knight
Royal Giant
Firecracker Poison Mother Witch Baby Dragon Executioner Magic Archer
Baby Dragon
Firecracker Royal Giant Poison Mega Knight
Poison
Royal Giant Baby Dragon Mother Witch Mega Knight
Executioner
Royal Giant Mega Knight
Magic Archer
Royal Giant Mother Witch Mega Knight
Mother Witch
Royal Giant Poison Magic Archer Mega Knight
Mega Knight
Firecracker Baby Dragon Poison Executioner Magic Archer Mother Witch

Defense Synergies 0 10

Firecracker
Baby Dragon Mega Knight
Royal Giant
Baby Dragon
Firecracker Mother Witch Mega Knight
Poison
Mother Witch Mega Knight
Executioner
Mega Knight
Magic Archer
Mother Witch Mega Knight
Mother Witch
Baby Dragon Poison Magic Archer Mega Knight
Mega Knight
Firecracker Baby Dragon Poison Executioner Magic Archer Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon Executioner Magic Archer
Firecracker Executioner Mega Knight
Mega Knight Executioner
Firecracker Mega Knight
Firecracker Poison Mega Knight
Firecracker Baby Dragon Executioner Magic Archer Mother Witch Mega Knight
Firecracker Baby Dragon Poison Executioner Magic Archer
Baby Dragon Poison Magic Archer Mega Knight
Firecracker Mega Knight
Poison Executioner Mother Witch Firecracker Baby Dragon Magic Archer Mega Knight
Executioner Firecracker Baby Dragon Poison Magic Archer
Mega Knight
Executioner Mega Knight Firecracker Baby Dragon Poison Magic Archer
Mega Knight
Mega Knight
Mega Knight Firecracker Poison Executioner
Mega Knight Firecracker Baby Dragon Executioner Magic Archer
Baby Dragon Poison Executioner Firecracker Magic Archer Mother Witch Mega Knight
Mega Knight Firecracker Baby Dragon Poison Executioner Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Poison Firecracker Baby Dragon Executioner Magic Archer Mega Knight
Mega Knight
Mega Knight
Executioner Mega Knight
Firecracker Poison Executioner Mother Witch Baby Dragon Magic Archer
Mega Knight
Mega Knight Firecracker Baby Dragon Poison Magic Archer
Mega Knight
Mega Knight Poison
Mega Knight Executioner
Firecracker Baby Dragon Executioner Magic Archer Mega Knight
Firecracker Baby Dragon Poison Executioner Magic Archer
Poison Executioner Mega Knight Firecracker Baby Dragon Magic Archer Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Firecracker Baby Dragon
Firecracker Poison Baby Dragon Executioner Magic Archer
Baby Dragon Poison Magic Archer
Firecracker Poison
Poison Executioner Firecracker Baby Dragon Magic Archer Mega Knight
Firecracker Poison Executioner Mother Witch Baby Dragon Magic Archer
Firecracker Baby Dragon Poison Executioner Magic Archer
Poison Firecracker Baby Dragon Executioner Magic Archer
Poison Firecracker
Poison
Firecracker Poison Magic Archer
Poison Firecracker Baby Dragon Executioner Magic Archer
Poison Firecracker Baby Dragon Executioner Magic Archer
Firecracker Baby Dragon Poison Magic Archer
Firecracker Baby Dragon Poison Magic Archer
Firecracker Baby Dragon Poison Executioner Magic Archer
Magic Archer Firecracker Baby Dragon Poison Executioner Mega Knight
Poison
Firecracker Baby Dragon Poison Executioner Magic Archer Mega Knight
Firecracker Baby Dragon Poison Magic Archer Mother Witch Mega Knight
Baby Dragon Poison Magic Archer Mega Knight
Poison
Baby Dragon Poison
Firecracker Poison Mother Witch Baby Dragon Executioner Magic Archer Mega Knight
Firecracker Poison Baby Dragon Executioner Magic Archer
Baby Dragon Poison Magic Archer Mega Knight
Poison Firecracker Baby Dragon Magic Archer
Poison Firecracker Baby Dragon Executioner Magic Archer Mother Witch
Firecracker Poison
Poison Magic Archer Mega Knight
Firecracker Poison Magic Archer
Mega Knight
Firecracker Poison Magic Archer
Magic Archer
Poison Firecracker Baby Dragon Executioner Magic Archer
Poison Firecracker Baby Dragon Executioner Magic Archer Mega Knight
Firecracker Baby Dragon Poison Executioner Magic Archer
Poison
Firecracker Executioner Mega Knight
Firecracker Baby Dragon Poison Magic Archer
Firecracker Poison Executioner Magic Archer
Poison Firecracker Baby Dragon Executioner Magic Archer Mega Knight

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