My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Dark Prince Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Dark Prince Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Dark Prince
Giant Snowball
Goblin Barrel Guards Princess
Zap
Firecracker Goblin Barrel Guards Dark Prince Princess
Barbarian Barrel
Firecracker Goblin Cage Goblin Barrel Guards Dark Prince Princess Royal Ghost
The Log
Firecracker Mini P.E.K.K.A Goblin Cage Goblin Barrel Guards Dark Prince Princess
Earthquake
Firecracker Goblin Cage Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards Princess
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Cage Goblin Barrel Guards Dark Prince Princess Royal Ghost
Fireball
Firecracker Goblin Cage Goblin Barrel Princess
Poison
Firecracker Goblin Cage Guards Princess
Lightning
Mini P.E.K.K.A Goblin Cage Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Dark Prince Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Guards Princess Royal Ghost Mini P.E.K.K.A Goblin Cage Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Goblin Barrel Guards Princess

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Goblin Cage Goblin Barrel Dark Prince Princess
Mini P.E.K.K.A
Firecracker Dark Prince Princess
Goblin Cage
Firecracker Goblin Barrel Dark Prince Royal Ghost
Goblin Barrel
Dark Prince Firecracker Goblin Cage Guards Princess Royal Ghost
Guards
Goblin Barrel
Dark Prince
Goblin Barrel Firecracker Mini P.E.K.K.A Goblin Cage Princess Royal Ghost
Princess
Firecracker Mini P.E.K.K.A Goblin Barrel Dark Prince Royal Ghost
Royal Ghost
Goblin Cage Goblin Barrel Dark Prince Princess

Defense Synergies 0 14

Firecracker
Mini P.E.K.K.A Goblin Cage Guards Dark Prince Princess
Mini P.E.K.K.A
Firecracker Guards Princess Royal Ghost
Goblin Cage
Firecracker Guards Princess
Goblin Barrel
Guards
Firecracker Mini P.E.K.K.A Goblin Cage Princess
Dark Prince
Firecracker Princess Royal Ghost
Princess
Firecracker Mini P.E.K.K.A Goblin Cage Guards Dark Prince Royal Ghost
Royal Ghost
Mini P.E.K.K.A Dark Prince Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage
Mini P.E.K.K.A Firecracker Goblin Cage Dark Prince
Mini P.E.K.K.A Goblin Cage Dark Prince
Mini P.E.K.K.A Goblin Cage Firecracker Guards Dark Prince
Firecracker Mini P.E.K.K.A Goblin Cage Dark Prince Princess
Firecracker Guards Dark Prince Royal Ghost
Firecracker Goblin Cage Princess
Goblin Cage
Mini P.E.K.K.A Goblin Cage Princess
Guards Firecracker Mini P.E.K.K.A Dark Prince Royal Ghost
Guards Firecracker Dark Prince Princess Royal Ghost
Firecracker Princess
Mini P.E.K.K.A Goblin Cage Guards Dark Prince
Firecracker Mini P.E.K.K.A Goblin Cage Guards Dark Prince Princess Royal Ghost
Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Goblin Cage
Firecracker Mini P.E.K.K.A Goblin Cage Dark Prince
Goblin Cage Firecracker Guards Dark Prince Royal Ghost
Goblin Cage Firecracker Guards Dark Prince Princess Royal Ghost
Mini P.E.K.K.A Goblin Cage
Dark Prince Royal Ghost Firecracker Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Goblin Cage Dark Prince Royal Ghost
Firecracker Mini P.E.K.K.A Royal Ghost
Guards Mini P.E.K.K.A Goblin Cage Dark Prince
Mini P.E.K.K.A Guards Dark Prince Goblin Cage
Mini P.E.K.K.A Goblin Cage Guards Dark Prince
Firecracker Princess
Mini P.E.K.K.A Guards Dark Prince Goblin Cage
Mini P.E.K.K.A Goblin Cage Dark Prince
Goblin Cage Firecracker Mini P.E.K.K.A Dark Prince
Goblin Cage Guards
Mini P.E.K.K.A Goblin Cage Guards Dark Prince
Goblin Cage Guards Dark Prince
Mini P.E.K.K.A Dark Prince Goblin Cage Guards
Firecracker Goblin Cage Princess
Guards Firecracker Mini P.E.K.K.A Goblin Cage Dark Prince
Firecracker Mini P.E.K.K.A Goblin Cage Dark Prince Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Guards Royal Ghost
Firecracker Princess Royal Ghost
Firecracker Guards Dark Prince
Firecracker Dark Prince
Firecracker Princess
Firecracker Princess
Firecracker Princess
Firecracker
Mini P.E.K.K.A Guards
Firecracker Dark Prince Princess
Firecracker Princess
Firecracker Princess
Firecracker Princess
Princess Firecracker
Firecracker Princess
Firecracker Princess
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Dark Prince Princess
Firecracker Princess
Princess
Firecracker Dark Prince Princess
Firecracker Princess Royal Ghost
Princess
Firecracker
Firecracker Princess
Firecracker Guards
Mini P.E.K.K.A
Firecracker Princess
Firecracker Princess
Guards Dark Prince Princess
Firecracker Princess
Firecracker Mini P.E.K.K.A Dark Prince Princess
Firecracker Princess
Firecracker Dark Prince
Firecracker Guards Princess
Firecracker Princess
Firecracker Dark Prince Princess Royal Ghost

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