My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Phoenix Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Inferno Dragon Phoenix Mother Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Phoenix Sparky
Giant Snowball
Inferno Dragon
Zap
Firecracker Inferno Dragon Sparky
Barbarian Barrel
Firecracker Sparky
The Log
Firecracker Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Inferno Dragon Mother Witch Sparky
Fireball
Firecracker Inferno Dragon Mother Witch Sparky
Poison
Firecracker Phoenix Mother Witch Sparky
Lightning
Inferno Dragon Phoenix Mother Witch Sparky
Rocket
Inferno Dragon Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Inferno Dragon Mother Witch Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Fireball Inferno Dragon Phoenix Mother Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tornado Fireball Inferno Dragon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Inferno Dragon Sparky Mega Knight
Fireball
Tornado Sparky Mega Knight
Tornado
Fireball Sparky Firecracker Mega Knight
Inferno Dragon
Mega Knight Firecracker
Phoenix
Mother Witch
Mega Knight
Sparky
Tornado Firecracker Fireball
Mega Knight
Inferno Dragon Firecracker Fireball Tornado Mother Witch

Defense Synergies 2 9

Firecracker
Tornado Mega Knight
Fireball
Tornado Mega Knight
Tornado
Fireball Sparky Firecracker Inferno Dragon Mother Witch Sparky Mega Knight
Inferno Dragon
Tornado Mega Knight
Phoenix
Mother Witch
Tornado Mega Knight
Sparky
Tornado Tornado
Mega Knight
Firecracker Fireball Tornado Inferno Dragon Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Sparky
Inferno Dragon Sparky Firecracker Phoenix Mega Knight
Tornado Sparky Mega Knight Inferno Dragon
Inferno Dragon Sparky Firecracker Phoenix Mega Knight
Firecracker Fireball Tornado Sparky Mega Knight
Fireball Tornado Firecracker Mother Witch Mega Knight
Tornado Inferno Dragon Firecracker Fireball Phoenix
Fireball Phoenix Sparky Mega Knight
Inferno Dragon Sparky Tornado Phoenix
Tornado Firecracker Phoenix Sparky Mega Knight
Mother Witch Firecracker Fireball Tornado Mega Knight
Inferno Dragon Firecracker Fireball Tornado Phoenix
Sparky Mega Knight Fireball
Fireball Sparky Mega Knight Firecracker Tornado
Inferno Dragon Sparky Phoenix Mega Knight
Tornado Fireball Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Firecracker Fireball Tornado
Fireball Mega Knight Firecracker Tornado
Tornado Firecracker Fireball Inferno Dragon Mother Witch Mega Knight
Sparky Tornado Inferno Dragon Phoenix
Mega Knight Firecracker Fireball Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Sparky
Fireball Firecracker Inferno Dragon Phoenix Mega Knight
Mega Knight Sparky
Mega Knight Fireball Tornado Phoenix Sparky
Inferno Dragon Phoenix Sparky Mega Knight
Firecracker Fireball Mother Witch Tornado
Sparky Fireball Phoenix
Mega Knight Inferno Dragon Phoenix Sparky
Mega Knight Firecracker Fireball Tornado Inferno Dragon Phoenix Sparky
Inferno Dragon Phoenix Sparky
Inferno Dragon Mega Knight Phoenix Sparky
Mega Knight Fireball Tornado Phoenix
Mega Knight Fireball Sparky
Firecracker Fireball Sparky Mega Knight
Phoenix Sparky Firecracker Fireball Tornado Inferno Dragon
Mega Knight Firecracker Fireball Inferno Dragon Phoenix Mother Witch Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Sparky
Firecracker Fireball Tornado
Fireball Sparky
Firecracker Fireball Sparky
Fireball Firecracker Sparky Mega Knight
Firecracker Fireball Mother Witch Tornado
Firecracker Tornado Sparky
Fireball Firecracker Tornado
Fireball Firecracker Tornado
Fireball Tornado Sparky
Firecracker Fireball Tornado Sparky
Fireball Firecracker Tornado
Firecracker Fireball Sparky
Firecracker Fireball
Firecracker Fireball Sparky
Firecracker Fireball Sparky
Firecracker Fireball Sparky Mega Knight
Fireball Tornado Sparky
Sparky
Firecracker Fireball Sparky Mega Knight
Firecracker Fireball Tornado Mother Witch Mega Knight
Fireball Sparky Mega Knight
Fireball Tornado
Tornado Sparky
Fireball
Firecracker Tornado Mother Witch Fireball Sparky Mega Knight
Inferno Dragon
Firecracker Fireball Tornado Sparky
Fireball Tornado Sparky Mega Knight
Fireball Firecracker Tornado Sparky
Firecracker Fireball Tornado Mother Witch Sparky
Firecracker Fireball
Fireball Sparky
Fireball Sparky Mega Knight
Firecracker Fireball Sparky
Sparky Mega Knight
Firecracker Fireball Sparky
Fireball
Fireball Firecracker Tornado
Fireball
Fireball Firecracker Sparky Mega Knight
Firecracker Fireball
Fireball Tornado Sparky
Firecracker Sparky Mega Knight
Firecracker Fireball Tornado Sparky
Firecracker Fireball Tornado
Firecracker Fireball Tornado Sparky Mega Knight

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