My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Witch Goblin Giant Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Witch
Zap
Firecracker Battle Ram Witch Goblin Giant
Barbarian Barrel
Firecracker Battle Ram Witch
The Log
Firecracker Battle Ram Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Battle Ram Witch Mother Witch
Fireball
Firecracker Battle Ram Witch Mother Witch
Poison
Firecracker Witch Mother Witch
Lightning
Battle Ram Witch Mother Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Fireball Battle Ram Mother Witch Witch Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Firecracker Fireball Battle Ram

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Mirror Goblin Giant Mega Knight
Fireball
Mirror Goblin Giant Battle Ram Mega Knight
Battle Ram
Firecracker Fireball Mirror Witch Mother Witch
Mirror
Fireball Firecracker Battle Ram
Witch
Battle Ram Goblin Giant Mega Knight
Goblin Giant
Fireball Firecracker Witch Mother Witch
Mother Witch
Battle Ram Goblin Giant Mega Knight
Mega Knight
Firecracker Fireball Witch Mother Witch

Defense Synergies 2 6

Firecracker
Mirror Mega Knight
Fireball
Mirror Goblin Giant Mega Knight
Battle Ram
Mirror
Fireball Firecracker Mega Knight
Witch
Mega Knight
Goblin Giant
Fireball
Mother Witch
Mega Knight
Mega Knight
Firecracker Fireball Mirror Witch Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Giant
Firecracker Witch Mega Knight
Witch Mega Knight
Witch Firecracker Mega Knight
Firecracker Fireball Mega Knight
Fireball Firecracker Mother Witch Mega Knight
Firecracker Fireball Witch
Fireball Goblin Giant Mega Knight
Witch
Firecracker Mega Knight
Witch Mother Witch Firecracker Fireball Goblin Giant Mega Knight
Firecracker Fireball Witch
Mega Knight Fireball Witch
Fireball Mega Knight Firecracker Witch
Mega Knight
Fireball Mega Knight
Mega Knight Firecracker Fireball Witch
Fireball Mega Knight Firecracker Witch
Witch Firecracker Fireball Mother Witch Mega Knight
Mega Knight Firecracker Fireball Witch Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Witch
Fireball Firecracker Mega Knight
Mega Knight Witch Goblin Giant
Mega Knight Fireball Goblin Giant
Witch Goblin Giant Mega Knight
Firecracker Fireball Mother Witch Witch Goblin Giant
Fireball Witch Goblin Giant
Mega Knight Goblin Giant
Mega Knight Firecracker Fireball Witch
Witch Goblin Giant
Mega Knight Witch
Mega Knight Fireball Goblin Giant
Mega Knight Fireball Witch Goblin Giant
Firecracker Fireball Witch Mega Knight
Witch Firecracker Fireball Goblin Giant
Mega Knight Firecracker Fireball Witch Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball Goblin Giant
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Mother Witch Witch Goblin Giant
Firecracker Witch
Fireball Firecracker
Fireball Firecracker
Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Witch
Firecracker Fireball Mega Knight
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Witch Mother Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Mother Witch Fireball Witch Mega Knight
Witch
Firecracker Fireball Witch
Fireball Witch Mega Knight
Fireball Firecracker
Firecracker Fireball Witch Mother Witch
Firecracker Fireball Witch
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Fireball Witch
Fireball Firecracker Witch
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Goblin Giant Mega Knight

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