My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner P.E.K.K.A Royal Ghost Magic Archer Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Royal Ghost Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Executioner Royal Ghost Magic Archer
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Executioner P.E.K.K.A Royal Ghost Magic Archer
Fireball
Firecracker Executioner Magic Archer
Poison
Firecracker Executioner Magic Archer
Lightning
Executioner Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Executioner Royal Ghost Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Ghost Fireball Magic Archer Golden Knight Executioner P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Royal Ghost Fireball Magic Archer

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
P.E.K.K.A Mega Knight
Fireball
Magic Archer Mega Knight Golden Knight
Executioner
P.E.K.K.A Mega Knight
P.E.K.K.A
Magic Archer Firecracker Executioner
Royal Ghost
Magic Archer Mega Knight Golden Knight
Magic Archer
P.E.K.K.A Fireball Royal Ghost Mega Knight Golden Knight
Mega Knight
Firecracker Fireball Executioner Royal Ghost Magic Archer
Golden Knight
Fireball Royal Ghost Magic Archer

Defense Synergies 0 8

Firecracker
P.E.K.K.A Mega Knight Golden Knight
Fireball
Mega Knight Golden Knight
Executioner
Mega Knight
P.E.K.K.A
Firecracker
Royal Ghost
Mega Knight
Magic Archer
Mega Knight
Mega Knight
Firecracker Fireball Executioner Royal Ghost Magic Archer
Golden Knight
Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Executioner Magic Archer Golden Knight
P.E.K.K.A Firecracker Executioner Mega Knight
P.E.K.K.A Mega Knight Executioner
P.E.K.K.A Firecracker Mega Knight
Firecracker Fireball P.E.K.K.A Mega Knight
Fireball Firecracker Executioner Royal Ghost Magic Archer Mega Knight
Firecracker Fireball Executioner Magic Archer
Fireball P.E.K.K.A Magic Archer Mega Knight Golden Knight
P.E.K.K.A
Firecracker Royal Ghost Mega Knight
Executioner Firecracker Fireball Royal Ghost Magic Archer Mega Knight
Executioner Firecracker Fireball Magic Archer
P.E.K.K.A Mega Knight Fireball
Fireball Executioner Mega Knight Firecracker P.E.K.K.A Royal Ghost Magic Archer Golden Knight
P.E.K.K.A Mega Knight
Fireball P.E.K.K.A Mega Knight
Mega Knight Firecracker Fireball Executioner P.E.K.K.A
Fireball Mega Knight Firecracker Executioner Royal Ghost Magic Archer Golden Knight
Executioner Firecracker Fireball Royal Ghost Magic Archer Mega Knight
P.E.K.K.A
Royal Ghost Mega Knight Firecracker Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball P.E.K.K.A Royal Ghost
Fireball Firecracker Executioner Royal Ghost Magic Archer Mega Knight
P.E.K.K.A Mega Knight Golden Knight
P.E.K.K.A Mega Knight Fireball
P.E.K.K.A Executioner Mega Knight
Firecracker Fireball Executioner Magic Archer
P.E.K.K.A Fireball
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Firecracker Fireball Magic Archer
P.E.K.K.A
P.E.K.K.A Mega Knight Golden Knight
P.E.K.K.A Mega Knight Fireball
P.E.K.K.A Mega Knight Fireball Executioner Golden Knight
Firecracker Fireball Executioner Magic Archer Mega Knight
Firecracker Fireball Executioner P.E.K.K.A Magic Archer Golden Knight
Executioner Mega Knight Firecracker Fireball P.E.K.K.A Royal Ghost Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Royal Ghost Golden Knight
Firecracker Fireball Executioner Royal Ghost Magic Archer Golden Knight
Fireball Magic Archer
Firecracker Fireball
Fireball Executioner Firecracker Magic Archer Mega Knight
Firecracker Fireball Executioner Magic Archer
Firecracker Executioner Magic Archer
Fireball Firecracker Executioner Magic Archer
Fireball Firecracker Golden Knight
Fireball
Firecracker Fireball Magic Archer Golden Knight
Fireball Firecracker Executioner Magic Archer
Firecracker Fireball Executioner Magic Archer Golden Knight
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Executioner Magic Archer Golden Knight
Magic Archer Firecracker Fireball Executioner Mega Knight
Fireball
Firecracker Fireball Executioner Magic Archer Mega Knight
Firecracker Fireball Magic Archer Mega Knight Golden Knight
Fireball Magic Archer Mega Knight
Fireball
Fireball
Firecracker Fireball Executioner Magic Archer Mega Knight
Firecracker Fireball Executioner Royal Ghost Magic Archer Golden Knight
Fireball Magic Archer Mega Knight Golden Knight
Fireball Firecracker Magic Archer Golden Knight
Firecracker Fireball Executioner Magic Archer
Firecracker Fireball
Fireball
Fireball Magic Archer Mega Knight
Firecracker Fireball Magic Archer
P.E.K.K.A Mega Knight
Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball Firecracker Executioner Magic Archer
Fireball
Fireball Firecracker Executioner Magic Archer Mega Knight
Firecracker Fireball Executioner Magic Archer
Fireball
Firecracker Executioner P.E.K.K.A Mega Knight
Firecracker Fireball Magic Archer Golden Knight
Firecracker Fireball Executioner Magic Archer
Firecracker Fireball Executioner Royal Ghost Magic Archer Mega Knight Golden Knight

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