My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Drill
Giant Snowball
Goblin Drill Witch
Zap
Firecracker Goblin Drill Witch
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Wizard Goblin Drill Witch
The Log
Firecracker Elixir Golem Goblin Drill Witch
Earthquake
Firecracker Elixir Golem Goblin Drill Witch
Arrows
Firecracker Goblin Drill Witch
Royal Delivery
Firecracker Elixir Golem Valkyrie Wizard Goblin Drill Witch
Fireball
Firecracker Elixir Golem Wizard Goblin Drill Witch
Poison
Firecracker Elixir Golem Wizard Goblin Drill Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Rocket Goblin Drill Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Valkyrie Goblin Drill Wizard Witch Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Valkyrie Goblin Drill

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Valkyrie Goblin Drill Mega Knight
Elixir Golem
Firecracker Wizard Witch
Valkyrie
Firecracker Wizard Witch
Wizard
Elixir Golem Valkyrie Mega Knight
Rocket
Goblin Drill
Firecracker Mega Knight
Witch
Elixir Golem Valkyrie Mega Knight
Mega Knight
Firecracker Wizard Goblin Drill Witch

Defense Synergies 1 6

Firecracker
Valkyrie Mega Knight
Elixir Golem
Valkyrie
Firecracker Wizard Goblin Drill Witch
Wizard
Valkyrie Mega Knight
Rocket
Goblin Drill
Valkyrie
Witch
Valkyrie Mega Knight
Mega Knight
Firecracker Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Wizard
Firecracker Valkyrie Goblin Drill Witch Mega Knight
Rocket Witch Mega Knight Valkyrie Goblin Drill
Witch Firecracker Valkyrie Goblin Drill Mega Knight
Firecracker Valkyrie Rocket Mega Knight
Firecracker Valkyrie Mega Knight
Rocket Firecracker Wizard Witch
Rocket Valkyrie Mega Knight
Witch Goblin Drill
Firecracker Valkyrie Mega Knight
Valkyrie Witch Firecracker Wizard Goblin Drill Mega Knight
Firecracker Wizard Witch
Goblin Drill Mega Knight Valkyrie Wizard Rocket Witch
Valkyrie Wizard Rocket Mega Knight Firecracker Goblin Drill Witch
Goblin Drill Mega Knight
Rocket Goblin Drill Mega Knight
Wizard Mega Knight Firecracker Valkyrie Goblin Drill Witch
Mega Knight Firecracker Valkyrie Wizard Goblin Drill Witch
Valkyrie Wizard Goblin Drill Witch Firecracker Mega Knight
Goblin Drill
Valkyrie Wizard Mega Knight Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Firecracker Valkyrie Wizard Rocket Mega Knight
Mega Knight Valkyrie Rocket Witch
Valkyrie Rocket Mega Knight
Valkyrie Goblin Drill Witch Mega Knight
Firecracker Wizard Rocket Witch
Rocket Valkyrie Witch
Mega Knight Valkyrie
Rocket Mega Knight Firecracker Valkyrie Witch
Witch Goblin Drill
Mega Knight Valkyrie Witch
Rocket Mega Knight Valkyrie
Rocket Mega Knight Valkyrie Wizard Witch
Wizard Firecracker Valkyrie Witch Mega Knight
Witch Firecracker Valkyrie Rocket Goblin Drill
Valkyrie Mega Knight Firecracker Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket Goblin Drill
Firecracker
Rocket Goblin Drill
Firecracker Valkyrie Rocket
Wizard Rocket Firecracker Valkyrie Mega Knight
Firecracker Wizard Rocket Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Rocket
Firecracker Rocket Valkyrie Wizard
Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker Wizard Goblin Drill Witch
Firecracker Wizard Rocket Mega Knight
Rocket
Rocket
Rocket Firecracker Wizard Mega Knight
Rocket Firecracker Valkyrie Wizard Witch Mega Knight
Rocket Mega Knight
Rocket Wizard
Rocket
Rocket Goblin Drill
Firecracker Valkyrie Wizard Witch Mega Knight
Witch
Firecracker Wizard Witch
Wizard Witch Mega Knight
Rocket Firecracker
Firecracker Wizard Witch
Rocket Firecracker Wizard Witch
Wizard Rocket Mega Knight
Rocket Firecracker
Mega Knight
Rocket Firecracker Wizard
Rocket Witch
Rocket Firecracker Wizard Witch
Firecracker Valkyrie Wizard Rocket Mega Knight
Firecracker Wizard
Rocket
Firecracker Mega Knight
Firecracker Rocket Witch
Firecracker Rocket Witch
Firecracker Rocket Witch Mega Knight

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