My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Witch Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Witch Ice Wizard
The Log
Firecracker Elixir Golem Hog Rider Witch
Earthquake
Firecracker Elixir Golem Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Valkyrie Hog Rider Witch Ice Wizard
Fireball
Firecracker Elixir Golem Hog Rider Witch Ice Wizard
Poison
Firecracker Elixir Golem Witch Ice Wizard
Lightning
Valkyrie Witch Ice Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Void Ice Wizard Valkyrie Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Elixir Golem Void Ice Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Hog Rider Valkyrie Mega Knight
Elixir Golem
Firecracker Hog Rider Witch Ice Wizard
Valkyrie
Hog Rider Firecracker Witch
Hog Rider
Firecracker Valkyrie Elixir Golem Void Witch Mega Knight
Void
Hog Rider
Witch
Elixir Golem Valkyrie Hog Rider Mega Knight
Ice Wizard
Elixir Golem
Mega Knight
Firecracker Hog Rider Witch

Defense Synergies 1 7

Firecracker
Valkyrie Ice Wizard Mega Knight
Elixir Golem
Valkyrie
Firecracker Witch Ice Wizard
Hog Rider
Void
Witch
Valkyrie Ice Wizard Mega Knight
Ice Wizard
Firecracker Valkyrie Witch Mega Knight
Mega Knight
Firecracker Witch Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Void
Firecracker Valkyrie Witch Ice Wizard Mega Knight
Witch Mega Knight Valkyrie Void Ice Wizard
Witch Firecracker Valkyrie Ice Wizard Mega Knight
Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Ice Wizard Mega Knight
Firecracker Void Witch Ice Wizard
Valkyrie Void Mega Knight
Witch Ice Wizard
Firecracker Valkyrie Ice Wizard Mega Knight
Valkyrie Witch Ice Wizard Firecracker Mega Knight
Firecracker Witch Ice Wizard
Mega Knight Valkyrie Witch Ice Wizard
Valkyrie Mega Knight Firecracker Witch
Mega Knight
Mega Knight
Mega Knight Firecracker Valkyrie Witch
Mega Knight Firecracker Valkyrie Witch Ice Wizard
Valkyrie Witch Firecracker Ice Wizard Mega Knight
Valkyrie Mega Knight Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Void Witch
Void Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie Witch
Valkyrie Mega Knight
Valkyrie Witch Mega Knight
Firecracker Witch Ice Wizard
Valkyrie Void Witch Ice Wizard
Mega Knight Valkyrie
Void Mega Knight Firecracker Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Valkyrie Void
Mega Knight Valkyrie Witch
Firecracker Valkyrie Witch Mega Knight
Witch Firecracker Valkyrie
Valkyrie Mega Knight Firecracker Witch Ice Wizard
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Valkyrie
Firecracker Void Ice Wizard
Void
Firecracker Valkyrie Void
Firecracker Valkyrie Mega Knight
Firecracker Witch Ice Wizard
Firecracker Witch
Firecracker Ice Wizard
Void Firecracker
Void
Firecracker Void Valkyrie
Void Firecracker
Firecracker Void
Firecracker Void
Firecracker
Firecracker Witch
Firecracker Mega Knight
Void Firecracker Mega Knight
Firecracker Valkyrie Witch Mega Knight
Void Mega Knight
Void
Void
Void
Firecracker Valkyrie Witch Ice Wizard Mega Knight
Witch
Firecracker Void Witch Ice Wizard
Void Witch Mega Knight
Void Firecracker
Firecracker Witch Ice Wizard
Firecracker Void Witch
Void
Void Mega Knight
Void Firecracker
Mega Knight
Firecracker
Void Witch
Firecracker Witch Ice Wizard
Void Firecracker Valkyrie Mega Knight
Firecracker
Void
Firecracker Mega Knight
Firecracker Witch
Firecracker Void Witch
Void Firecracker Witch Mega Knight

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