My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone
Giant Snowball
Clone Little Prince
Zap
Firecracker Clone Little Prince
Barbarian Barrel
Firecracker Bomb Tower Clone Magic Archer Little Prince
The Log
Firecracker Clone Little Prince
Earthquake
Firecracker Bomb Tower Clone
Arrows
Firecracker Clone Little Prince
Royal Delivery
Firecracker Battle Healer Clone Magic Archer Little Prince
Fireball
Firecracker Bomb Tower Battle Healer Clone Magic Archer Little Prince
Poison
Firecracker Bomb Tower Battle Healer Clone Magic Archer Little Prince
Lightning
Bomb Tower Battle Healer Magic Archer Little Prince
Rocket
Bomb Tower Battle Healer Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Clone

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Firecracker Clone Little Prince Bomb Tower Battle Healer Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Firecracker Clone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Healer Mirror
Bomb Tower
Battle Healer
Firecracker Mirror Magic Archer
Mirror
The Log Firecracker Battle Healer Magic Archer
Clone
Magic Archer
The Log
Mirror Magic Archer Little Prince
Magic Archer
Battle Healer Mirror Clone The Log
Little Prince
The Log

Defense Synergies 3 13

Firecracker
The Log Bomb Tower Battle Healer Mirror
Bomb Tower
The Log Firecracker Battle Healer Mirror Magic Archer
Battle Healer
Mirror Firecracker Bomb Tower The Log Magic Archer Little Prince
Mirror
Battle Healer Firecracker Bomb Tower The Log Magic Archer
Clone
The Log
Firecracker Bomb Tower Battle Healer Mirror Magic Archer Little Prince
Magic Archer
Bomb Tower Battle Healer Mirror The Log
Little Prince
Battle Healer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Magic Archer
Bomb Tower Firecracker Battle Healer The Log
Bomb Tower
Bomb Tower Firecracker
Firecracker Bomb Tower Battle Healer The Log
The Log Firecracker Bomb Tower Magic Archer
Firecracker Bomb Tower Magic Archer Little Prince
Bomb Tower Battle Healer The Log Magic Archer
Bomb Tower
Firecracker Battle Healer Little Prince
Firecracker Bomb Tower The Log Magic Archer
Firecracker Magic Archer
Bomb Tower Battle Healer The Log
Bomb Tower Firecracker The Log Magic Archer
Bomb Tower
Bomb Tower The Log
Bomb Tower Firecracker
Bomb Tower Firecracker Battle Healer The Log Magic Archer Little Prince
Bomb Tower The Log Firecracker Battle Healer Magic Archer Little Prince
Bomb Tower
Firecracker Bomb Tower Battle Healer The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Firecracker Bomb Tower Battle Healer The Log Magic Archer
Bomb Tower Battle Healer The Log
Battle Healer The Log
Battle Healer
Firecracker Bomb Tower Magic Archer
Bomb Tower Battle Healer
Bomb Tower Battle Healer
Firecracker Bomb Tower The Log Magic Archer
Bomb Tower
The Log
Bomb Tower
Firecracker Bomb Tower Magic Archer
Firecracker Bomb Tower Battle Healer The Log Magic Archer Little Prince
Firecracker Bomb Tower Battle Healer The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker The Log
Firecracker The Log Magic Archer
The Log Magic Archer
Firecracker The Log
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
The Log Firecracker Magic Archer
The Log Firecracker
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker The Log Magic Archer
Magic Archer Firecracker The Log
Firecracker The Log Magic Archer
Firecracker The Log Magic Archer Little Prince
The Log Magic Archer
The Log
The Log
Firecracker The Log Magic Archer Little Prince
Firecracker The Log Magic Archer
The Log Magic Archer
Firecracker The Log Magic Archer
Firecracker Magic Archer Little Prince
Firecracker
The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Magic Archer
Firecracker Magic Archer
The Log
Firecracker Magic Archer
The Log Firecracker Magic Archer
Firecracker
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer Little Prince

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