My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Witch Princess Night Witch Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Night Witch
Giant Snowball
Barbarians Witch Princess Night Witch
Zap
Firecracker Royal Giant Witch Princess Night Witch
Barbarian Barrel
Firecracker Barbarians Witch Princess Night Witch
The Log
Firecracker Barbarians Royal Giant Witch Princess
Earthquake
Firecracker Barbarians Witch
Arrows
Firecracker Witch Princess Night Witch
Royal Delivery
Firecracker Barbarians Witch Princess Night Witch
Fireball
Firecracker Barbarians Witch Princess Night Witch
Poison
Firecracker Barbarians Witch Princess Night Witch
Lightning
Witch Night Witch Monk
Rocket
Barbarians Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Night Witch Barbarians Witch Monk Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Princess Night Witch Barbarians

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Princess Mega Knight Monk
Barbarians
Royal Giant
Firecracker Witch Princess Night Witch Monk
Witch
Royal Giant Mega Knight
Princess
Firecracker Royal Giant Mega Knight
Night Witch
Royal Giant Mega Knight Monk
Mega Knight
Firecracker Witch Princess Night Witch
Monk
Firecracker Royal Giant Night Witch

Defense Synergies 0 6

Firecracker
Princess Night Witch Mega Knight
Barbarians
Royal Giant
Witch
Mega Knight
Princess
Firecracker Mega Knight
Night Witch
Firecracker Mega Knight
Mega Knight
Firecracker Witch Princess Night Witch
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Barbarians Firecracker Witch Night Witch Mega Knight Monk
Barbarians Witch Mega Knight Night Witch
Barbarians Witch Night Witch Firecracker Mega Knight Monk
Firecracker Barbarians Princess Mega Knight Monk
Firecracker Night Witch Mega Knight
Firecracker Witch Princess Night Witch
Barbarians Mega Knight Monk
Barbarians Witch Princess Night Witch
Firecracker Barbarians Night Witch Mega Knight
Barbarians Witch Firecracker Princess Night Witch Mega Knight
Firecracker Witch Princess Night Witch
Barbarians Night Witch Mega Knight Witch
Mega Knight Firecracker Barbarians Witch Princess Night Witch
Barbarians Mega Knight
Barbarians Monk Mega Knight
Barbarians Mega Knight Firecracker Witch Night Witch
Mega Knight Firecracker Barbarians Witch Night Witch
Witch Firecracker Barbarians Princess Mega Knight
Barbarians
Mega Knight Firecracker Barbarians Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Witch
Firecracker Mega Knight Monk
Barbarians Mega Knight Witch
Mega Knight Barbarians Night Witch Monk
Barbarians Witch Night Witch Mega Knight
Firecracker Witch Princess Monk
Barbarians Witch Night Witch
Mega Knight Barbarians
Mega Knight Firecracker Barbarians Witch Monk
Witch Barbarians
Mega Knight Barbarians Witch
Mega Knight Monk Barbarians
Barbarians Mega Knight Witch Night Witch
Firecracker Barbarians Witch Princess Mega Knight
Barbarians Witch Firecracker Night Witch Monk
Mega Knight Firecracker Barbarians Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Monk
Firecracker Monk Princess
Firecracker Barbarians
Firecracker Mega Knight
Firecracker Witch Princess Monk
Firecracker Witch Princess
Firecracker Princess
Monk Firecracker
Night Witch
Firecracker Monk Princess
Monk Firecracker Princess
Firecracker Princess
Firecracker Princess Monk
Princess Firecracker
Firecracker Witch Princess
Firecracker Princess Mega Knight
Monk
Night Witch
Firecracker Princess Mega Knight Monk
Firecracker Witch Princess Mega Knight Monk
Night Witch Mega Knight Monk
Princess
Monk
Barbarians Monk
Firecracker Witch Princess Mega Knight
Witch
Firecracker Witch Princess Monk
Witch Princess Mega Knight Monk
Firecracker
Firecracker Witch Princess Night Witch
Firecracker Witch
Night Witch
Night Witch Mega Knight
Firecracker Princess Monk
Mega Knight
Firecracker Princess Monk
Barbarians Witch Princess Night Witch
Firecracker Witch Princess Monk
Firecracker Princess Mega Knight
Firecracker Princess
Monk
Firecracker Mega Knight
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Witch Princess Mega Knight Monk

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