My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Fire Spirit Archers Cannon Hog Rider
Zap
Fire Spirit Archers Cannon
Barbarian Barrel
Fire Spirit Archers Knight Cannon
The Log
Fire Spirit Archers Cannon Hog Rider
Earthquake
Archers Cannon Hog Rider
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Knight Hog Rider
Fireball
Archers Cannon Hog Rider
Poison
Archers Cannon
Lightning
Knight Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Archers Knight Cannon Hog Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Archers

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Knight
Zap
Hog Rider Fire Spirit Archers Knight The Log
Archers
Knight Zap Hog Rider
Knight
Archers Hog Rider Fire Spirit Zap The Log
Cannon
Hog Rider
Fire Spirit Zap Knight Lightning The Log Archers
Lightning
Hog Rider
The Log
Hog Rider Zap Knight

Defense Synergies 5 9

Fire Spirit
Knight Zap The Log
Zap
Cannon Fire Spirit Archers Knight The Log
Archers
Knight Zap Cannon The Log
Knight
Fire Spirit Archers Cannon Zap The Log
Cannon
Zap Knight The Log Archers
Hog Rider
Lightning
The Log
The Log
Cannon Fire Spirit Zap Archers Knight Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Cannon The Log
Zap Knight Cannon The Log
Cannon Fire Spirit Archers Knight Lightning
Cannon Knight
Lightning The Log
The Log Fire Spirit Zap Archers Cannon
Lightning Fire Spirit Zap Archers Cannon
Lightning Zap Cannon The Log
Cannon
Knight Fire Spirit Archers Cannon
Archers Zap Knight Cannon The Log
Zap Archers
Cannon Fire Spirit Zap Knight Lightning The Log
Fire Spirit Zap Cannon The Log
Knight Cannon
Zap Cannon Lightning The Log
Knight Cannon
Fire Spirit Cannon Zap Archers Knight The Log
Zap The Log Fire Spirit Archers Knight Cannon
Cannon
Fire Spirit Archers Knight Cannon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers
Zap Archers Knight Lightning The Log
Zap Knight Lightning The Log
Lightning Zap Knight The Log
Knight Cannon
Fire Spirit Zap Archers
Archers Knight Lightning
Knight
Zap Lightning Knight The Log
Cannon
Knight
Lightning Zap The Log
Lightning Knight Cannon
Archers Cannon
Zap Archers Knight Lightning The Log
Zap Archers Cannon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight The Log
Zap The Log
Lightning The Log
Lightning Knight The Log
Fire Spirit Zap The Log
Fire Spirit Zap
Fire Spirit Archers The Log
The Log Fire Spirit Zap Lightning
The Log Zap Lightning
Lightning Fire Spirit
Lightning Zap Knight The Log
Lightning Fire Spirit Zap Archers
Lightning Fire Spirit Knight The Log
Lightning
Lightning Zap The Log
Lightning Zap The Log
Lightning The Log
Lightning
Lightning
Lightning Fire Spirit Zap Archers The Log
Lightning Fire Spirit Zap The Log
Lightning The Log
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log Fire Spirit
The Log Zap Lightning
Lightning Zap The Log
Lightning Zap The Log
Lightning Fire Spirit Zap Archers
Zap Lightning
Lightning
Lightning Zap The Log
Zap Lightning
Lightning The Log
Zap Lightning Fire Spirit Archers
Lightning Fire Spirit Zap Archers
The Log
Lightning Knight
The Log Zap Lightning
Lightning Zap
Zap Lightning The Log
Zap Lightning
Lightning Zap The Log

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