My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Prince Executioner Princess Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Prince Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Royal Hogs Prince Princess Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs Prince Bandit
Giant Snowball
Royal Hogs Princess
Zap
Royal Hogs Prince Princess Bandit
Barbarian Barrel
Elixir Golem Valkyrie Royal Hogs Executioner Princess Bandit Magic Archer
The Log
Elixir Golem Royal Hogs Prince Princess Bandit
Earthquake
Elixir Golem Royal Hogs
Arrows
Royal Hogs Princess
Royal Delivery
Elixir Golem Valkyrie Royal Hogs Prince Executioner Princess Bandit Magic Archer
Fireball
Elixir Golem Royal Hogs Executioner Princess Bandit Magic Archer
Poison
Elixir Golem Royal Hogs Executioner Princess Magic Archer
Lightning
Valkyrie Prince Executioner Bandit Magic Archer
Rocket
Valkyrie Royal Hogs Prince Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Prince Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Princess Bandit Valkyrie Magic Archer Royal Hogs Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Elixir Golem Princess Bandit Valkyrie

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Executioner Bandit Magic Archer
Valkyrie
Prince Royal Hogs Executioner Bandit Magic Archer
Royal Hogs
Valkyrie Executioner Princess Bandit Magic Archer
Prince
Valkyrie Princess Magic Archer
Executioner
Elixir Golem Valkyrie Royal Hogs Bandit
Princess
Royal Hogs Prince
Bandit
Elixir Golem Valkyrie Royal Hogs Executioner Magic Archer
Magic Archer
Elixir Golem Valkyrie Royal Hogs Prince Bandit

Defense Synergies 0 10

Elixir Golem
Valkyrie
Prince Executioner Princess Bandit Magic Archer
Royal Hogs
Prince
Valkyrie Executioner Magic Archer
Executioner
Valkyrie Prince Bandit
Princess
Valkyrie Bandit
Bandit
Valkyrie Executioner Princess Magic Archer
Magic Archer
Valkyrie Prince Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner Magic Archer
Valkyrie Prince Executioner Bandit
Prince Valkyrie Executioner Bandit
Prince Valkyrie Bandit
Valkyrie Prince Princess
Valkyrie Executioner Bandit Magic Archer
Executioner Princess Magic Archer
Valkyrie Bandit Magic Archer
Prince Princess
Valkyrie Prince Bandit
Valkyrie Executioner Princess Bandit Magic Archer
Executioner Princess Magic Archer
Prince Valkyrie Bandit
Valkyrie Executioner Prince Princess Magic Archer
Prince Bandit
Prince Bandit
Valkyrie Prince Executioner
Valkyrie Prince Executioner Bandit Magic Archer
Valkyrie Executioner Princess Bandit Magic Archer
Prince
Valkyrie Prince Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Prince Bandit
Bandit Valkyrie Prince Executioner Magic Archer
Bandit Valkyrie Prince
Valkyrie Prince Bandit
Valkyrie Prince Executioner Bandit
Executioner Princess Magic Archer
Prince Valkyrie Bandit
Valkyrie Prince
Valkyrie Prince Bandit Magic Archer
Valkyrie Prince
Valkyrie Prince
Prince Valkyrie Executioner Bandit
Valkyrie Executioner Princess Magic Archer
Valkyrie Prince Executioner Magic Archer
Valkyrie Executioner Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Valkyrie Bandit
Executioner Princess Bandit Magic Archer
Bandit Magic Archer
Valkyrie Prince
Executioner Valkyrie Magic Archer
Executioner Princess Magic Archer
Executioner Princess Magic Archer
Executioner Princess Magic Archer
Bandit
Prince
Valkyrie Prince Princess Bandit Magic Archer
Executioner Princess Magic Archer
Executioner Princess Bandit Magic Archer
Princess Bandit Magic Archer
Princess Prince Magic Archer
Executioner Princess Bandit Magic Archer
Magic Archer Executioner Princess Bandit
Prince Executioner Princess Bandit Magic Archer
Valkyrie Princess Magic Archer
Prince Magic Archer
Princess
Prince
Valkyrie Executioner Princess Magic Archer
Executioner Princess Bandit Magic Archer
Prince Princess Bandit Magic Archer
Bandit Magic Archer
Executioner Princess Magic Archer
Bandit Magic Archer
Princess Magic Archer
Prince
Princess Magic Archer
Prince Princess Bandit Magic Archer
Executioner Princess Magic Archer
Valkyrie Prince Executioner Princess Magic Archer
Executioner Princess Magic Archer
Prince Executioner
Princess Magic Archer
Executioner Princess Magic Archer
Prince Executioner Princess Bandit Magic Archer

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