My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Executioner Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Mighty Miner
Giant Snowball
Guards Mighty Miner
Zap
Royal Giant Guards Mighty Miner
Barbarian Barrel
Electro Spirit Guards Executioner
The Log
Electro Spirit Royal Giant Guards
Earthquake
Guards
Arrows
Electro Spirit Guards
Royal Delivery
Electro Spirit Guards Executioner
Fireball
Executioner Mighty Miner
Poison
Guards Executioner
Lightning
Executioner Mighty Miner
Rocket
Executioner Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Royal Delivery Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Royal Delivery Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Guards Executioner Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Royal Delivery Guards Void Mighty Miner Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Royal Delivery Guards

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Royal Giant
Zap
Void Electro Spirit Royal Giant Guards Executioner Mighty Miner
Royal Delivery
Royal Giant
Electro Spirit Zap Guards Void Executioner
Guards
Zap Royal Giant
Void
Zap Royal Giant
Executioner
Zap Royal Giant
Mighty Miner
Zap

Defense Synergies 0 9

Electro Spirit
Zap
Zap
Electro Spirit Royal Delivery Guards Void Executioner Mighty Miner
Royal Delivery
Zap Guards Executioner
Royal Giant
Guards
Zap Royal Delivery Executioner
Void
Zap
Executioner
Zap Royal Delivery Guards
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Void Executioner
Zap Royal Delivery Executioner
Royal Delivery Void Executioner
Guards
Royal Delivery
Royal Delivery Electro Spirit Zap Guards Executioner
Electro Spirit Zap Royal Delivery Void Executioner
Electro Spirit Zap Void
Mighty Miner
Guards Royal Delivery
Guards Executioner Electro Spirit Zap Royal Delivery
Executioner Zap Royal Delivery
Zap Royal Delivery Guards
Executioner Electro Spirit Zap Royal Delivery Guards
Zap Royal Delivery
Royal Delivery Executioner
Royal Delivery Electro Spirit Zap Guards Executioner
Zap Royal Delivery Executioner Electro Spirit Guards
Electro Spirit Royal Delivery Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Royal Delivery Void
Royal Delivery Void Zap Executioner
Royal Delivery Guards Zap
Guards Zap Royal Delivery
Royal Delivery Guards Executioner Mighty Miner
Royal Delivery Executioner Electro Spirit Zap
Royal Delivery Guards Void
Mighty Miner Royal Delivery
Zap Royal Delivery Void Electro Spirit
Royal Delivery Guards
Guards
Zap Royal Delivery Guards Void
Royal Delivery Guards Executioner
Executioner
Guards Electro Spirit Zap Royal Delivery Executioner Mighty Miner
Executioner Electro Spirit Zap Royal Delivery Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Guards
Void Zap Executioner
Void
Guards Void
Executioner Zap
Executioner Electro Spirit Zap
Executioner
Zap Executioner
Void Zap
Guards Void
Void Zap
Void Zap Executioner
Void Executioner
Void
Zap
Zap Executioner
Executioner
Void Zap Executioner
Zap
Void
Void
Void
Zap Void
Zap Electro Spirit Executioner
Void Zap Executioner
Void Zap
Void Zap
Zap Executioner
Zap Electro Spirit Guards Void
Void
Void Zap
Zap Void Electro Spirit
Mighty Miner
Zap Electro Spirit Guards Void
Zap Executioner
Void Executioner
Zap Executioner
Void Zap
Executioner
Zap Electro Spirit Guards
Zap Void Executioner
Void Zap Executioner

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