My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Elixir Collector X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Furnace Goblin Hut Wall Breakers
Zap
Furnace Goblin Hut Wall Breakers X-Bow
Barbarian Barrel
Furnace Goblin Hut Wall Breakers X-Bow
The Log
Furnace Goblin Hut Wall Breakers X-Bow
Earthquake
Furnace Goblin Hut Elixir Collector X-Bow
Arrows
Furnace Goblin Hut Wall Breakers
Royal Delivery
Goblin Hut Wall Breakers
Fireball
Furnace Goblin Hut Elixir Collector Wall Breakers X-Bow
Poison
Furnace Goblin Hut Elixir Collector X-Bow
Lightning
Furnace Goblin Hut Elixir Collector X-Bow
Rocket
Furnace Goblin Hut Elixir Collector X-Bow

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Furnace Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Earthquake Furnace Poison Goblin Hut Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers The Log Earthquake Furnace

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Furnace Goblin Hut Wall Breakers The Log
Furnace
Earthquake Goblin Hut X-Bow
Goblin Hut
Earthquake Furnace X-Bow The Log
Elixir Collector
Wall Breakers
Earthquake The Log
Poison
The Log
X-Bow
The Log Furnace Goblin Hut
The Log
X-Bow Earthquake Goblin Hut Wall Breakers Poison

Defense Synergies 1 8

Earthquake
Furnace Goblin Hut X-Bow The Log
Furnace
Earthquake Goblin Hut X-Bow
Goblin Hut
Earthquake Furnace X-Bow
Elixir Collector
Wall Breakers
Poison
The Log
X-Bow
The Log Earthquake Furnace Goblin Hut
The Log
X-Bow Earthquake Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Goblin Hut X-Bow The Log
Furnace Goblin Hut X-Bow The Log
Furnace Goblin Hut
Goblin Hut Furnace
Earthquake Poison X-Bow The Log
The Log Earthquake Furnace X-Bow
Furnace Goblin Hut Poison X-Bow
Earthquake Poison X-Bow The Log
Furnace Goblin Hut X-Bow
Poison Earthquake Furnace Goblin Hut X-Bow The Log
Furnace Goblin Hut Poison
Furnace Goblin Hut Earthquake X-Bow The Log
Earthquake Furnace Goblin Hut Poison X-Bow The Log
Furnace Goblin Hut X-Bow
Furnace Goblin Hut X-Bow The Log
Furnace Goblin Hut Poison X-Bow
Furnace Goblin Hut X-Bow The Log
Earthquake Furnace Poison The Log Goblin Hut
Goblin Hut
Earthquake Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Goblin Hut X-Bow
Poison X-Bow The Log
Furnace Goblin Hut The Log
X-Bow The Log
Goblin Hut
Furnace Poison Goblin Hut
Furnace Goblin Hut
Goblin Hut Poison X-Bow The Log
Goblin Hut
Goblin Hut
Poison The Log
Furnace
Goblin Hut Furnace Poison X-Bow The Log
Poison Earthquake Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison X-Bow The Log
Poison X-Bow The Log
Earthquake Goblin Hut Poison X-Bow The Log
Earthquake Poison The Log
Poison Earthquake Furnace The Log
Poison Furnace
Earthquake Furnace Poison The Log
Earthquake Poison X-Bow The Log
Poison The Log X-Bow
Poison X-Bow
Poison Earthquake X-Bow The Log
Poison
Earthquake Poison Goblin Hut The Log
Earthquake Poison X-Bow
Earthquake Furnace Goblin Hut Poison X-Bow The Log
Earthquake X-Bow Furnace Goblin Hut Poison The Log
Earthquake Furnace Goblin Hut Poison X-Bow The Log
Earthquake Poison
Earthquake Poison X-Bow The Log
Earthquake Poison X-Bow The Log
Earthquake Poison X-Bow The Log
Poison
X-Bow The Log
Earthquake Poison X-Bow The Log
Earthquake Poison The Log Furnace
Poison X-Bow The Log Earthquake
Poison X-Bow The Log
Poison X-Bow The Log
Poison Furnace X-Bow
Goblin Hut Poison
Poison Earthquake X-Bow The Log
Poison
Earthquake Poison The Log
Earthquake Goblin Hut X-Bow
Poison
The Log
Poison
The Log Earthquake Poison
Poison
Poison The Log
Poison
Poison X-Bow The Log

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