My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Fire Spirit Bomber Tombstone Dart Goblin
Zap
Fire Spirit Bomber Tombstone Dart Goblin
Barbarian Barrel
Fire Spirit Bomber Tombstone Dart Goblin Royal Ghost
The Log
Fire Spirit Bomber Tombstone Dart Goblin
Earthquake
Bomber Tombstone
Arrows
Fire Spirit Bomber Tombstone Dart Goblin
Royal Delivery
Fire Spirit Bomber Dart Goblin Royal Ghost
Fireball
Bomber Tombstone Dart Goblin
Poison
Bomber Tombstone Dart Goblin
Lightning
Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Arrows Earthquake Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Tombstone Golem Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Arrows Tombstone Dart Goblin Earthquake Royal Ghost Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Arrows Tombstone

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Golem
Bomber
Golem
Arrows
Golem Earthquake
Tombstone
Dart Goblin
Golem
Earthquake
Golem Arrows
Golem
Bomber Arrows Earthquake Fire Spirit Dart Goblin
Royal Ghost

Defense Synergies 1 4

Fire Spirit
Bomber
Tombstone Royal Ghost
Arrows
Tombstone
Tombstone
Dart Goblin Bomber Arrows Earthquake
Dart Goblin
Tombstone
Earthquake
Tombstone
Golem
Royal Ghost
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Tombstone Dart Goblin
Bomber Tombstone Dart Goblin
Fire Spirit Bomber Tombstone Dart Goblin
Bomber Tombstone Dart Goblin
Bomber Arrows Tombstone Earthquake
Arrows Fire Spirit Bomber Dart Goblin Earthquake Royal Ghost
Dart Goblin Fire Spirit Arrows Tombstone
Earthquake Arrows Dart Goblin
Tombstone
Fire Spirit Bomber Dart Goblin Royal Ghost
Dart Goblin Bomber Arrows Tombstone Earthquake Royal Ghost
Arrows Dart Goblin
Tombstone Fire Spirit Bomber Earthquake
Fire Spirit Bomber Arrows Tombstone Dart Goblin Earthquake Royal Ghost
Tombstone
Bomber Arrows Tombstone
Fire Spirit Arrows Tombstone Bomber Dart Goblin Royal Ghost
Arrows Earthquake Fire Spirit Bomber Tombstone Dart Goblin Royal Ghost
Dart Goblin
Bomber Royal Ghost Fire Spirit Arrows Dart Goblin Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Royal Ghost
Bomber Arrows Royal Ghost
Tombstone
Tombstone
Fire Spirit Arrows Dart Goblin
Tombstone Dart Goblin
Tombstone
Tombstone Dart Goblin
Tombstone Dart Goblin
Arrows
Tombstone
Bomber Dart Goblin
Tombstone Bomber Dart Goblin
Arrows Bomber Dart Goblin Earthquake Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Dart Goblin Royal Ghost
Arrows Dart Goblin Royal Ghost
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Bomber Fire Spirit Arrows Earthquake
Arrows Fire Spirit Dart Goblin
Fire Spirit Bomber Arrows Dart Goblin Earthquake
Arrows Earthquake Fire Spirit Dart Goblin
Arrows Dart Goblin
Fire Spirit
Arrows Dart Goblin Earthquake
Fire Spirit Arrows Dart Goblin
Earthquake Fire Spirit Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Bomber Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Arrows Earthquake
Bomber
Fire Spirit Bomber Arrows Dart Goblin Earthquake
Fire Spirit Bomber Arrows Dart Goblin Earthquake
Earthquake
Arrows
Earthquake Arrows
Arrows Earthquake Fire Spirit Bomber
Arrows Dart Goblin Earthquake Royal Ghost
Arrows
Arrows Dart Goblin
Fire Spirit Arrows Dart Goblin
Dart Goblin
Bomber Arrows Dart Goblin Earthquake
Arrows
Arrows Earthquake
Earthquake Fire Spirit Tombstone Dart Goblin
Fire Spirit Arrows Dart Goblin
Arrows
Dart Goblin
Arrows Bomber Dart Goblin Earthquake
Arrows
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Royal Ghost

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