My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Sparky Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Dart Goblin Witch
Zap
Dart Goblin Inferno Tower Witch Sparky
Barbarian Barrel
Dart Goblin Inferno Tower Wizard Witch Sparky
The Log
Dart Goblin Witch Sparky
Earthquake
Inferno Tower Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Wizard Witch Sparky
Fireball
Dart Goblin Inferno Tower Wizard Witch Sparky
Poison
Dart Goblin Inferno Tower Wizard Witch Sparky
Lightning
Inferno Tower Wizard Witch Sparky
Rocket
Inferno Tower Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rage Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Dart Goblin Golden Knight Inferno Tower Wizard Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Dart Goblin Golden Knight Inferno Tower

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Sparky Mega Knight
Inferno Tower
Wizard
Rage Sparky Mega Knight
Rage
Witch Sparky Wizard Golden Knight
Witch
Rage Mega Knight
Sparky
Rage Dart Goblin Wizard Golden Knight
Mega Knight
Dart Goblin Wizard Witch
Golden Knight
Rage Sparky

Defense Synergies 0 8

Dart Goblin
Inferno Tower Mega Knight Golden Knight
Inferno Tower
Dart Goblin Mega Knight
Wizard
Mega Knight Golden Knight
Rage
Witch
Mega Knight
Sparky
Golden Knight
Mega Knight
Dart Goblin Inferno Tower Wizard Witch
Golden Knight
Dart Goblin Wizard Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Inferno Tower Wizard Sparky Golden Knight
Inferno Tower Sparky Dart Goblin Witch Mega Knight
Inferno Tower Witch Sparky Mega Knight Dart Goblin
Inferno Tower Witch Sparky Dart Goblin Mega Knight
Sparky Mega Knight
Dart Goblin Mega Knight
Dart Goblin Inferno Tower Wizard Witch
Dart Goblin Inferno Tower Sparky Mega Knight Golden Knight
Inferno Tower Witch Sparky
Dart Goblin Inferno Tower Sparky Mega Knight
Dart Goblin Witch Wizard Mega Knight
Inferno Tower Dart Goblin Wizard Witch
Inferno Tower Sparky Mega Knight Wizard Witch
Wizard Sparky Mega Knight Dart Goblin Witch Golden Knight
Inferno Tower Sparky Mega Knight
Inferno Tower Sparky Mega Knight
Wizard Sparky Mega Knight Inferno Tower Witch
Mega Knight Dart Goblin Wizard Witch Golden Knight
Wizard Witch Dart Goblin Mega Knight
Sparky Dart Goblin Inferno Tower
Wizard Mega Knight Dart Goblin Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Witch Sparky
Wizard Mega Knight
Mega Knight Inferno Tower Witch Sparky Golden Knight
Mega Knight Inferno Tower Sparky
Inferno Tower Witch Sparky Mega Knight
Wizard Dart Goblin Witch
Sparky Dart Goblin Inferno Tower Witch
Inferno Tower Mega Knight Sparky
Mega Knight Inferno Tower Witch Sparky
Inferno Tower Witch Dart Goblin Sparky
Mega Knight Dart Goblin Inferno Tower Witch Sparky Golden Knight
Mega Knight
Mega Knight Inferno Tower Wizard Witch Sparky Golden Knight
Wizard Dart Goblin Witch Sparky Mega Knight
Inferno Tower Witch Sparky Dart Goblin Golden Knight
Mega Knight Dart Goblin Inferno Tower Wizard Witch Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Sparky Golden Knight
Dart Goblin Golden Knight
Dart Goblin Sparky
Dart Goblin Sparky
Wizard Sparky Mega Knight
Wizard Dart Goblin Witch
Dart Goblin Wizard Witch Sparky
Dart Goblin Wizard
Dart Goblin Wizard Golden Knight
Sparky
Dart Goblin Wizard Sparky Golden Knight
Dart Goblin Wizard
Dart Goblin Sparky Golden Knight
Dart Goblin
Dart Goblin Sparky
Dart Goblin Wizard Witch Sparky Golden Knight
Dart Goblin Wizard Sparky Mega Knight
Sparky
Sparky
Dart Goblin Wizard Sparky Mega Knight
Dart Goblin Wizard Witch Mega Knight Golden Knight
Sparky Mega Knight
Wizard
Sparky
Wizard Witch Sparky Mega Knight
Witch
Dart Goblin Wizard Witch Sparky Golden Knight
Wizard Witch Sparky Mega Knight Golden Knight
Dart Goblin Sparky Golden Knight
Dart Goblin Wizard Witch Sparky
Dart Goblin Wizard Witch
Sparky
Dart Goblin Wizard Sparky Mega Knight
Sparky
Sparky Mega Knight
Wizard Sparky
Dart Goblin Witch
Dart Goblin Wizard Witch
Dart Goblin Wizard Sparky Mega Knight
Dart Goblin Wizard
Sparky
Dart Goblin Sparky Mega Knight
Dart Goblin Witch Sparky Golden Knight
Dart Goblin Witch
Dart Goblin Witch Sparky Mega Knight Golden Knight

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