My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Furnace Goblin Drill X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Cannon Cart X-Bow Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram Goblin Drill X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Cannon Cart X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Battle Ram Cannon Cart X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Drill Cannon Cart
Giant Snowball
Cannon Battle Ram Furnace Goblin Drill
Zap
Cannon Mortar Battle Ram Furnace Goblin Drill Cannon Cart X-Bow
Barbarian Barrel
Cannon Mortar Battle Ram Furnace Goblin Drill Cannon Cart X-Bow
The Log
Cannon Battle Ram Furnace Goblin Drill Cannon Cart X-Bow
Earthquake
Cannon Mortar Furnace Goblin Drill X-Bow
Arrows
Furnace Goblin Drill
Royal Delivery
Battle Ram Goblin Drill Cannon Cart
Fireball
Cannon Mortar Battle Ram Furnace Goblin Drill Cannon Cart X-Bow
Poison
Cannon Mortar Furnace Goblin Drill X-Bow
Lightning
Cannon Mortar Battle Ram Furnace Cannon Cart X-Bow
Rocket
Mortar Furnace Cannon Cart X-Bow

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Drill Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Mortar Battle Ram Furnace Goblin Drill Cannon Cart X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Cannon Mortar Battle Ram Furnace

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mortar
Battle Ram
Furnace
Furnace
Battle Ram Cannon Cart X-Bow
Goblin Drill
Cannon Cart Mega Knight
Cannon Cart
Furnace Goblin Drill
X-Bow
Furnace
Mega Knight
Goblin Drill

Defense Synergies 0 4

Cannon
X-Bow
Mortar
Battle Ram
Furnace
Goblin Drill Cannon Cart X-Bow
Goblin Drill
Furnace
Cannon Cart
Furnace
X-Bow
Cannon Furnace
Mega Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Cannon Mortar X-Bow
Cannon Mortar Furnace Goblin Drill Cannon Cart X-Bow Mega Knight
Cannon Mortar Furnace Mega Knight Goblin Drill Cannon Cart
Cannon Mortar Furnace Goblin Drill Cannon Cart Mega Knight
X-Bow Mega Knight
Cannon Furnace Cannon Cart X-Bow Mega Knight
Furnace Cannon Mortar X-Bow
Cannon Cannon Cart X-Bow Mega Knight
Cannon Mortar Furnace Goblin Drill X-Bow
Cannon Cannon Cart Mega Knight
Cannon Furnace Goblin Drill Cannon Cart X-Bow Mega Knight
Furnace
Cannon Mortar Furnace Goblin Drill Mega Knight Cannon Cart X-Bow
Mega Knight Cannon Mortar Furnace Goblin Drill Cannon Cart X-Bow
Cannon Mortar Furnace Goblin Drill Cannon Cart X-Bow Mega Knight
Cannon Mortar Furnace Goblin Drill X-Bow Mega Knight
Mega Knight Cannon Mortar Furnace Goblin Drill Cannon Cart X-Bow
Cannon Mortar Mega Knight Furnace Goblin Drill Cannon Cart X-Bow
Mortar Furnace Goblin Drill Cannon Cannon Cart Mega Knight
Cannon Mortar Goblin Drill Cannon Cart
Mega Knight Cannon Furnace Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Cannon Cart X-Bow
Mortar Cannon Cart X-Bow Mega Knight
Mega Knight Furnace Cannon Cart
Mega Knight Cannon Cart X-Bow
Cannon Goblin Drill Cannon Cart Mega Knight
Furnace
Furnace Cannon Cart
Mega Knight Cannon Cart
Mega Knight Mortar Cannon Cart X-Bow
Cannon Goblin Drill
Mega Knight Cannon Cart
Mega Knight
Cannon Cart Mega Knight Cannon
Cannon Furnace Cannon Cart Mega Knight
Mortar Furnace Goblin Drill Cannon Cart X-Bow
Mega Knight Cannon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Goblin Drill X-Bow
Mortar X-Bow
Goblin Drill Cannon Cart X-Bow
Cannon Cart
Mortar Furnace Mega Knight
Furnace
Mortar Furnace
X-Bow
Mortar X-Bow
X-Bow
Mortar Cannon Cart X-Bow
Mortar Cannon Cart
Mortar Cannon Cart X-Bow
Mortar Furnace Cannon Cart X-Bow
X-Bow Mortar Furnace Goblin Drill Cannon Cart
Mortar Furnace Cannon Cart X-Bow Mega Knight
Mortar
Mortar X-Bow Mega Knight
Mortar X-Bow Mega Knight
X-Bow Mega Knight
X-Bow
Mortar Goblin Drill Cannon Cart X-Bow
Mortar Furnace Mega Knight
Mortar X-Bow
Mortar X-Bow Mega Knight
Mortar X-Bow
Furnace X-Bow
Mortar X-Bow Mega Knight
Mega Knight
Cannon Cart X-Bow
Cannon Cart Mega Knight
Mortar
Cannon Cart Mega Knight
Mortar Cannon Cart X-Bow Mega Knight

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