My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Miner
Giant Snowball
Cannon Goblin Barrel Guards Witch Miner Princess
Zap
Cannon Goblin Barrel Guards Witch Princess
Barbarian Barrel
Cannon Goblin Barrel Guards Witch Princess
The Log
Cannon Goblin Barrel Guards Witch Princess
Earthquake
Cannon Goblin Barrel Guards Witch
Arrows
Goblin Barrel Guards Witch Princess
Royal Delivery
Goblin Barrel Guards Witch Miner Princess
Fireball
Cannon Goblin Barrel Witch Princess
Poison
Cannon Guards Witch Princess
Lightning
Cannon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Barrel Guards Miner Princess Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Barrel Guards

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Barrel
Guards Miner Princess Mega Knight
Guards
Miner Goblin Barrel The Log
Witch
Miner Mega Knight
The Log
Guards Miner Princess Mega Knight
Miner
Guards Goblin Barrel Witch The Log Mega Knight
Princess
Goblin Barrel The Log Mega Knight
Mega Knight
Goblin Barrel Witch The Log Miner Princess

Defense Synergies 1 13

Cannon
The Log Guards Witch Princess
Goblin Barrel
Guards
Cannon Witch The Log Princess
Witch
Cannon Guards The Log Mega Knight
The Log
Cannon Guards Witch Miner Princess Mega Knight
Miner
The Log Mega Knight
Princess
Cannon Guards The Log Mega Knight
Mega Knight
Witch The Log Miner Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log
Cannon Witch The Log Mega Knight
Cannon Witch Mega Knight
Cannon Witch Guards Mega Knight
The Log Princess Mega Knight
The Log Cannon Guards Mega Knight
Cannon Witch Princess
Cannon The Log Mega Knight
Cannon Witch Princess
Guards Cannon Miner Mega Knight
Guards Witch Cannon The Log Princess Mega Knight
Witch Princess
Cannon Mega Knight Guards Witch The Log
Mega Knight Cannon Guards Witch The Log Princess
Cannon Mega Knight
Cannon The Log Mega Knight
Mega Knight Cannon Witch
Cannon Mega Knight Guards Witch The Log
Witch The Log Cannon Guards Princess Mega Knight
Cannon
Mega Knight Cannon Guards Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Witch
The Log Miner Mega Knight
Guards Mega Knight Witch The Log
Guards Mega Knight The Log
Cannon Guards Witch Mega Knight
Witch Princess
Guards Witch
Mega Knight
Mega Knight Witch The Log
Witch Cannon Guards
Mega Knight Guards Witch
Mega Knight Guards The Log
Mega Knight Cannon Guards Witch
Cannon Witch Princess Mega Knight
Guards Witch The Log
Mega Knight Cannon Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Guards The Log
The Log Miner Princess
The Log Miner
Guards The Log
The Log Mega Knight
Witch Princess
Witch The Log Princess
The Log Princess
The Log Miner
Guards
Miner The Log Princess
Princess
The Log Miner Princess
Princess
Princess The Log
Witch The Log Princess
The Log Princess Mega Knight
The Log Princess Mega Knight
Witch The Log Miner Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
The Log Witch Princess Mega Knight
Witch
The Log Miner Witch Princess
Witch The Log Miner Princess Mega Knight
Miner The Log
Witch Princess
Guards Witch
The Log Miner Mega Knight
Princess
Mega Knight
The Log Princess
Guards Witch Princess
Witch Princess
The Log
Miner Princess Mega Knight
The Log Princess
Mega Knight
Guards Witch The Log Princess
Witch Princess
Witch The Log Miner Princess Mega Knight

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