My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Balloon Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Balloon Sparky
Giant Snowball
Bomber Balloon Lumberjack
Zap
Bomber Balloon Sparky
Barbarian Barrel
Bomber Elite Barbarians Valkyrie Wizard Lumberjack Sparky
The Log
Bomber Elite Barbarians Lumberjack Sparky
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Elite Barbarians Valkyrie Wizard Balloon Lumberjack Sparky
Fireball
Bomber Elite Barbarians Wizard Balloon Lumberjack Sparky
Poison
Bomber Wizard Balloon Sparky
Lightning
Elite Barbarians Valkyrie Wizard Balloon Lumberjack Sparky
Rocket
Elite Barbarians Valkyrie Wizard Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Valkyrie Lumberjack Wizard Balloon Elite Barbarians Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bomber Valkyrie Lumberjack Wizard

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elite Barbarians Valkyrie Lumberjack Sparky Mega Knight
Elite Barbarians
Valkyrie Bomber Wizard Lumberjack Sparky Mega Knight
Valkyrie
Elite Barbarians Balloon Lumberjack Bomber Wizard Sparky
Wizard
Elite Barbarians Valkyrie Balloon Lumberjack Sparky Mega Knight
Balloon
Valkyrie Lumberjack Wizard Sparky Mega Knight
Lumberjack
Valkyrie Balloon Bomber Elite Barbarians Wizard Sparky Mega Knight
Sparky
Bomber Elite Barbarians Valkyrie Wizard Balloon Lumberjack
Mega Knight
Bomber Elite Barbarians Wizard Balloon Lumberjack

Defense Synergies 1 8

Bomber
Valkyrie
Elite Barbarians
Valkyrie Wizard Mega Knight
Valkyrie
Elite Barbarians Bomber Wizard Lumberjack Sparky
Wizard
Elite Barbarians Valkyrie Lumberjack Mega Knight
Balloon
Lumberjack
Valkyrie Wizard
Sparky
Valkyrie
Mega Knight
Elite Barbarians Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard Sparky
Elite Barbarians Lumberjack Sparky Bomber Valkyrie Mega Knight
Lumberjack Sparky Mega Knight Bomber Elite Barbarians Valkyrie
Elite Barbarians Lumberjack Sparky Bomber Valkyrie Mega Knight
Bomber Elite Barbarians Valkyrie Lumberjack Sparky Mega Knight
Bomber Valkyrie Lumberjack Mega Knight
Wizard
Valkyrie Sparky Mega Knight
Sparky Elite Barbarians Lumberjack
Elite Barbarians Bomber Valkyrie Lumberjack Sparky Mega Knight
Valkyrie Bomber Wizard Lumberjack Mega Knight
Wizard
Lumberjack Sparky Mega Knight Bomber Elite Barbarians Valkyrie Wizard
Bomber Valkyrie Wizard Sparky Mega Knight Lumberjack
Elite Barbarians Sparky Lumberjack Mega Knight
Elite Barbarians Lumberjack Sparky Mega Knight
Wizard Sparky Mega Knight Bomber Elite Barbarians Valkyrie Lumberjack
Mega Knight Bomber Elite Barbarians Valkyrie Wizard Lumberjack
Valkyrie Wizard Bomber Lumberjack Mega Knight
Sparky Elite Barbarians Lumberjack
Bomber Valkyrie Wizard Mega Knight Elite Barbarians Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Elite Barbarians Sparky
Bomber Elite Barbarians Valkyrie Wizard Lumberjack Mega Knight
Lumberjack Mega Knight Elite Barbarians Valkyrie Sparky
Valkyrie Lumberjack Mega Knight Elite Barbarians Sparky
Elite Barbarians Valkyrie Lumberjack Sparky Mega Knight
Wizard
Sparky Elite Barbarians Valkyrie Lumberjack
Mega Knight Elite Barbarians Valkyrie Lumberjack Sparky
Mega Knight Elite Barbarians Valkyrie Sparky
Sparky
Mega Knight Elite Barbarians Valkyrie Lumberjack Sparky
Mega Knight Elite Barbarians Valkyrie
Elite Barbarians Mega Knight Valkyrie Wizard Lumberjack Sparky
Wizard Bomber Valkyrie Sparky Mega Knight
Elite Barbarians Sparky Bomber Valkyrie Lumberjack
Valkyrie Mega Knight Bomber Elite Barbarians Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Sparky
Sparky
Valkyrie Sparky
Bomber Wizard Valkyrie Sparky Mega Knight
Wizard
Bomber Wizard Sparky
Wizard
Wizard
Elite Barbarians Lumberjack Sparky
Valkyrie Wizard Sparky
Wizard
Elite Barbarians Sparky
Elite Barbarians Sparky
Bomber Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Bomber Sparky
Bomber Wizard Sparky Mega Knight
Bomber Valkyrie Wizard Mega Knight
Sparky Mega Knight
Wizard
Sparky
Bomber Valkyrie Wizard Sparky Mega Knight
Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Elite Barbarians Wizard Sparky
Wizard
Elite Barbarians Sparky
Bomber Wizard Sparky Mega Knight
Sparky
Sparky Mega Knight
Wizard Sparky
Wizard
Valkyrie Wizard Lumberjack Sparky Mega Knight
Bomber Wizard
Sparky
Elite Barbarians Sparky Mega Knight
Elite Barbarians Sparky
Sparky Mega Knight

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