My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Elite Barbarians Hog Rider
Giant Snowball
Bomber Barbarians Hog Rider
Zap
Bomber Royal Giant
Barbarian Barrel
Bomber Tesla Barbarians Elite Barbarians Wizard
The Log
Bomber Barbarians Royal Giant Elite Barbarians Hog Rider
Earthquake
Bomber Tesla Barbarians Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Barbarians Elite Barbarians Hog Rider Wizard
Fireball
Bomber Tesla Barbarians Elite Barbarians Hog Rider Wizard
Poison
Bomber Barbarians Wizard
Lightning
Tesla Elite Barbarians Wizard
Rocket
Barbarians Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Tesla Fireball Hog Rider Barbarians Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Tesla Fireball Hog Rider

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Elite Barbarians Hog Rider
Tesla
Barbarians
Hog Rider
Royal Giant
Bomber Fireball Elite Barbarians Hog Rider Wizard
Elite Barbarians
Bomber Royal Giant Fireball Hog Rider Wizard
Fireball
Royal Giant Hog Rider Elite Barbarians
Hog Rider
Fireball Bomber Barbarians Royal Giant Elite Barbarians Wizard
Wizard
Royal Giant Elite Barbarians Hog Rider

Defense Synergies 0 4

Bomber
Tesla
Tesla
Bomber Fireball Wizard
Barbarians
Royal Giant
Elite Barbarians
Wizard
Fireball
Tesla
Hog Rider
Wizard
Tesla Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Fireball Wizard
Barbarians Elite Barbarians Bomber Tesla
Tesla Barbarians Bomber Elite Barbarians
Tesla Barbarians Elite Barbarians Bomber
Bomber Barbarians Elite Barbarians Fireball
Fireball Bomber Tesla
Tesla Fireball Wizard
Tesla Barbarians Fireball
Tesla Barbarians Elite Barbarians
Elite Barbarians Bomber Tesla Barbarians
Barbarians Bomber Tesla Fireball Wizard
Tesla Fireball Wizard
Tesla Barbarians Bomber Elite Barbarians Fireball Wizard
Bomber Fireball Wizard Tesla Barbarians
Barbarians Elite Barbarians Tesla
Barbarians Tesla Elite Barbarians Fireball
Tesla Barbarians Wizard Bomber Elite Barbarians Fireball
Tesla Fireball Bomber Barbarians Elite Barbarians Wizard
Wizard Bomber Tesla Barbarians Fireball
Barbarians Tesla Elite Barbarians
Bomber Wizard Tesla Barbarians Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Elite Barbarians Fireball
Fireball Bomber Tesla Elite Barbarians Wizard
Barbarians Elite Barbarians
Tesla Barbarians Elite Barbarians Fireball
Barbarians Tesla Elite Barbarians
Fireball Wizard Tesla
Tesla Barbarians Elite Barbarians Fireball
Tesla Barbarians Elite Barbarians
Barbarians Elite Barbarians Fireball
Tesla Barbarians
Tesla Barbarians Elite Barbarians
Barbarians Elite Barbarians Fireball
Barbarians Elite Barbarians Tesla Fireball Wizard
Wizard Bomber Tesla Barbarians Fireball
Tesla Barbarians Elite Barbarians Bomber Fireball
Bomber Tesla Barbarians Elite Barbarians Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Barbarians Fireball
Bomber Fireball Wizard
Fireball Wizard
Bomber Wizard
Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball
Bomber Fireball Wizard
Fireball Wizard
Fireball
Bomber
Bomber Fireball Wizard
Bomber Fireball Wizard
Fireball
Fireball Wizard
Barbarians Fireball
Bomber Fireball Wizard
Fireball Wizard
Fireball Wizard
Fireball
Elite Barbarians Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball
Bomber Fireball Wizard
Fireball
Fireball Wizard
Barbarians Fireball
Fireball Wizard
Fireball
Fireball Wizard
Bomber Fireball Wizard
Fireball
Elite Barbarians
Elite Barbarians Fireball
Fireball
Fireball

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