My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Giant Skeleton
Giant Snowball
Bomber Furnace Goblin Barrel
Zap
Bomber Furnace Goblin Barrel
Barbarian Barrel
Bomber Furnace Wizard Goblin Barrel Giant Skeleton
The Log
Bomber Mini P.E.K.K.A Furnace Goblin Barrel Giant Skeleton
Earthquake
Bomber Furnace Goblin Barrel
Arrows
Bomber Furnace Goblin Barrel
Royal Delivery
Bomber Mini P.E.K.K.A Wizard Goblin Barrel Giant Skeleton
Fireball
Bomber Furnace Wizard Goblin Barrel
Poison
Bomber Furnace Wizard
Lightning
Mini P.E.K.K.A Furnace Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Goblin Barrel Mini P.E.K.K.A Furnace Wizard Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bomber Goblin Barrel Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Bomber Furnace Wizard Mirror Giant Skeleton
Furnace
Mini P.E.K.K.A Mirror Goblin Barrel Giant Skeleton
Wizard
Mini P.E.K.K.A Giant Skeleton
Rocket
Mirror
Mirror
Goblin Barrel Mini P.E.K.K.A Furnace Rocket Giant Skeleton
Goblin Barrel
Mirror Furnace Giant Skeleton
Giant Skeleton
Bomber Mini P.E.K.K.A Furnace Wizard Mirror Goblin Barrel

Defense Synergies 1 5

Bomber
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Furnace Wizard Mirror
Furnace
Mirror Mini P.E.K.K.A
Wizard
Mini P.E.K.K.A Giant Skeleton
Rocket
Mirror
Furnace Mini P.E.K.K.A
Goblin Barrel
Giant Skeleton
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Wizard
Mini P.E.K.K.A Bomber Furnace
Mini P.E.K.K.A Furnace Rocket Bomber Giant Skeleton
Mini P.E.K.K.A Bomber Furnace
Bomber Mini P.E.K.K.A Rocket Giant Skeleton
Bomber Furnace
Furnace Rocket Wizard
Rocket Giant Skeleton
Mini P.E.K.K.A Furnace
Bomber Mini P.E.K.K.A Giant Skeleton
Bomber Furnace Wizard Giant Skeleton
Furnace Wizard
Mini P.E.K.K.A Furnace Bomber Wizard Rocket Giant Skeleton
Bomber Wizard Rocket Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Rocket Mini P.E.K.K.A Furnace
Wizard Bomber Mini P.E.K.K.A Furnace
Bomber Furnace Wizard
Furnace Wizard Bomber Giant Skeleton
Mini P.E.K.K.A
Bomber Wizard Mini P.E.K.K.A Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Furnace Giant Skeleton
Bomber Mini P.E.K.K.A Wizard Rocket
Giant Skeleton Mini P.E.K.K.A Furnace Rocket
Mini P.E.K.K.A Rocket Giant Skeleton
Giant Skeleton Mini P.E.K.K.A
Furnace Wizard Rocket
Mini P.E.K.K.A Rocket Furnace Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Rocket Giant Skeleton Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton
Rocket Giant Skeleton
Mini P.E.K.K.A Rocket Giant Skeleton Wizard
Wizard Bomber Furnace
Bomber Mini P.E.K.K.A Furnace Rocket Giant Skeleton
Bomber Mini P.E.K.K.A Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Giant Skeleton
Rocket Giant Skeleton
Rocket Giant Skeleton
Bomber Wizard Rocket Furnace
Wizard Furnace Rocket
Bomber Furnace Wizard
Wizard
Wizard
Rocket Mini P.E.K.K.A
Rocket Wizard
Wizard Rocket
Rocket
Rocket
Furnace
Rocket Bomber Furnace Wizard
Furnace Wizard Rocket
Rocket
Bomber Mini P.E.K.K.A Rocket
Rocket Bomber Mini P.E.K.K.A Wizard
Rocket Bomber Wizard
Rocket Giant Skeleton
Rocket Wizard
Rocket
Rocket
Bomber Furnace Wizard
Wizard
Wizard
Rocket
Furnace Wizard
Rocket Wizard
Mini P.E.K.K.A
Bomber Wizard Rocket
Rocket
Giant Skeleton
Rocket Wizard
Rocket
Rocket Wizard
Mini P.E.K.K.A Wizard Rocket
Bomber Wizard
Rocket Giant Skeleton
Rocket Giant Skeleton
Rocket
Rocket Giant Skeleton

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