My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Inferno Tower Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Royal Recruits Flying Machine Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Royal Hogs Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Royal Hogs
Giant Snowball
Bomber Royal Recruits Flying Machine Royal Hogs Princess
Zap
Bomber Firecracker Flying Machine Inferno Tower Royal Hogs Princess
Barbarian Barrel
Bomber Firecracker Royal Recruits Inferno Tower Royal Hogs Hunter Princess
The Log
Bomber Firecracker Royal Recruits Royal Hogs Hunter Princess
Earthquake
Bomber Firecracker Inferno Tower Royal Hogs
Arrows
Bomber Firecracker Royal Recruits Flying Machine Royal Hogs Princess
Royal Delivery
Bomber Firecracker Royal Recruits Flying Machine Royal Hogs Hunter Princess
Fireball
Bomber Firecracker Flying Machine Inferno Tower Royal Hogs Hunter Princess
Poison
Bomber Firecracker Royal Recruits Flying Machine Inferno Tower Royal Hogs Hunter Princess
Lightning
Inferno Tower Hunter
Rocket
Inferno Tower Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Princess Flying Machine Hunter Inferno Tower Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Princess Flying Machine

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Royal Hogs
Firecracker
Royal Recruits Flying Machine Royal Hogs Princess
Royal Recruits
Bomber Firecracker Flying Machine Royal Hogs Princess
Flying Machine
Firecracker Royal Recruits Royal Hogs
Inferno Tower
Royal Hogs
Bomber Firecracker Royal Recruits Flying Machine Princess
Hunter
Princess
Firecracker Royal Recruits Royal Hogs

Defense Synergies 0 10

Bomber
Royal Recruits
Firecracker
Royal Recruits Flying Machine Inferno Tower Hunter Princess
Royal Recruits
Bomber Firecracker Princess
Flying Machine
Firecracker Inferno Tower Hunter
Inferno Tower
Firecracker Flying Machine Princess
Royal Hogs
Hunter
Firecracker Flying Machine
Princess
Firecracker Royal Recruits Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Royal Recruits Flying Machine Inferno Tower
Inferno Tower Hunter Bomber Firecracker Royal Recruits Flying Machine
Inferno Tower Hunter Bomber Royal Recruits
Royal Recruits Inferno Tower Hunter Bomber Firecracker
Bomber Firecracker Royal Recruits Princess
Bomber Firecracker Flying Machine Hunter
Inferno Tower Hunter Firecracker Flying Machine Princess
Royal Recruits Flying Machine Inferno Tower
Inferno Tower Hunter Royal Recruits Princess
Bomber Firecracker Royal Recruits Inferno Tower Hunter
Bomber Firecracker Royal Recruits Flying Machine Hunter Princess
Inferno Tower Hunter Firecracker Flying Machine Princess
Royal Recruits Inferno Tower Hunter Bomber Flying Machine
Bomber Firecracker Royal Recruits Hunter Princess
Royal Recruits Inferno Tower Hunter
Inferno Tower Royal Recruits Hunter
Bomber Firecracker Royal Recruits Inferno Tower Hunter
Bomber Firecracker Royal Recruits Flying Machine Hunter
Hunter Bomber Firecracker Royal Recruits Flying Machine Princess
Royal Recruits Inferno Tower Hunter
Bomber Royal Recruits Firecracker Flying Machine Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Inferno Tower
Bomber Firecracker Flying Machine Hunter
Royal Recruits Inferno Tower Hunter
Royal Recruits Hunter Inferno Tower
Royal Recruits Inferno Tower Hunter
Firecracker Flying Machine Hunter Princess
Royal Recruits Flying Machine Inferno Tower Hunter
Inferno Tower Royal Recruits Hunter
Royal Recruits Firecracker Flying Machine Inferno Tower
Royal Recruits Inferno Tower
Royal Recruits Flying Machine Inferno Tower Hunter
Royal Recruits
Royal Recruits Inferno Tower Hunter
Royal Recruits Bomber Firecracker Flying Machine Princess
Royal Recruits Inferno Tower Bomber Firecracker Flying Machine Hunter
Bomber Firecracker Royal Recruits Flying Machine Inferno Tower Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Royal Recruits Flying Machine
Firecracker Flying Machine Princess
Flying Machine
Firecracker Royal Recruits Flying Machine
Bomber Firecracker
Firecracker Flying Machine Hunter Princess
Bomber Firecracker Flying Machine Princess
Firecracker Flying Machine Hunter Princess
Firecracker Flying Machine
Firecracker Royal Recruits Flying Machine Princess
Firecracker Flying Machine Princess
Flying Machine Firecracker Hunter Princess
Firecracker Flying Machine Princess
Princess Firecracker Flying Machine
Bomber Firecracker Flying Machine Hunter Princess
Firecracker Royal Recruits Flying Machine Princess
Bomber
Bomber Firecracker Flying Machine Hunter Princess
Bomber Firecracker Flying Machine Princess
Princess
Royal Recruits Flying Machine
Firecracker Bomber Hunter Princess
Firecracker Flying Machine Hunter Princess
Flying Machine Princess
Firecracker
Firecracker Flying Machine Hunter Princess
Firecracker Flying Machine
Bomber Hunter
Firecracker Princess
Firecracker Princess
Royal Recruits Flying Machine Princess
Firecracker Flying Machine Hunter Princess
Firecracker Flying Machine Hunter Princess
Bomber Firecracker Flying Machine Princess
Firecracker Royal Recruits Flying Machine
Firecracker Royal Recruits Flying Machine Princess
Firecracker Flying Machine Princess
Firecracker Royal Recruits Flying Machine Princess

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