My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

4 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Electro Dragon Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Electro Dragon
Zap
Bomber
Barbarian Barrel
Bomber Valkyrie
The Log
Bomber
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Valkyrie Electro Dragon Bowler
Fireball
Bomber Electro Dragon Bowler
Poison
Bomber Electro Dragon
Lightning
Valkyrie Electro Dragon Bowler
Rocket
Valkyrie Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Tornado Electro Dragon Bowler The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Bowler Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Tornado Fireball Valkyrie Electro Dragon Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Tornado Fireball

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Mega Knight
Fireball
Tornado The Log Mega Knight
Valkyrie
Bomber Tornado Electro Dragon
Tornado
Fireball Valkyrie Electro Dragon Bowler The Log Mega Knight
Electro Dragon
Valkyrie Tornado Bowler Mega Knight
Bowler
Tornado Electro Dragon The Log
The Log
Fireball Tornado Bowler Mega Knight
Mega Knight
Bomber Fireball Tornado Electro Dragon The Log

Defense Synergies 4 15

Bomber
Valkyrie Tornado The Log
Fireball
Tornado The Log Valkyrie Mega Knight
Valkyrie
Bomber Fireball Tornado Electro Dragon Bowler The Log
Tornado
Fireball Bowler Bomber Valkyrie Electro Dragon The Log Mega Knight
Electro Dragon
Valkyrie Tornado Bowler The Log
Bowler
Tornado The Log Valkyrie Electro Dragon
The Log
Fireball Bowler Bomber Valkyrie Tornado Electro Dragon Mega Knight
Mega Knight
Fireball Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Fireball Valkyrie Electro Dragon The Log
Bomber Valkyrie Electro Dragon The Log Mega Knight
Tornado Bowler Mega Knight Bomber Valkyrie Electro Dragon
Bomber Valkyrie Electro Dragon Bowler Mega Knight
Bomber Fireball Valkyrie Tornado Bowler The Log Mega Knight
Fireball Tornado Bowler The Log Bomber Valkyrie Electro Dragon Mega Knight
Tornado Fireball Electro Dragon
Bowler Fireball Valkyrie Electro Dragon The Log Mega Knight
Tornado
Tornado Bomber Valkyrie Bowler Mega Knight
Valkyrie Bomber Fireball Tornado Electro Dragon Bowler The Log Mega Knight
Fireball Tornado Electro Dragon
Bowler Mega Knight Bomber Fireball Valkyrie Electro Dragon The Log
Bomber Fireball Valkyrie Bowler Mega Knight Tornado Electro Dragon The Log
Mega Knight
Tornado Fireball Bowler The Log Mega Knight
Mega Knight Bomber Fireball Valkyrie Tornado Electro Dragon Bowler
Fireball Mega Knight Bomber Valkyrie Tornado Electro Dragon Bowler The Log
Valkyrie Tornado The Log Bomber Fireball Electro Dragon Bowler Mega Knight
Tornado
Bomber Valkyrie Bowler Mega Knight Fireball Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Bowler
Fireball Bomber Valkyrie Electro Dragon Bowler The Log Mega Knight
Mega Knight Valkyrie Electro Dragon Bowler The Log
Valkyrie Bowler Mega Knight Fireball Tornado The Log
Valkyrie Bowler Mega Knight
Fireball Tornado Electro Dragon
Fireball Valkyrie Bowler
Mega Knight Valkyrie
Electro Dragon Mega Knight Fireball Valkyrie Tornado The Log
Mega Knight Valkyrie Electro Dragon Bowler
Mega Knight Fireball Valkyrie Tornado Bowler The Log
Bowler Mega Knight Fireball Valkyrie
Bomber Fireball Valkyrie Electro Dragon Bowler Mega Knight
Electro Dragon Bomber Fireball Valkyrie Tornado Bowler The Log
Valkyrie Bowler Mega Knight Bomber Fireball Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Electro Dragon The Log
Fireball Tornado Electro Dragon Bowler The Log
Fireball Electro Dragon The Log
Fireball Valkyrie The Log
Bomber Fireball Valkyrie Bowler The Log Mega Knight
Fireball Tornado Electro Dragon
Bomber Tornado Bowler The Log
Fireball The Log Tornado Electro Dragon Bowler
Fireball The Log Tornado Electro Dragon
Fireball Tornado Electro Dragon Bowler
Fireball Valkyrie Tornado Electro Dragon Bowler The Log
Fireball Tornado Electro Dragon
Fireball Bowler The Log
Fireball Electro Dragon
Fireball The Log
Bomber Fireball Electro Dragon Bowler The Log
Fireball Electro Dragon Bowler The Log Mega Knight
Fireball Tornado
Bomber
Bomber Fireball Electro Dragon Bowler The Log Mega Knight
Bomber Fireball Valkyrie Tornado Electro Dragon Bowler The Log Mega Knight
Fireball Bowler The Log Mega Knight
Fireball Tornado
Tornado Bowler The Log
Fireball Electro Dragon The Log
Tornado The Log Bomber Fireball Valkyrie Electro Dragon Bowler Mega Knight
Fireball The Log Tornado Electro Dragon Bowler
Fireball Tornado Electro Dragon Bowler The Log Mega Knight
Fireball Tornado The Log
Fireball Tornado Electro Dragon
Electro Dragon Fireball
Fireball Bowler
Bomber Fireball Electro Dragon The Log Mega Knight
Fireball Electro Dragon
Mega Knight
Fireball Bowler The Log
Fireball Electro Dragon
Fireball Tornado Electro Dragon
The Log Fireball
Fireball Valkyrie Electro Dragon Bowler Mega Knight
The Log Bomber Fireball Electro Dragon Bowler
Fireball Tornado
Electro Dragon Mega Knight
Electro Dragon Fireball Tornado Bowler The Log
Fireball Tornado Electro Dragon
Electro Dragon Fireball Tornado Bowler The Log Mega Knight

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