My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Elixir Golem Valkyrie Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem Skeleton Army
Giant Snowball
Bomber Skeleton Army Baby Dragon Witch
Zap
Bomber Skeleton Army Witch
Barbarian Barrel
Bomber Elixir Golem Valkyrie Skeleton Army Witch
The Log
Bomber Elixir Golem Skeleton Army Witch
Earthquake
Bomber Elixir Golem Skeleton Army Witch
Arrows
Bomber Skeleton Army Witch
Royal Delivery
Bomber Elixir Golem Valkyrie Skeleton Army Baby Dragon Witch
Fireball
Bomber Elixir Golem Skeleton Army Baby Dragon Witch
Poison
Bomber Elixir Golem Skeleton Army Witch
Lightning
Valkyrie Baby Dragon Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Rage Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Elixir Golem Skeleton Army Valkyrie Baby Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Elixir Golem Skeleton Army

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elixir Golem Valkyrie Baby Dragon Mega Knight
Elixir Golem
Rage Bomber Baby Dragon Witch
Valkyrie
Bomber Baby Dragon Witch
Rage
Elixir Golem Witch
Skeleton Army
Baby Dragon
Bomber Elixir Golem Valkyrie Witch Mega Knight
Witch
Rage Elixir Golem Valkyrie Baby Dragon Mega Knight
Mega Knight
Bomber Baby Dragon Witch

Defense Synergies 0 6

Bomber
Valkyrie
Elixir Golem
Valkyrie
Bomber Baby Dragon Witch
Rage
Skeleton Army
Baby Dragon
Valkyrie Witch Mega Knight
Witch
Valkyrie Baby Dragon Mega Knight
Mega Knight
Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Baby Dragon
Skeleton Army Bomber Valkyrie Witch Mega Knight
Skeleton Army Witch Mega Knight Bomber Valkyrie
Skeleton Army Witch Bomber Valkyrie Mega Knight
Bomber Valkyrie Skeleton Army Mega Knight
Skeleton Army Bomber Valkyrie Baby Dragon Mega Knight
Baby Dragon Witch
Valkyrie Baby Dragon Mega Knight
Witch Skeleton Army
Skeleton Army Bomber Valkyrie Mega Knight
Valkyrie Skeleton Army Witch Bomber Baby Dragon Mega Knight
Baby Dragon Witch
Skeleton Army Mega Knight Bomber Valkyrie Witch
Bomber Valkyrie Skeleton Army Mega Knight Baby Dragon Witch
Skeleton Army Mega Knight
Skeleton Army Mega Knight
Mega Knight Bomber Valkyrie Skeleton Army Witch
Mega Knight Bomber Valkyrie Skeleton Army Baby Dragon Witch
Valkyrie Baby Dragon Witch Bomber Mega Knight
Bomber Valkyrie Skeleton Army Mega Knight Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Witch
Bomber Valkyrie Baby Dragon Mega Knight
Skeleton Army Mega Knight Valkyrie Witch
Valkyrie Skeleton Army Mega Knight
Valkyrie Skeleton Army Witch Mega Knight
Baby Dragon Witch
Skeleton Army Valkyrie Witch
Mega Knight Valkyrie Skeleton Army
Mega Knight Valkyrie Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Mega Knight Valkyrie Witch
Skeleton Army Mega Knight Valkyrie
Skeleton Army Mega Knight Valkyrie Witch
Bomber Valkyrie Skeleton Army Baby Dragon Witch Mega Knight
Skeleton Army Witch Bomber Valkyrie Baby Dragon
Valkyrie Mega Knight Bomber Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Valkyrie
Bomber Valkyrie Baby Dragon Mega Knight
Baby Dragon Witch
Bomber Baby Dragon Witch
Baby Dragon
Valkyrie
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Bomber Baby Dragon Witch
Baby Dragon Mega Knight
Bomber
Bomber Baby Dragon Mega Knight
Bomber Valkyrie Baby Dragon Witch Mega Knight
Baby Dragon Mega Knight
Baby Dragon
Bomber Valkyrie Baby Dragon Witch Mega Knight
Witch
Baby Dragon Witch
Baby Dragon Witch Mega Knight
Baby Dragon
Baby Dragon Witch
Witch
Bomber Mega Knight
Mega Knight
Skeleton Army Witch
Baby Dragon Witch
Valkyrie Baby Dragon Mega Knight
Bomber Baby Dragon
Mega Knight
Baby Dragon Witch
Witch
Baby Dragon Witch Mega Knight

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