My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Witch X-Bow Phoenix Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin X-Bow Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army Phoenix Sparky
Giant Snowball
Bomber Dart Goblin Skeleton Army Witch
Zap
Bomber Dart Goblin Skeleton Army Witch X-Bow Sparky
Barbarian Barrel
Bomber Dart Goblin Skeleton Army Witch X-Bow Sparky
The Log
Bomber Dart Goblin Skeleton Army Witch X-Bow Sparky
Earthquake
Bomber Skeleton Army Witch X-Bow
Arrows
Bomber Dart Goblin Skeleton Army Witch
Royal Delivery
Bomber Dart Goblin Skeleton Army Witch Sparky
Fireball
Bomber Dart Goblin Skeleton Army Witch X-Bow Sparky
Poison
Bomber Dart Goblin Skeleton Army Witch X-Bow Phoenix Sparky
Lightning
Witch X-Bow Phoenix Sparky
Rocket
Witch X-Bow Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Skeleton Army Void Phoenix Witch X-Bow Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Dart Goblin Skeleton Army Void

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
X-Bow Sparky
Dart Goblin
X-Bow Sparky
Skeleton Army
X-Bow Sparky
Void
Witch
X-Bow
Bomber Dart Goblin Skeleton Army
Phoenix
Sparky
Bomber Dart Goblin Skeleton Army

Defense Synergies 0 5

Bomber
X-Bow
Dart Goblin
Skeleton Army X-Bow
Skeleton Army
Dart Goblin X-Bow Sparky
Void
Witch
X-Bow
Bomber Dart Goblin Skeleton Army
Phoenix
Sparky
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Void X-Bow Sparky
Skeleton Army Sparky Bomber Dart Goblin Witch X-Bow Phoenix
Skeleton Army Witch Sparky Bomber Dart Goblin Void
Skeleton Army Witch Sparky Bomber Dart Goblin Phoenix
Bomber Skeleton Army X-Bow Sparky
Skeleton Army Bomber Dart Goblin X-Bow
Dart Goblin Void Witch X-Bow Phoenix
Dart Goblin Void X-Bow Phoenix Sparky
Witch Sparky Skeleton Army X-Bow Phoenix
Skeleton Army Bomber Dart Goblin Phoenix Sparky
Dart Goblin Skeleton Army Witch Bomber X-Bow
Dart Goblin Witch Phoenix
Skeleton Army Sparky Bomber Witch X-Bow
Bomber Skeleton Army Sparky Dart Goblin Witch X-Bow
Skeleton Army Sparky X-Bow Phoenix
Skeleton Army X-Bow Sparky
Sparky Bomber Skeleton Army Witch X-Bow
Bomber Dart Goblin Skeleton Army Witch X-Bow
Witch Bomber Dart Goblin
Sparky Dart Goblin Phoenix
Bomber Skeleton Army Dart Goblin Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Void Witch X-Bow Sparky
Void Bomber X-Bow Phoenix
Skeleton Army Witch Sparky
Skeleton Army X-Bow Phoenix Sparky
Skeleton Army Witch Phoenix Sparky
Dart Goblin Witch
Skeleton Army Sparky Dart Goblin Void Witch Phoenix
Skeleton Army Phoenix Sparky
Void Skeleton Army Witch X-Bow Phoenix Sparky
Witch Dart Goblin Skeleton Army Phoenix Sparky
Dart Goblin Witch Phoenix Sparky
Skeleton Army Void Phoenix
Skeleton Army Witch Sparky
Bomber Dart Goblin Skeleton Army Witch Sparky
Skeleton Army Witch Phoenix Sparky Bomber Dart Goblin X-Bow
Bomber Dart Goblin Witch Phoenix Sparky
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Dart Goblin X-Bow Sparky
Void Dart Goblin X-Bow
Dart Goblin Void X-Bow Sparky
Dart Goblin Void Sparky
Bomber Sparky
Dart Goblin Witch
Bomber Dart Goblin Witch Sparky
X-Bow Dart Goblin
Void Dart Goblin X-Bow
Void X-Bow Sparky
Void Dart Goblin X-Bow Sparky
Void Dart Goblin
Dart Goblin Void Sparky
Dart Goblin Void X-Bow
Dart Goblin X-Bow Sparky
X-Bow Bomber Dart Goblin Witch Sparky
Dart Goblin X-Bow Sparky
Sparky
Bomber Sparky
Void Bomber Dart Goblin X-Bow Sparky
Bomber Dart Goblin Witch X-Bow
Void X-Bow Sparky
Void
Void X-Bow Sparky
Void X-Bow
Bomber Witch Sparky
Witch
Void X-Bow Dart Goblin Witch Sparky
Void Witch X-Bow Sparky
Void Dart Goblin X-Bow Sparky
Dart Goblin Witch X-Bow Sparky
Dart Goblin Void Witch
Void Sparky
Void Bomber Dart Goblin X-Bow Sparky
Void Sparky
Sparky
Sparky
Dart Goblin Skeleton Army Void Witch X-Bow
Dart Goblin Witch
Void Dart Goblin Sparky
Bomber Dart Goblin
Void Sparky
Dart Goblin Sparky
Dart Goblin Witch Sparky
Dart Goblin Void Witch
Void Dart Goblin Witch X-Bow Sparky

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