My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Dark Prince Ice Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Dark Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Giant Dark Prince
Giant Snowball
Bomber
Zap
Bomber Dark Prince
Barbarian Barrel
Bomber Elite Barbarians Dark Prince Ice Wizard
The Log
Bomber Elite Barbarians Dark Prince
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Elite Barbarians Dark Prince Ice Wizard
Fireball
Bomber Elite Barbarians Ice Wizard
Poison
Bomber Ice Wizard
Lightning
Elite Barbarians Dark Prince Ice Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Ice Wizard Dark Prince Golden Knight Giant Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Ice Wizard Dark Prince

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Elite Barbarians Dark Prince
Arrows
Elite Barbarians Giant Dark Prince Lightning
Elite Barbarians
Arrows Bomber Golden Knight
Giant
Bomber Arrows Dark Prince Lightning Ice Wizard
Dark Prince
Giant Bomber Arrows Lightning Ice Wizard
Lightning
Giant Arrows Dark Prince
Ice Wizard
Giant Dark Prince
Golden Knight
Elite Barbarians

Defense Synergies 1 9

Bomber
Dark Prince Golden Knight
Arrows
Dark Prince Lightning Ice Wizard Golden Knight
Elite Barbarians
Dark Prince Golden Knight
Giant
Dark Prince
Elite Barbarians Bomber Arrows Ice Wizard
Lightning
Arrows
Ice Wizard
Arrows Dark Prince Golden Knight
Golden Knight
Bomber Arrows Elite Barbarians Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Golden Knight
Elite Barbarians Bomber Dark Prince Ice Wizard
Bomber Elite Barbarians Dark Prince Lightning Ice Wizard
Elite Barbarians Bomber Dark Prince Ice Wizard
Lightning Bomber Arrows Elite Barbarians Dark Prince
Arrows Bomber Dark Prince Ice Wizard
Lightning Arrows Ice Wizard
Lightning Arrows Golden Knight
Elite Barbarians Ice Wizard
Elite Barbarians Bomber Dark Prince Ice Wizard
Ice Wizard Bomber Arrows Dark Prince
Arrows Ice Wizard
Bomber Elite Barbarians Dark Prince Lightning Ice Wizard
Bomber Arrows Dark Prince Golden Knight
Elite Barbarians
Elite Barbarians Lightning
Bomber Arrows Elite Barbarians Dark Prince
Arrows Bomber Elite Barbarians Dark Prince Ice Wizard Golden Knight
Arrows Bomber Dark Prince Ice Wizard
Elite Barbarians
Bomber Dark Prince Arrows Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Dark Prince
Bomber Arrows Elite Barbarians Lightning
Elite Barbarians Dark Prince Lightning Golden Knight
Dark Prince Lightning Elite Barbarians
Elite Barbarians Dark Prince
Arrows Ice Wizard
Dark Prince Elite Barbarians Lightning Ice Wizard
Elite Barbarians Dark Prince
Lightning Elite Barbarians Dark Prince
Elite Barbarians Dark Prince Golden Knight
Lightning Arrows Elite Barbarians Dark Prince
Elite Barbarians Dark Prince Lightning Golden Knight
Bomber
Elite Barbarians Bomber Dark Prince Lightning Golden Knight
Arrows Bomber Elite Barbarians Dark Prince Ice Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Golden Knight
Arrows Ice Wizard Golden Knight
Lightning Arrows
Lightning Arrows Dark Prince
Bomber Arrows Dark Prince
Arrows Ice Wizard
Bomber Arrows
Arrows Lightning Ice Wizard
Arrows Lightning Golden Knight
Lightning Elite Barbarians
Lightning Arrows Dark Prince Golden Knight
Lightning Arrows
Lightning Elite Barbarians Golden Knight
Lightning Arrows
Lightning Arrows Elite Barbarians
Lightning Bomber Arrows Golden Knight
Lightning Arrows
Lightning Arrows
Bomber Lightning
Lightning Bomber Arrows Dark Prince
Lightning Bomber Arrows Golden Knight
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Bomber Dark Prince Ice Wizard
Arrows Lightning Ice Wizard Golden Knight
Lightning Arrows Golden Knight
Lightning Arrows Golden Knight
Elite Barbarians Lightning Arrows Ice Wizard
Lightning
Lightning Elite Barbarians
Lightning Bomber Arrows
Lightning Arrows
Arrows Lightning
Lightning Dark Prince
Lightning Arrows Ice Wizard
Arrows
Lightning Dark Prince
Arrows Bomber Lightning
Lightning Arrows
Elite Barbarians Dark Prince
Elite Barbarians Lightning Golden Knight
Lightning
Lightning Dark Prince Golden Knight

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