My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Battle Ram Bandit Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram Goblin Drill Bandit
Giant Snowball
Bomber Barbarians Battle Ram Goblin Drill
Zap
Bomber Battle Ram Goblin Drill Bandit
Barbarian Barrel
Bomber Barbarians Battle Ram Goblin Drill Bandit
The Log
Bomber Barbarians Battle Ram Goblin Drill Bandit
Earthquake
Bomber Barbarians Goblin Drill
Arrows
Bomber Goblin Drill
Royal Delivery
Bomber Barbarians Battle Ram Goblin Drill Bandit
Fireball
Bomber Barbarians Battle Ram Goblin Drill Bandit
Poison
Bomber Barbarians Goblin Drill
Lightning
Battle Ram Bandit Archer Queen
Rocket
Barbarians Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Bandit Battle Ram Poison Goblin Drill Barbarians Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Bandit Battle Ram

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Battle Ram Goblin Drill Bandit
Arrows
Battle Ram Goblin Drill Bandit
Barbarians
Battle Ram
Poison Bandit Bomber Arrows Archer Queen
Poison
Battle Ram Goblin Drill
Goblin Drill
Bomber Arrows Poison Bandit
Bandit
Battle Ram Bomber Arrows Goblin Drill
Archer Queen
Battle Ram

Defense Synergies 0 4

Bomber
Goblin Drill Bandit
Arrows
Barbarians Bandit
Barbarians
Arrows
Battle Ram
Poison
Goblin Drill
Bomber
Bandit
Bomber Arrows
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Barbarians Goblin Drill Bandit
Barbarians Bomber Goblin Drill Bandit
Barbarians Goblin Drill Bandit
Bomber Arrows Barbarians Poison
Arrows Bomber Bandit
Arrows Poison
Arrows Barbarians Poison Bandit
Barbarians Goblin Drill Archer Queen
Bomber Barbarians Bandit
Barbarians Poison Bomber Arrows Goblin Drill Bandit
Arrows Poison
Barbarians Goblin Drill Bomber Bandit
Bomber Arrows Barbarians Poison Goblin Drill
Barbarians Goblin Drill Bandit
Barbarians Goblin Drill Bandit
Barbarians Bomber Arrows Poison Goblin Drill
Arrows Bomber Barbarians Goblin Drill Bandit
Arrows Poison Goblin Drill Bomber Barbarians Bandit
Barbarians Goblin Drill
Bomber Arrows Barbarians Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Bandit
Poison Bandit Bomber Arrows
Barbarians Bandit
Barbarians Bandit
Barbarians Goblin Drill Bandit
Arrows Poison
Barbarians Bandit
Barbarians
Barbarians Poison Bandit
Barbarians Goblin Drill
Barbarians
Arrows Barbarians Poison Archer Queen
Barbarians Bandit
Bomber Barbarians
Barbarians Bomber Poison Goblin Drill Archer Queen
Arrows Poison Bomber Barbarians Archer Queen
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Goblin Drill Bandit
Arrows Poison Bandit
Arrows Poison Goblin Drill Bandit
Arrows Barbarians Poison
Bomber Poison Arrows
Arrows Poison
Bomber Arrows Poison
Arrows Poison
Arrows Poison Bandit
Poison
Poison Arrows Bandit
Poison Arrows Archer Queen
Poison Bandit
Arrows Poison Bandit
Arrows Poison
Bomber Arrows Poison Goblin Drill Bandit
Arrows Poison Bandit
Arrows Poison
Bomber
Bomber Arrows Poison Bandit
Bomber Arrows Poison
Poison
Arrows Poison
Arrows Barbarians Poison Goblin Drill
Arrows Poison Bomber
Arrows Poison Bandit
Arrows Poison Bandit
Poison Arrows Bandit
Poison Arrows
Poison
Poison Bomber Arrows Bandit
Arrows Poison
Arrows Poison
Barbarians Bandit
Poison Arrows Archer Queen
Arrows
Poison
Arrows Bomber Poison
Arrows Poison Archer Queen
Archer Queen
Poison Archer Queen
Poison Archer Queen
Poison Bandit Archer Queen

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