My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Guards Sparky Skeleton King
Giant Snowball
Bats Cannon Wall Breakers Guards Skeleton King
Zap
Bats Cannon Wall Breakers Guards Sparky Skeleton King
Barbarian Barrel
Cannon Wall Breakers Guards Sparky Skeleton King
The Log
Cannon Wall Breakers Guards Sparky Skeleton King
Earthquake
Cannon Guards Skeleton King
Arrows
Bats Wall Breakers Guards Skeleton King
Royal Delivery
Bats Wall Breakers Guards Sparky Skeleton King
Fireball
Cannon Wall Breakers Sparky Skeleton King
Poison
Bats Cannon Guards Sparky Skeleton King
Lightning
Cannon Sparky Skeleton King
Rocket
Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Sparky Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Wall Breakers The Log Cannon Guards Skeleton King Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Zap Wall Breakers The Log

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Wall Breakers Sparky Skeleton King
Zap
Sparky Bats Wall Breakers Guards The Log
Cannon
Wall Breakers
Bats Zap The Log Skeleton King
Guards
Zap The Log
The Log
Zap Wall Breakers Guards Sparky
Sparky
Zap Bats The Log
Skeleton King
Bats Wall Breakers

Defense Synergies 2 13

Bats
Zap Cannon The Log Sparky Skeleton King
Zap
Cannon Bats Guards The Log Sparky
Cannon
Zap The Log Bats Guards Sparky
Wall Breakers
Guards
Zap Cannon The Log Sparky
The Log
Cannon Bats Zap Guards Sparky
Sparky
Bats Zap Cannon Guards The Log
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon The Log Sparky
Sparky Bats Zap Cannon The Log
Cannon Sparky Bats
Cannon Sparky Bats Guards Skeleton King
The Log Sparky
The Log Bats Zap Cannon Guards
Bats Zap Cannon
Zap Cannon The Log Sparky
Cannon Sparky Skeleton King
Guards Cannon Sparky
Bats Guards Zap Cannon The Log Skeleton King
Bats Zap
Cannon Sparky Bats Zap Guards The Log
Sparky Bats Zap Cannon Guards The Log Skeleton King
Sparky Cannon Skeleton King
Zap Cannon The Log Sparky
Sparky Bats Cannon
Cannon Bats Zap Guards The Log
Zap The Log Bats Cannon Guards
Sparky Cannon
Bats Cannon Guards The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Sparky
Zap The Log
Guards Bats Zap The Log Sparky
Guards Bats Zap The Log Sparky
Cannon Guards Sparky
Bats Zap
Guards Sparky Bats
Sparky
Zap Bats The Log Sparky
Cannon Guards Sparky
Bats Guards Sparky
Zap Guards The Log
Cannon Guards Sparky Skeleton King
Cannon Sparky
Guards Sparky Bats Zap The Log Skeleton King
Bats Zap Cannon The Log Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log Sparky
Zap The Log
The Log Sparky
Guards The Log Sparky
Zap The Log Sparky
Bats Zap
The Log Sparky
The Log Zap
The Log Zap
Bats Guards Sparky
Zap The Log Sparky
Zap
The Log Sparky
Zap The Log Sparky
Zap The Log Sparky
The Log Sparky
Sparky
Bats Sparky
Zap The Log Sparky
Zap The Log
The Log Sparky
The Log Sparky
Zap The Log
Zap The Log Sparky
The Log Zap Sparky
Zap The Log Sparky
Zap The Log Sparky
Bats Zap Sparky
Zap Bats Guards
Sparky
Zap The Log Sparky
Zap Sparky
Sparky
The Log Sparky
Zap Bats Guards
Zap
The Log
Sparky
The Log Zap Skeleton King
Zap Sparky
Sparky
Zap Bats Guards The Log Sparky Skeleton King
Bats Zap
Zap The Log Sparky

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