My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Elixir Golem Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Guards Balloon
Giant Snowball
Bats Guards Balloon
Zap
Bats Guards Balloon
Barbarian Barrel
Tesla Elixir Golem Guards Executioner
The Log
Elixir Golem Mini P.E.K.K.A Guards
Earthquake
Tesla Elixir Golem Guards
Arrows
Bats Guards
Royal Delivery
Bats Elixir Golem Mini P.E.K.K.A Guards Balloon Executioner
Fireball
Tesla Elixir Golem Balloon Executioner
Poison
Bats Elixir Golem Guards Balloon Executioner
Lightning
Tesla Mini P.E.K.K.A Balloon Executioner
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Mini P.E.K.K.A Guards Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Elixir Golem Guards Tesla Mini P.E.K.K.A Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Elixir Golem Guards

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Elixir Golem Mini P.E.K.K.A
Tesla
Elixir Golem
Bats Mini P.E.K.K.A Balloon Executioner The Log
Mini P.E.K.K.A
Bats Elixir Golem The Log
Guards
The Log
Balloon
Bats Elixir Golem Executioner The Log
Executioner
Elixir Golem Balloon The Log
The Log
Elixir Golem Mini P.E.K.K.A Guards Balloon Executioner

Defense Synergies 2 10

Bats
Tesla Mini P.E.K.K.A The Log
Tesla
The Log Bats Mini P.E.K.K.A Guards
Elixir Golem
Mini P.E.K.K.A
The Log Bats Tesla Guards Executioner
Guards
Tesla Mini P.E.K.K.A Executioner The Log
Balloon
Executioner
Mini P.E.K.K.A Guards The Log
The Log
Tesla Mini P.E.K.K.A Bats Guards Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Executioner The Log
Mini P.E.K.K.A Bats Tesla Executioner The Log
Tesla Mini P.E.K.K.A Bats Executioner
Tesla Mini P.E.K.K.A Bats Guards
Mini P.E.K.K.A The Log
The Log Bats Tesla Guards Executioner
Bats Tesla Executioner
Tesla The Log
Tesla Mini P.E.K.K.A
Guards Tesla Mini P.E.K.K.A
Bats Guards Executioner Tesla The Log
Tesla Executioner Bats
Tesla Mini P.E.K.K.A Bats Guards The Log
Executioner Bats Tesla Mini P.E.K.K.A Guards The Log
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A The Log
Tesla Bats Mini P.E.K.K.A Executioner
Tesla Bats Guards Executioner The Log
Executioner The Log Bats Tesla Guards
Mini P.E.K.K.A Tesla
Bats Tesla Mini P.E.K.K.A Guards Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Tesla
Tesla Mini P.E.K.K.A Executioner The Log
Guards Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Bats Tesla The Log
Tesla Mini P.E.K.K.A Guards Executioner
Executioner Bats Tesla
Mini P.E.K.K.A Guards Bats Tesla
Mini P.E.K.K.A Tesla
Bats Mini P.E.K.K.A The Log
Tesla Guards
Bats Tesla Mini P.E.K.K.A Guards
Guards The Log
Mini P.E.K.K.A Tesla Guards Executioner
Tesla Executioner
Tesla Guards Bats Mini P.E.K.K.A Executioner The Log
Bats Executioner Tesla Mini P.E.K.K.A The Log
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Executioner The Log
The Log
Guards The Log
Executioner The Log
Executioner Bats
Executioner The Log
The Log Executioner
The Log
Bats Mini P.E.K.K.A Guards
The Log
Executioner
Executioner The Log
The Log
Executioner The Log
Executioner The Log
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Executioner The Log
The Log
The Log
The Log
The Log
The Log Executioner
The Log Executioner
The Log
The Log
Bats Executioner
Bats Guards
Mini P.E.K.K.A
The Log
The Log
Bats Guards
Executioner
The Log
Mini P.E.K.K.A Executioner
The Log Executioner
Executioner
Bats Guards The Log
Bats Executioner
Executioner The Log

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