My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Skeleton Army Miner
Giant Snowball
Bats Wall Breakers Skeleton Army Miner
Zap
Bats Inferno Tower Wall Breakers Skeleton Army
Barbarian Barrel
Valkyrie Inferno Tower Wall Breakers Skeleton Army
The Log
Wall Breakers Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Bats Wall Breakers Skeleton Army
Royal Delivery
Bats Valkyrie Wall Breakers Skeleton Army Miner
Fireball
Inferno Tower Wall Breakers Skeleton Army
Poison
Bats Inferno Tower Skeleton Army
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Inferno Tower Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Earthquake Skeleton Army Miner Valkyrie Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Earthquake

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Wall Breakers
Arrows
Earthquake Wall Breakers Miner
Earthquake
Arrows Wall Breakers
Valkyrie
Bats Wall Breakers
Inferno Tower
Wall Breakers
Miner Bats Arrows Earthquake Valkyrie
Skeleton Army
Miner
Bats Wall Breakers Arrows

Defense Synergies 1 7

Bats
Earthquake Valkyrie Inferno Tower
Arrows
Valkyrie Inferno Tower
Earthquake
Bats Inferno Tower
Valkyrie
Bats Arrows Inferno Tower
Inferno Tower
Skeleton Army Bats Arrows Earthquake Valkyrie
Wall Breakers
Skeleton Army
Inferno Tower
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie Inferno Tower
Inferno Tower Skeleton Army Bats Valkyrie
Inferno Tower Skeleton Army Bats Valkyrie
Inferno Tower Skeleton Army Bats Valkyrie
Arrows Earthquake Valkyrie Skeleton Army
Arrows Skeleton Army Bats Earthquake Valkyrie
Bats Inferno Tower Arrows
Earthquake Arrows Valkyrie Inferno Tower
Inferno Tower Skeleton Army
Skeleton Army Valkyrie Inferno Tower Miner
Bats Valkyrie Skeleton Army Arrows Earthquake
Arrows Inferno Tower Bats
Inferno Tower Skeleton Army Bats Earthquake Valkyrie
Valkyrie Skeleton Army Bats Arrows Earthquake
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Bats Arrows Valkyrie Inferno Tower Skeleton Army
Arrows Bats Valkyrie Skeleton Army
Arrows Earthquake Valkyrie Bats
Inferno Tower
Valkyrie Skeleton Army Bats Arrows Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower
Arrows Valkyrie Miner
Skeleton Army Bats Valkyrie Inferno Tower
Valkyrie Skeleton Army Bats Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Arrows Bats
Skeleton Army Bats Valkyrie Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Bats Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Bats Valkyrie Inferno Tower
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Inferno Tower
Valkyrie Skeleton Army
Inferno Tower Skeleton Army Bats Valkyrie
Bats Arrows Valkyrie Earthquake Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Valkyrie
Arrows Miner
Earthquake Arrows Miner
Earthquake Arrows Valkyrie
Arrows Earthquake Valkyrie
Arrows Bats
Arrows Earthquake
Arrows Earthquake
Arrows Miner
Bats
Miner Arrows Earthquake Valkyrie
Arrows
Earthquake Miner
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows
Arrows Earthquake
Bats
Arrows Earthquake
Arrows Earthquake Valkyrie Miner
Earthquake
Arrows
Earthquake Arrows
Arrows Earthquake Valkyrie
Arrows Miner Earthquake
Arrows Miner
Miner Arrows
Bats Arrows
Bats
Arrows Earthquake Miner
Arrows
Arrows Earthquake
Earthquake Bats Skeleton Army
Arrows
Arrows
Miner Valkyrie
Arrows Earthquake
Arrows
Bats
Bats
Miner

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